Unit IV Assignment Org Ther BH
Running head: PRODUCT DEVELOPMENT 1
Developing a Low-End iPhone called iNet
Robert Benders
Columbia Southern University
PRODUCT DEVELOPMENT 2
Developing a Low-End iPhone called iNet
Apple is one of the leading companies in manufacturing quality products such as
computers, mobile phones, computer software, and consumer electronics. The merchandise is
designed and created using the most sophisticated technology available in the market. However,
its primary market segment has been the customers falling under the upper-middle and upper
classes. This makes the products unfordable by the lower class. The market for Apple products is
rapidly shrinking as many players we never thought could offer competition are currently
manufacturing alternative products that are more sophisticated than our products. The main
competitors include Google, Samsung, Huawei, Sony, and Phillips, among others. These
companies have not targeted the lower end customers, and even those who do, manufacture
products of low quality.
The primary goal of manufacturing this iNet will be to increase access to affordable but
advanced smartphones that would meet the lower class's needs and poor citizens who have never
used apple products. The product development will follow the apple product creation guideline
while incorporating SMARTER objectives to increase market penetration. Product development
will commence with design. The phone will be slim and sleek, easy to handle, and energy-
efficient. The product team will be formed to execute the plan. Once the design is accepted, the
apple new product team will develop the stage of developing the product. This will take a period
of six months to complete. The company policy is geared towards creating a pool of happy
employees and satisfied customers to encourage repeat buying (Roberts & Darler, 2017). The
product development team will gather all the resources necessary for the success of product
development. Upon completing the product development process, the executive team will review
the product and establish the EPM mafia to execute the actual product engineering. By the end of
PRODUCT DEVELOPMENT 3
the year, the product will be designed, built, and tested before being released into the market. By
the end of the year, the product will be packed, launched, and released into the market for low-
end consumers.
Regarding the SMARTER objectives, product development will be specific in nature.
Here, the iNet is intended for low-end customers to increase accessibility to quality smartphones
while widening the market share. The product's success will be measured in terms of sales
volume and total quality control (Roberts & Darler, 2017). The main goal of manufacturing iNet
is achievable because it has surplus revenue from its sale, especially from North America and
European market segments. This product's relevance is based on the revolutions in the internet of
things that are currently transforming the nature of our social space into a digital platform with
an abundance of information (Roberts & Darler, 2017). Networking through social platforms has
increased the demand for quality and user-friendly smartphones that meet customer needs. The
product will be launched within one year; hence innovation and development are confined to a
maximum timeframe of one year. Everyone loves new products, and the experience of acquiring
the product at an affordable rate will be exciting and motivating, both to the consumers and
developers. Once the product is successfully sold to consumers, customer feedback will be
collected to assess customer satisfaction and complaints that would help improve the product's
quality. As such, this product development process is SMARTER.
In conclusion, the introduction of iNet will increase Apple's market share in the
smartphone industry because our brand is already a household name. I recommend that the CEO
should execute the plan because it will yield more profit while attracting new customers that we
never targeted.
PRODUCT DEVELOPMENT 4
References
Roberts, D. L., & Darler, W. (2017). Consumer co-creation: an opportunity to humanise the new
product development process. International Journal of Market Research, 59(1), 13-33.