ENES672
9-27-20
Specific solution
To address the issue of how technology can be used in making sure that the needs and the wants of the sports lovers are fully satisfied, to solve the problem of over-crowding of sports fans in the football stands I am recommending the installation of High definition screens which would be placed outside the stadium in an event the stands are full and there is no space left for people to sit on. This screen will give sports fans a 3D experience and they will as if they are just watching it live on the stadium, therefore fans will not be struggling to get a seat on the stands since they have another alternative that will also give them the same experience as those who are on the stands (Gruettner, 2019). Virtual reality can also be incorporated to be a solution as a way of scouting players at a very young age, this can be used up to the college level where players are still considered as amateurs. From the information from the virtual reality, scouts can analyze how fast a player can run, how high they can jump, and how accurate they can pass a ball. This will help in nurturing young talent at a very young age, by identifying talented players as early as possible.
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For us to solve the problem where players would like to see their fellow players play, I will recommend the development of an online live streaming platform for the respective sport which is in play since it will offer instant and customized access to the game which is in play unlike when we use cable TV (Razavi et al., 2018). By developing such a solution the problem of car congestion can be reduced since fans will not be forced to go to the stadium in order to watch their favorite games. The difference in time zone is a problem that can’t be easily solved and what can only be done is that fans can either wait for the game in order to stream them live or watch it at a later time in which he or she will be comfortable with.
Benefits and features of the solution
These solutions will enable sports lovers to enjoy the games they will be watching, whether they watch it on an online live streaming platform or even on an HD screen outside the stadium. It will give them a sense of experience that will fill their hearts with joy and happiness. The feature of virtual reality will include things like getting sensory feedback about the player in question, interactivity and immersion will be made possible when using virtual reality when scouting a player. The HD TV features will include a resolution of about 720 pixels or 1080 pixels, and an online live stream will involve the use of an application that has been developed to ensure users can access it easily and download it for live streaming.
Stakeholders caring about the solution
Stakeholders should care about this solutions because they will make the sports game be lively and also allow them to experience the games like never before. A customer should care about this solution because he will not have to worry about paying high prices for ticket sales just to be able to watch the game, they can save that money and spent it on other things. Players will be in a position to have their talents recognized and nurtured irrespective of whether he is a professional or not with the help of virtual reality.
Investors will on the other hand find an extra way of generating revenue for their investments i.e. through the use of online streaming fans will be forced to download those apps and investors can take advantage by advertising their merchandise on that platforms especially for the diehard fans who will be more than willing to buy those merchandise. The value proposition for this solution is that customers will be more than willing to support their respective teams since they will have experienced different ways in which they can watch their games without feeling any pressure at all. Customer experience and satisfaction will be on the top-notch. They will not be worrying about ticket sales or even congestions in the stadium, since a suitable solution would already be put in place to solve those problems.
Comparable solutions
Yes, there are comparable solutions in other markets, soccer is another market that has incorporated the use of virtual reality as a way of improving their training method they use that information got from the VR to better themselves for future sports games. Soccer fans also have had the chance to stream live when their games are in progress, this has given them the chance of watching their matches instantaneously as they are able to watch live the events that are taking place in the field (Luo, 2020). I identified this solutions when I was talking to another sports fans during a match which we had attended, as we were discussing some of the areas which we needed improvement as a sports industry he helped me arrive into those solutions. He was a person who was more exposed to the outside world since he went around the world watching other sports which he also liked and so how those sections of the sports industry had incorporated those same technological reforms he had given me in their games. I was also able to get some of those solution by conducting my own personal research and in the end, I was able to narrow them down to those solutions I had presented.
Technical challenges
The main challenge that would be experienced is funds that would be used to make sure those solution become a reality, the things I had recommended as the solution would require money since buy and installing huge HD screens was not an easy task, using virtual reality for scouting also needed a lot of funds, and also developing an application that would support live streaming of games would not only require resources but also require time for it to be completed effectively (Gou, 2020). The risk associated with installing an HD screen can be vandalism of the screen especially after games some fans might be frustrated by the results and may decide to take it out on the screen. Another risk is associated with experiencing server down-time when matches are being streamed live, this may make a lot of fans angry since they would prefer watching the games without having any glitches to worry about.
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Keeping customers
The things that would make customers not to adopt my solution is because they watching prefer watching the games live on stands rather than watching them on HD screens or even streaming them live. Since they believe that way they can get the full experience of the game as a result of the atmosphere which is would be present at the time the match will be watched.
Unseating the existing solution or business process
My solution will not unseat any existing solution or even disrupt any business process that is currently taking place because it will only be broadening the experience the customers would get at that particular point of time, while at the same time still using the existing business processes. The work of technology will only be to ensure there is full customer satisfaction and by incorporating the use of those solutions that will be a way of ensuring that aim is achieved.
References
Gruettner, A. (2019). What We Know and What We Do Not Know About Digital Technologies in the Sports Industry.
Gou, T. (2020, June). Big Data Technology and “Internet+ Sports Health” Industry Development. In International Conference on Applications and Techniques in Cyber Security and Intelligence (pp. 527-534). Springer, Cham.
Luo, D. (2020, June). The Application of Computer Technology in Sports Training and Competition. In International Conference on Applications and Techniques in Cyber Security and Intelligence (pp. 543-549). Springer, Cham.
Razavi, S. M. H., Nejad, M. H., Abbasi, A. R., & Shafi'zadeh, S. (2018, December). Technology and nanotechnology in the sports industry. In International Conference of Sport Science-AESA (No. 2, pp. 12-12).