CIS402 Case Study 1 Week 2

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p92-leblanc.pdf

An Overview of Cyber Attack and Computer Network Operations Simulation

Sylvain P. Leblanc,

Andrew Partington

Computer Security Laboratory

Royal Military College of Canada

Sylvain.Leblanc@rmc.ca

Ian Chapman,

Mélanie Bernier

Centre for Operational Research and Analysis

Defence Research and Development Canada

Ian.Chapman@drdc-rddc.gc.ca

Melanie.Bernier@drdc-rddc.gc.ca

Keywords: Overview, Survey Paper, Cyber Attacks, Cyber

Warfare, Computer Network Operations

Abstract

This paper represents a snapshot of the current state of

the art in the simulation and modeling of cyber attacks and

defensive responses to those. It discusses a number of

simulations of cyber warfare, including live, virtual, and

constructive simulations. The simulations discussed in this

paper were found in the open literature and were conducted

in the private sector, academia, and government. Each

simulation is briefly described, including goals,

methodology, and a brief discussion of its accomplishments.

These modeling and simulation efforts are of particular

interest to the military modeling and simulation community,

as it is likely that military forces will continue to rely ever

more heavily on computer and communication networks.

1. INTRODUCTION The concepts and technical challenges behind the

simulation of military conflicts in the traditional operational

domains – land, maritime, and air – have been well

understood for several decades, and thus numerous

applications have been developed to support computer

wargaming. These wargames are typically used to support

training and experimentation, and are seen as a safe and

cost-effective way to assess the effects of new technologies

and equipment before deploying them to the real battlefield.

Recent events, such as the 2007 cyber attack on

Estonia, have shown the rising importance of computer

network operations (CNO) 1 in an increasingly inter-

networked world. Both civilian and military domains have

become increasingly reliant on computer networks for

communication, information management, utilities

management, financial systems, air traffic control, and many

other critical applications. In fact, the authors argue

elsewhere at this conference that CNO education is vital for

both technical and non-technical commanders, and propose

using simulation to further these educational goals [1].

1 Per US Doctrine, CNO is comprised of Computer Network

Defense (CND), Computer Network Attack (CNA) and

Computer Network Exploitation (CNE). Many sources use

cyber warfare; we use both terms.

Cyber attacks have the potential to be extremely disruptive

to a wired society. To understand some of the ramifications

of these events, including their potential impact on the use

of networks, the research community has begun the

development of a number of applications to simulate cyber

warfare.

The paper is separated in two main sections. The first

part will discuss prominent private sector and academic

research, while the second will discuss public sector

research in the field of modeling and simulation for cyber

warfare.

This paper is intended to present the results of our

survey of current unclassified research literature, openly

published on the topic of simulation for cyber warfare. It is

not meant to be all encompassing. The authors have not

found other works that attempt to summarize key efforts in

this area of study.

The authors believe that simulation will make ever

greater contributions to the field of cyber warfare and CNO.

This paper and the Military Modeling Symposium that flow

from it should be viewed as an attempt to engage the

research community on this important emerging topic.

2. PROMINENT PRIVATE SECTOR AND ACADEMIC RESEARCH

The idea of simulating cyber attacks has been

investigated by several researchers and students at

universities as well as in private organizations. The

simulations discussed in this section have been selected for

discussion because they represent some of the most

significant work in cyber attack modeling.

2.1. Cyber Attack Modeling using ARENA ARENA is a constructive simulation developed by

researchers at the Rochester Institute of Technology (RIT),

partially sponsored by the U.S Air Force Research

Laboratory (AFRL) in Rome, NY. The ARENA simulation

software was used to simulate cyber attacks against a

computer network from an external source such as the

internet [2-3].

The simulation models step-by-step attacks on a

computer network. The attacks can be automatically created

within the constructs of the tool, or they can be predefined

in XML files that can be loaded by the simulation tool. Each

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attack has a specific associated attack type and a target

computer on the network under attack. The simulation

supports a variety of attack types such as Denial of Service

(DoS) attacks and the installation of a backdoor on a target

computer. Each attack will typically go through numerous

steps to attempt access to a target computer. Therefore, each

attack will typically involve an attacker infiltrating several

intermediary computers and servers on a network in order to

compromise the target computer. Along with its defined

type and target, each attack includes characteristics of the

attacker by giving a normalized value for efficiency, stealth

and skill. Efficiency refers to the speed and swiftness with

which the attacker can move from one intermediary host to

another in a multi-tiered network. Stealth refers to the

attacker's ability to avoid unnecessary intermediate steps

which may alert network defenders to his presence. Finally,

the attacker's skill parameter is used to determine

stochastically the success of each intermediary steps

required to prosecute the attack against the target computer.

The ARENA simulation also allows the user to

construct a computer network and execute a series of cyber

attacks on target hosts within that network. The simulated

network can be multi-tiered, with several layers separated

by routers and other network hardware. Host characteristics

can be specified such as the IP address, the operating

system, and the type of Intrusion Detection System (IDS)

sensor used on the hosts (servers or client computers). Once

the network is created, attacks can be simulated manually

(by choosing the attack type, the target and the time when

the attack is launched) or automatically (by using pre-

defined XML attack files). Statistics on the attacks can be

collected by applying the attack details and attacker

characteristics (the attacker's skill, stealth and efficiency

parameters) against the target network architecture.

This ARENA simulation tool is primarily used to

analyze IDS sensors. IDS sensors are deployed at specific

locations within the target network to examine network

traffic and generate alerts based on programmed rules. Not

all alerts are legitimate; some are the result of attacks, while

others are the result of non-malicious activity. The

simulation outputs an attack log, detailing the target and the

time of occurrence of each attack. The simulation also lists

which attacks triggered alerts, and for each IDS, notes the

details between the true and false positives.

Overall, this is a very well developed simulation tool

capable of simulating many forms of attack on a specific,

user-defined network. The focus on analysis of IDS sensors

makes the output of the simulation somewhat limited, but

useful nonetheless. At the end of a simulation run, the user

is presented with a list of attacks that occurred on the

simulated network and a list of the alerts reported by the

IDS sensors. This output can help analyze the target

network topology; however it offers limited benefits in

training and experimentation.

2.2. RINSE The Real-Time Immersive Network Simulation

Environment (RINSE) is a live simulation developed by

researchers at the University of Illinois at Urbana-

Champaign in 2006 [4]. RINSE was designed with the aim

of developing a simulation capable of supporting large-scale

wide-area networks (WAN) consisting of hundreds of local-

area networks (LAN), each administered by users. In

RINSE simulations, attacks are carried out against the WAN

and users attempt to diagnose and counter the attacks to

keep their LAN's network services running.

Physically, the simulator consists of an enclosed

network with several users acting as LAN managers on

different computers joining the same simulation exercise.

The users are tasked with the defence of their LAN against

computer attacks carried out by the simulation tool. A game

manager coordinates the simulation and plays the role of the

attacker.

Through the command prompt, the user can input

commands that fall into five different categories: attack,

defence (such as the installation of packet filters), diagnostic

networking tools (such as ping), device control (shutting

down or rebooting devices such as hosts and routers), and

simulator data.

The focus of the simulation is on external attack vectors

such as Distributed DoS (DDoS), worms and other attacks

involving high-intensity traffic flows. Simulator commands

are used to control the output of the simulation in order to

highlight the trace flow from a selected host.

RINSE also contains other useful features such as save

points and the ability to vary the pace of the simulation. In

addition, RINSE allows the game manager to adjust the

resources of simulated computers, such as memory and

CPU speed, which is important when modeling DDoS

attacks.

In summary, RINSE is a very powerful and well

designed live simulation tool capable of simulating attacks

on complex networks involving a large number of network

defenders. It is limited by the small number of cyber attacks

that it can simulate. Also, the use of a command-line

interface, instead of a full graphic user interface (GUI),

makes its use cumbersome. While the tool helps with the

training and education of network defenders, it does not

contribute to the general understanding of the implications

of CNO by senior leaders.

2.3. Simulating Cyber Attacks, Defenses and Consequences by Cohen

Simulating Cyber Attacks, Defences and Consequences

is a paper written by Fred Cohen of Sandia National

Laboratories in the year 1999 [5]. Despite its publication

more than 10 years ago, the paper's discussion of

developments in cyber attack simulation are still largely

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relevant and have helped contribute to the work on Secusim

(Section 2.4). Cohen’s simulation is constructive, runs on a

single computer and models various attacks on a simulated

network.

Cohen simulates various attack scenarios using the

attacker’s and defender’s skills as the primary simulation

parameter. Cohen went to great lengths to classify attackers

and gives them various attributes and skill levels. Each

attack was given a classification such as vandalism,

professional-theft, military or insider action. Combining

these parameters and attributes yields 34 different classes of

attackers. Each class has a different skill level, different

predetermined attack goals and indication of their ability to

hack stealthily.

This extensive classification scheme makes the

simulation easier to understand and the results easily

analyzed for different types of computer attackers.

Unfortunately Cohen does not detail how he carried out the

classifications. Even if he made very good generalizations

about certain types of attackers, the differences between

individuals are not captured by the simulation. Nevertheless

the idea is intuitive and represents an interesting concept in

cyber attack simulations.

Interestingly, Cohen’s simulation is based on a set of 37

types of threats, 94 types of attacks, and approximately 140

types of protective methods. A database tracks the attacks

and their associated protective methods. This was seen as

very innovative as there is a variety of possible cyber

attacks and only certain defences are possible against certain

attacks. We see no evidence of validation of this extensive

classification scheme.

The output of interest in the simulation is the simulated

duration of the attack and its outcome (whether the attacker

or the defender “wins”). The attacker will win if he achieves

his goals and the defender will win if he successfully

prevents the attacker from achieving his goals. Depending

on the attacker’s goals and the respective skill level of the

attacker and defender, the simulated time of the attack can

range from minutes to years. This is comparable to real life

where attackers may try to accomplish their goals quickly or

wait months or even years for the opportunity to attack.

Cohen extends the usefulness of his simulation by

attempting to value the cost to the attacker and defender in

terms of time spent and the expense of equipment used,

focusing on the cost of a skilled defender versus an

unskilled defender. He posits that hiring a very skilled

computer administrator may be more expensive than the

loss incurred from a cyber attack. Cohen’s work in the

modeling of cost is very simplistic; nevertheless considering

the financial costs in a cyber simulation model is an idea

that may have considerable appeal.

Cohen’s simulation was ground breaking in scope,

attempting to cover many forms of cyber attack and

defence. However, Cohen admits a struggle with validating

his model as he was unable to compare his simulation with

large amounts of data from real world cyber attacks.

However, he maintains that his simulation was validated by

various experts who agreed that his model was accurate.

Nevertheless, since it has been over 10 years since Cohen

designed his simulation, and as he was unable to do much in

the way of validation, one cannot place much faith in the

accuracy of his model. Nevertheless, the ideas, concepts and

methodology in his attempt to simulate cyber attacks are all

very important and applicable to any modern simulation of

cyber attacks.

2.4. SECUSIM Secusim is constructive simulation software that was

developed at the Department of Computer Engineering at

Hangkong University in Korea in 2001 [6]. It was designed

for the purpose of "specifying attack mechanisms, verifying

defence mechanisms, and evaluating their consequences.” It

is programmed in C++ for use on a single computer and

includes a GUI allowing the user to create a virtual

computer network of his or her design.

The software has different modes: Basic, Intermediate,

Advanced, Professional and Application. Each mode has

different levels of functionality and customizability. The

research paper contrasts the modes as follows:

 “Basic Mode: Provides basic knowledge of cyber- attack mechanisms by retrieving the scenario database.

 Intermediate Mode: Allows the cyber attack simulation of a given network by selecting arbitrary attacker model

and target host as well as setting the attack scenario.

 Advanced Mode: Supports direct command-level testing of a given cyber-attack into the given network

models.

 Professional Mode: Provides advanced analysis for link and node vulnerability of given network by allowing

multiple cyber-attack simulation.

 Application Mode: Includes graphic editing capabilities allowing users to create and simulate their own

customized network configurations.”

The different modes enable users without much CNO

expertise to operate the software in order to run the

simulation while giving those with more knowledge the

ability to design their own networks and test them against

multiple cyber attacks in a single simulation run.

Secusim is interesting primarily because of its

customizability and its user-friendly GUI. It builds on the

initial research of Fred Cohen and provides a good example

of simulation software used for cyber attack modeling and

analysis.

2.5. Research Efforts Involving OPNET There have been a few cyber attack simulations that use

the computer software OPNET Modeler. This commercial

simulation software is designed to aid in the analysis and

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design of communication networks, devices, protocols, and

applications. The software allows the modeling of “all

network types and technologies” [7]. This includes VoIP,

TCP, OSPFv3, MPLS, and IPv6. Among OPNET's many

features are a user interface, support for simulations

distributed across several computers and a library of device

models with source code.

OPNET’s ability to simulate computer networks makes

it an ideal basis for a cyber attack simulation [7]. In this

section, two research papers discuss the use of OPNET in

cyber attack simulations.

2.5.1. Sakhardande - SUNY "The use of modeling and simulation to examine

network performance under Denial of Service attacks” is a

master’s thesis written by Rahul R. Sakhardande of the State

University of New York in 2008 [8]. Sakhardande modeled

a computer network in OPNET and analyzed its

performance under normal operating conditions and again

when undergoing a simulated DoS attack. The model was

fairly limited as the authors did not configure OPNET to

represent many different network topologies in order to

conduct a more thorough analysis. Furthermore,

Sakhardande was unable to properly validate his model

against real operating environments. Nevertheless, the work

shows that a model of DoS attacks on a network can be

simulated using OPNET, even if the results in this particular

instance were of limited general applicability.

2.5.2. Frequency-Based IDS “A Frequency-Based Approach to Intrusion Detection”

is a research paper written by Mian Zhou and Sheau-Dong

Lang of the University of Central Florida in 2003 [9]. The

simulation that they created using OPNET was primarily

used to test an experimental intrusion detection algorithm.

They tested the effectiveness of the detection algorithm by

observing network intrusion data in a simulated network

using OPNET while simulating several types of DoS attacks

and probe attacks.

The two papers discussed above demonstrate that

OPNET can be used to simulate a computer network

sufficiently well for experimentation. However, OPNET

modeling efforts reported in the literature were not detailed

enough to assist in the training of network defenders or the

education of senior leaders.

2.6. NetENGINE The Institute of Security Technology Studies at

Dartmouth College developed a cyber attack simulation tool

called NetEngine in a paper published in 2003 [10]. The tool

was designed to be a virtual simulation, involving several

users on different computers connected to the same

simulation program. NetEngine is designed to be able to

represent very large IP networks and is intended to be used

to train IT staff in combating cyber attacks.

NetEngine features a user interface where the user

views network topology maps, the simulated network’s

status, and router load plots. The software is built so that it

can be accessed through the web using an internet browser.

The simulation software itself is written in C++ and is

designed to be run on Linux machines. The simulation can

model workstations, routers, firewalls, servers, host clusters

and ISPs. Each user of the simulation is placed in charge of

a simulated domain which is a collection of hardware and

software systems on the simulated computer network.

Various cyber attacks are launched against these simulated

domains. The users are able to communicate with each other

during the simulation by using simulated email, facsimile,

telephone or instant message. These communications

processes are also vulnerable to the simulated cyber attacks.

This allows team work to play a role in the simulation.

This simulation tool does not focus on the technical

details of the attacks but instead focuses on their effects.

Therefore, the simulation implements generic attacks such

as DDoS attacks, viruses and worms but makes little attempt

to simulate attacks that rely on targeted computer exploits.

The simulated attacks are predetermined and released

according to a master driving script. This script effects state

changes in the network to simulate an attack. For example,

it can change the load level on a particular link or change

the status of routers, workstations and other devices to

simulate compromises or service degradation. Although the

master driving script contains details and release time for

each attack, these are first reviewed by an exercise

controller who can either accept or cancel the release of the

scripted attack.

NetEngine has been quite successful. It was used as the

basis of Livewire, a four day US national cyber defence

exercise conducted in October 2003. This exercise involved

over 300 participants in the US, including representatives

from the energy and finance sectors. The exercise simulated

a cyber attack against critical infrastructures which required

the participants to communicate and work together to

defend against the attacks or mitigate their impact.

NetEngine has proven to be very useful simulation software

with the ability to simulate large computer networks under

cyber attacks.

2.7. Concluding Remarks on Prominent Private Sector and Academic Research Efforts

The private sector and academia have conducted

substantial research on cyber attack modeling. Many of the

simulations have been constructive simulations, automated

to execute without much user intervention [2,5,6,8,9]. These

provided results that enabled the discovery of general

patterns in cyber attacks but the accuracy of these results are

dependent on the models used to drive the simulation.

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Unfortunately most of these models offer little in the way of

validation, a fact well captured by Fred Cohen who states

that it is very difficult to set parameter values and adjust

simulation mechanisms within a cyber attack simulation that

are validated against real world events. Similarly, the virtual

and live simulations discussed in this section may also

suffer these same problems because of poorly defined attack

scenarios [1,4,7,10,11]. It appears that live simulations are

more geared towards education than analysis of computer

attacks in general, and as such, non-validated attack details

still allow the simulations to be effective educational tools.

It is worth noting that the constructive simulations and

virtual simulations discussed above focused on the effects of

attacks on computer networks while mostly ignoring the

bigger effect they can have on an organization or nation. If

one wishes to understand these larger-scale effects (as was

the case in many live simulation efforts), it stands to reason

that the scope must be widened and the details of the attacks

must be abstracted.

3. PUBLIC SECTOR RESEARCH Governments throughout the world, along with their

military forces, have become increasingly interested in the

applications of CNO as well as the necessity to defend

against domestic or foreign cyber attacks. By far, the largest

CNO research presented in the open literature comes from

the US, France, China and Israel. While recent events such

as StuxNet and GhostNet suggest that Israel [12] and China

[13] may have links to CNO, the open literature does not

offer much insight into their efforts. Our discussion of

public sector research will therefore not involve China or

Israel.

By no means is the information presented here

complete. The majority of CNO research, especially recent

work, conducted by military forces is classified and thus

inaccessible. In this section we discuss the information on

simulations of cyber attacks that has been garnered from

public sources, through such means as press releases and

public reports, on the results of simulations. Unfortunately,

this means that even though results are sometimes

published, the specific simulation methods are not discussed

in detail.

3.1. US Cyber Command and Air Force Cyber Operations Division

The US Cyber Command (USCYBERCOM) is

subordinate to the US Strategic Command [14]. It acts as a

sub-unified command with service elements from the US

Army (Army Cyber Command), the US Air Force (24th US

Air Force), the US Navy (Fleet Cyber Command/10 th

Fleet)

and the US Marine Corps (Marine Forces Cyber

Command).

USCYBERCOM was formed in May 2010, when it

achieved initial operational capability. It achieved full

operational capability, meaning that it demonstrated the

ability to accomplish its mission, at the end of October 2010

[15]. Although a military audience would surely be able to

contribute much more on CYBERCOM, we offer the

following from information available in the open literature.

Its published mission statement reads:

"USCYBERCOM plans, coordinates, integrates,

synchronizes, and conducts activities to: direct the

operations and defense of specified Department of Defense

information networks and; prepare to, and when directed,

conduct full-spectrum military cyberspace operations in

order to enable actions in all domains, ensure US/Allied

freedom of action in cyberspace and deny the same to our

adversaries."[14]

The service components listed above were in existence

before CYBERCOM was established. CYBERCOM's status

as a sub-unified command reflects a recognition by senior

leadership that CNO affect numerous armed services, and

that effective cyber responses required coordination and

leadership. An interesting development in the evolution of

CYBERCOM is the suggestion by some authors that

because the traditional Army, Navy, Air Force and Marine

cultures have difficulty dealing with CNO, a separate branch

of service should be established for cyber operations [16].

Although one should expect much from

USCYBERCOM in the future, recent US military cyber

simulation efforts come mostly from the US Air Force.

The US Air Force modified its mission statement “to

deliver sovereign options for the defense of the US of

America and its global interests - to fly and fight in Air,

Space, and Cyberspace” in 2005. The addition of the word

“Cyberspace” has had a major impact on their subsequent

outlook toward CNO. The US Air Force has been a leading

innovator in cyber warfare [17]. Most recently, in June

2010, a new officer training course in cyber warfare has

been developed with a budget of $US 11.7 million. This

included $US 7.6m spent on upgrades of facilities, computer

infrastructure, laboratory networks and “simulators” [18].

Even though the news article announcing this

development did not specify what these simulators are, it is

known that the US Air Force has been developing and

experimenting with at least two simulation programs over

recent years: SIMTEX and CAAJED.

3.1.1. SIMTEX The Simulator Training Exercise Network (SIMTEX) is

a simulation infrastructure used in training to automatically

simulate various computer network attacks. The simulator

mimics the three tier network architecture of the US Air

Force. It can be set up to link together multiple simulators to

form an “intra-network” [19].The simulator includes a

simulated internet with domain name resolution complete

with mimicked websites such as Google.com and

CNN.com.

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Bulwark Defender, whose previous incarnation was

known as Black Demon, is a training exercise using the

SIMTEX infrastructure. This training exercise is carried out

once a year by military services and government agencies

[20]. Participating services and agencies train against

simulated cyber enemies that attempt to steal information

and cause damage to their computer networks. Overall,

SIMTEX is widely used and is therefore an important

virtual simulation infrastructure.

3.1.2. CAAJED ‘06 While SIMTEX simulates the mechanics of an attack

on a computer network, CAAJED focuses on the bigger

picture and the kinetic effects of cyber attacks in a war

situation [21]. CAAJED is a manual integration of CNO and

cyber attacks with the US Air Force war simulator Modern

Air Power (MAP). CAAJED consists of all the features of

MAP such as the ability to play the war game as a human

versus human, human versus computer opponent, or

computer versus computer contest.

In CAAJED, the cyber attacks are not automatically

controlled by computers but are manually implemented by

operators. When the cyber attacks affect network services

the operators are instructed to disable or degrade the

associated assets. Assets (including air bases, SAM sites,

radar sites, and individual aircraft) have capabilities (such as

anti-aircraft artillery, radar coverage, ability to launch

aircraft) which can be enabled, disabled or reduced in

effectiveness through cyber attack. The users of the

simulator were not aware that the operators sitting at

consoles helped simulate the cyber attacks, but they were

able to observe effects that were consistent with the

simulated cyber attacks. Overall, while this simulation was

implemented as a proof of concept, it showed a lot of

potential as a method of more seamlessly integrating

simulated cyber attacks in a wargame. The CAAJED

simulation was used in a Cyber Defence Exercise in 2007.

This took the form of a competition between two teams

where each team only controlled the cyber warfare elements

while a constructive simulator controlled the remaining

MAP elements. The participating undergraduate teams were

scored to make the exercise more interesting to the

participants, but these scores were not analytical in nature;

they were not considered valid analytical data..

Overall, the US Air Force’s recent focus on cyber

warfare has led them to produce useful simulations. There is

a big difference between SIMTEX’s simulation of CNOs at

the network level and the bigger picture view that is

provided by the CAAJED simulation. Regardless, both

types of simulations are valuable, achieving very different

training and simulation goals.

3.2. USMA IWAR and RMC CSL The Information Warfare Analysis and Research

(IWAR) laboratory at the US Military Academy (USMA –

West Point, NY) is a network attack and defence simulator

used to train cadets and faculty in information warfare [22].

It is capable of simulating defences such as cryptography,

encryption and access control methods. IWAR is also able

to simulate attacks such as Trojan horses, vulnerability

scanners, viruses, worms, DoS, DDoS, and password

hacking.

IWAR is more akin to a large isolated network than

simulation software. It requires extensive effort to maintain

and the set-up for each use is very complex. While in use,

IWAR requires very close monitoring and its configuration

must be adjusted to ensure that it can support the aims of the

exercise for which it is being used.

The RMC Computer Security Laboratory (RMC CSL)

uses a similar isolated network for CNO education and

training, allowing us to gain perspective into the efforts

required to run such a network. The RMC CSL isolated

network uses virtualization software to enable multiple

guests to run on a series of physical hosts. These virtual

hosts can be configured to represent the hosts on a network,

which can then be attacked and defended. The RMC CSL

infrastructure requires a full time technician to maintain

approximately seven physical hosts hosting approximately

15 – 20 guests being defended by approximately 10 – 15

participants. In addition, the RMC CSL isolated network

typically employs an attack team of some five to eight

members, and exercise coordination cell of approximately

three to five controllers. Running such an isolated network

is not cheap.

Notwithstanding the lack of automated simulation

software and resource costs involved in their use, the IWAR

and RMC CSL isolated network are very successful and

they are continuously being evolved and improved upon.

The IWAR and RMC CSL isolated networks have been

used for the NSA sponsored annual Cyber Defence Exercise

(CDX). The USMA has used IWAR since the inception of

the CDX in 2000 and the RMC CSL has used its isolated

network since 2009. The CDX is an annual competition for

the US Military, Naval, Air Force, Merchant Marine, and

Coast Guard Academies as well as the Air Force Institute of

Technology, the Naval Postgraduate School and the Royal

Military College of Canada. Each institution is tasked with

the design and implementation of a network in support of a

notional NATO operation. Each institution monitors its

network through their network operation centre, and must

respond to attacks being carried out by an NSA attack team.

3.3. Cyber Storm I, II and III Cyber Storm I,II and Cyber Storm II were live

simulations conducted in February 2006, March 2008 and

September 2010 respectively [23-24]. The three simulation

exercises were developed by the US Department of

Homeland Security National Cyber Security Division.

Cyber Storm involved over 100 participants from industry,

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military and government, mostly from the US, but also

including participants from the UK, Canada, Australia and

New Zealand. Cyber Storm II was essentially a repetition of

Cyber Storm I with more participants and different

scenarios acted out. For its part, Cyber Storm III added yet

more international, state and private sector participation.

Cyber Strom III was also the first opportunity to exercise

the National Cyber Incident Response Plan and helped test

the National Cyber Security and Communications

Integration Centre. As Cyber Storm I, II and III were very

similar, they will be discussed at the same time.

The exercise had the aim of examining the

“preparedness, response, coordination, and recovery

mechanisms to a simulated cyber event within international,

Federal, and State Governments in conjunction with the

private sector” [23]. As a result, the simulation was mostly

about education, bringing attention to the problem of

international cyber security, and assessing how well

different organizations from across the world can work

together in the face of cyber attacks.

The simulation itself saw organizations receiving cyber

attack injects related to several scenarios over the course of

four days and requiring them to work with other

organizations to develop strategies and responses to the

attacks. The simulation was not designed to test the

technical security of computer networks but instead to test

the policy response of organizations and their ability to

coordinate with other organizations. The various scenarios

involved cyber attacks on infrastructure within the Energy,

Information Technology, Transportation and

Telecommunication sectors.

Even though Cyber Storm did not focus on the actual

methodologies of cyber attacks and their prevention, it still

had great value as it simulated the effects of cyber attacks

and brought many organizations together to think about

potential cyber threats and how they would respond to them.

Highlighting the potential threat from cyber attacks, along

with practicing cooperation across industries and the public

sector, is invaluable as it better prepares the world for

potential future attacks.

3.4. DARPA National Cyber Range The US Government’s Defence Advanced Research

Projects Agency (DARPA) announced in 2008 the creation

of a National Cyber Range (NCR). The project is intended

to become a resource available to US military forces and

government agencies for testing cyber programs. The

project is still in progress with the latest news being the

selection of two primary contractors to build and evaluate

prototype ranges.

The NCR aims to simulate cyber attacks on computer

networks and help develop strategies to defend against

them. If implemented as planned, it will be able to test host

security systems, local and wide area networks, and security

tools by integrating or simulating them within an overall

integrated system. The infrastructure of the NCR will allow

the testing of new technologies and systems, such as new

network protocols and other communications protocols,

before their actual implementation.

Unfortunately, the project is unlikely to move past the

prototyping phase. This bleak outlook is due to the fact that

military and intelligence organizations, dissatisfied with the

project's slow progress, want to build their own cyber

ranges. For example, the US Navy wants to expand a small

range at their Network Warfare Command and the US Air

Force are planning a range dubbed “Cyber Safari” [25].

Even if DARPA's NCR does not move past prototype

phase, its work there will be beneficial, especially if the

insights gained can be integrated within the Navy and Air

Force’s respective cyber ranges. The obvious concern

shown at DARPA’s slow progress indicates that there is a

strong desire for a large scale simulation infrastructure to

test cyber defences.

3.5. France's Piranet Piranet is one of the confidential defence plans of the

French government [26-27]. Unlike other French plans that

are geared specifically toward military crises such as a

chemical attack (Piratox) or a nuclear attack (Piratome),

Piranet is designed as the response to a major cyber attack

on France's telecommunications and information systems

infrastructure which impacts the military, public and private

sectors. From 23-24 June 2010, the French government ran

a live simulation exercise (Piranet 2010) to test the Piranet

response.

The exact details of the exercise, along with its results

are classified. However, the purpose of the exercise was to

train government teams and to validate the emergency

measures taken in order to decide if Piranet defences are

still valid. The results of the exercise may be used to adjust

the emergency response detailed in Piranet. It can be

assumed that the exercises would have been conducted in a

manner similar Cyber Storm, as the focus would have been

on the officials’ responses to attack scenarios instead of

focusing on the technical side with network defence

systems.

3.6. India's Divine Matrix In March 2009 the Indian Army ran a war game called

Divine Matrix [28]. The game simulated a notional nuclear

attack by China on India in 2017. Beyond the more

traditional war mechanics that were applied in the

simulation; it is noteworthy that Divine Matrix simulated a

massive cyber attack on India prior to the launch of any

physical attacks. The cyber attacks had a kinetic result on

the simulation, for example: the attacks disabled

communication systems, damaged banking systems and

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disabled power grids. The simulated attacks highlighted the

need for cyber defence to senior Indian military leadership.

3.7. Concluding Remarks on Public Sector Research Governments throughout the world are becoming

increasingly concerned with CNO. This concern is

demonstrated by an increase in training for defence against

particular attack scenarios and the preparation of

contingency plans. Some of the most interesting work

conducted in the public sector has been done by the US Air

Force who has been using virtual and constructive

simulations to train for cyber attacks. The US Air Force has

been experimenting with network defence simulations in

SIMTEX, as well as focusing on the more global effect of

cyber warfare by integrating cyber attack scenarios within

existing war game simulators such as Modern Air Power.

Furthermore, work in developing an experimental

infrastructure to simulate cyber attack defences is on-going,

as demonstrated in the efforts to develop the National Cyber

Range as well as other military divisions’ work to build

their own cyber ranges. Finally, the reader should note that

simulation and training for CNO is a resource intensive

activity.

4. CONCLUSION There has been considerable interest in the private and

public sectors (including military forces) in the development

of simulations of cyber attacks and CNO. Significant

progress has already been made. Regrettably there appears

to be very little coordination and cooperation across private

sector organizations and governments in the development of

effective cyber attack simulations. Some simulations share

common traits and achieve similar results, which suggests

that redundant work and research is being conducted.

Many of the simulations have had very different goals

from each other. Costantini [3] and Cohen’s work [5] were

aimed at analyzing patterns and learning about cyber

attacks, whereas CAPP [11] was aimed at highlighting the

importance of cyber defence. Other simulations were

entirely intended as training systems such as CAAJED [21],

IWAR [22] and NetEngine [10]. Nevertheless, out of all the

simulations discussed, very few attempted to integrate the

technical details of cyber attacks with the global effect of

CNO. Such integration, should it be developed, would result

in an increased understanding and awareness of the threat

cyber attacks pose to the world.

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by-2017/

Biographies

Sylvain (Sly) Leblanc is an Assistant Professor at the

Royal Military College of Canada (RMCC). He obtained

his Master’s of Engineering in Software Engineering from

RMCC in 2000, where he is also a doctoral candidate. Sly

was a Canadian Army Signals Officer for over 20 years,

where he developed his interest in computer network

operations. His research interests are in computer security

and computer network operations.

Ian Chapman is a defence scientist with the Defence

Research and Development Canada Centre for Operational

Research and Analysis in Ottawa, Canada. Mr. Chapman’s

work has included analytical support to a number of

modeling and simulation activities at the Canadian Army

Experimentation Centre and is now working with the

Canadian Cyber Task Force to determine the effects of

cyber attacks on military mission effectiveness.

Andrew Partington is in his final year of undergraduate

studies, studying for his Bachelor of Engineering with

Honors in Mechatronics Engineering at the University of

Canterbury in New Zealand. He was a recent participant in a

university exchange program, studying at Queen’s

University in Canada for a year in 2010. During the

exchange he worked full time in the summer and part time

during the school year at the Royal Military College of

Canada researching computer network operations and

simulations.

Melanie Bernier is a Defense Scientist with the Defence

Research and Development Canada’s Center for Operational

Research and Analysis in Ottawa, Canada. She has

experience in modeling and simulation of land forces

requirements, concept development and experimentation,

joint C4ISR, and computer networks. Most recently, she has

been leading studies in force development for the cyber

environment.

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