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Lecture5_CH051.ppt

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Systems Analysis and Design in a Changing World, Fifth Edition

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Learning Objectives

  • Explain why identifying use cases is the key to defining functional requirements
  • Use three techniques for identifying use cases
  • Write brief, intermediate, and fully developed use case descriptions

Systems Analysis and Design in a Changing World, 5th Edition

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Systems Analysis and Design in a Changing World, 5th Edition

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Learning Objectives (continued)‏

  • Explain how the concept of things in the problem domain also defines requirements
  • Identify and analyze data entities and domain classes needed in the system
  • Read, interpret, and create an entity-relationship diagram
  • Read, interpret, and create a domain model class diagram

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Systems Analysis and Design in a Changing World, 5th Edition

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Overview

  • Document functional requirements by creating models
  • Models created during analysis phase activity – Define system requirements
  • Two concepts help identify functional requirements in the traditional approach and object-oriented approach
  • Use cases and the events that trigger them
  • Things in the users’ work domain

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Systems Analysis and Design in a Changing World, 5th Edition

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User Goals, Events, and Use Cases

  • Use Case -- An activity the system performs in response to a user request
  • Techniques for identifying use cases
  • User goal technique
  • Each goal at the elementary business process (EBP) level is a use case
  • EBP – a task performed by one user, in one place in response to a business event, that adds measurable business value, and leaves system and data in consistent state

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Systems Analysis and Design in a Changing World, 5th Edition

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User Goals, Events, and Use Cases (continued)

  • CRUD analysis technique (create, read, update, delete)‏
  • Event decomposition technique

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Systems Analysis and Design in a Changing World, 5th Edition

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Identifying Use Cases Based on User Goals

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Figure 5-1

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Use Case Based on CRUD Technique

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Figure 5-2

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Event Decomposition Technique

  • Event – an occurrence at a specific time and place and which needs to be remembered
  • Business events trigger elementary business processes (EBPs)‏
  • EBPs are at correct level of analysis for use cases
  • Identify business events to decompose system into activities/use cases

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Systems Analysis and Design in a Changing World, 5th Edition

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Types of Events

  • External
  • Outside system
  • Initiated by external agent or actor
  • Temporal
  • Occur as result of reaching a point in time
  • Based on system deadlines
  • State
  • Something inside system triggers processing need

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Systems Analysis and Design in a Changing World, 5th Edition

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Events Affecting a Charge Account Processing System that Lead to Use Cases

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Figure 5-3

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External Event Checklist

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Figure 5-4

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Temporal Event Checklist

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Figure 5-5

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Identifying Events

  • Can be difficult to determine
  • Often confused with conditions and responses
  • May be useful to trace a transaction’s life cycle
  • Certain events left to design phase
  • System controls to protect system integrity
  • Perfect technology assumption defers events

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Systems Analysis and Design in a Changing World, 5th Edition

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Sequence of Actions that Lead Up to Only One Event Affecting the System

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Figure 5-6

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Sequence of “Transactions”
for One Specific Customer
Resulting in Many Events

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Figure 5-7

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Events Deferred Until the Design Phase

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Figure 5-8

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Events in the RMO case

  • Important external events involve customers
  • Customer checks item availability, customer places order, customer changes or cancels order
  • Other external events involve departments
  • Shipping fulfills order, marketing sends promotion to customer, merchandising updates catalog
  • Temporal events include periodic reports
  • Time to produce order summary reports, Time to produce fulfillment summary reports

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Systems Analysis and Design in a Changing World, 5th Edition

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RMO External Events

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Figure 5-9

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RMO Temporal Events

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Figure 5-10

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Events and Use Cases

  • Event Table – a catalog of use cases listed by event. Contains detailed information
  • Trigger – a signal that indicates an event has occurred
  • Source – an external agent that initiates event and supplies data for the event
  • Response – an output produced by the system
  • Destination – an external agent that receives the response

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Systems Analysis and Design in a Changing World, 5th Edition

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Information about Each Event
in an Event Table

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Figure 5-11

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RMO Event Table‏

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Figure 5-12

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Use Case Descriptions

  • Use case description – a description of the processing steps for a use case
  • Actor – a person or thing that uses the system. Actors have contact with the system
  • Scenario or Instance – a particular set of internal steps that represent a unique path of the use case
  • Three types of descriptions
  • Brief description
  • Intermediate description
  • Fully developed description

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Systems Analysis and Design in a Changing World, 5th Edition

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Brief Description

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Figure 5-13

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Intermediate Description

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Figure 5-14

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Fully Developed Description

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Figure 5-16

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“Things” in the Problem Domain

  • Define system requirements by understanding system information that needs to be stored
  • Store information about things in the problem domain that people deal with when they do their work

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Types of Things

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Figure 5-18

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Procedure for Developing an
Initial List of Things

  • Step 1: Using the event table and information about each use case, identify all nouns
  • Step 2: Using other information from existing systems, current procedures, and current reports or forms, add items or categories of information needed
  • Step 3: Refine list and record assumptions or issues to explore
  • Questions to include it, exclude it, or research it

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Systems Analysis and Design in a Changing World, 5th Edition

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RMO Example “Things”

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Figure 5-19

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Characteristics of Things

  • Relationship
  • Naturally occurring association among specific things
  • Occur in two directions
  • Number of associations is cardinality or multiplicity
  • Binary, unary, ternary, n-ary
  • Attribute
  • One specific piece of information about a thing

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Systems Analysis and Design in a Changing World, 5th Edition

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Relationships Naturally Occur Between Things

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Figure 5-20

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Cardinality/Multiplicity of Relationships

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Figure 5-21

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Attributes and Values‏

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Figure 5-22

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Data Entities

  • Things system needs to store data about in traditional IS approach
  • Modeled with entity-relationship diagram (ERD)‏
  • Requirements model used to create the database design model for relational database

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Systems Analysis and Design in a Changing World, 5th Edition

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The Entity-Relationship Diagram (ERD)‏

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Figure 5-23

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Cardinality Symbols of Relationships for ERD

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Figure 5-24

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Expanded ERD with Attributes Shown

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Figure 5-25

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Customers, Orders, and Order Items

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Figure 5-26

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ERD with Many-to-Many Relationship

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Figure 5-27

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Many-to-Many Relationship Converted to Associative Entity to Store Grade Attribute

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Figure 5-28

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RMO Customer Support System ERD

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Figure 5-29

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The Domain Model Class Diagram

  • Unified Modeling Language (UML) diagram
  • Domain model class diagram
  • Models things in the users’ work domain
  • Used to define requirements for OO (very similar to entities in ERD)‏

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Systems Analysis and Design in a Changing World, 5th Edition

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UML Class Symbol

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Figure 5-30

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Simple Domain Model Class Diagram

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Figure 5-31

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Simple Domain Model Class Diagram (continued)

  • No methods shown in domain model
  • Domain classes are not software classes
  • Very similar to ERD
  • UML and domain model can be used in place of ERD in traditional approach

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Systems Analysis and Design in a Changing World, 5th Edition

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Multiplicity of Associations

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Figure 5-32

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University Course Enrollment Domain Model Class Diagram

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Figure 5-33

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Refined Model with Association Class and Grade Attribute

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Figure 5-34

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More Complex Class Concepts

  • Generalization/specialization hierarchies
  • General superclasses to specialized subclasses
  • Inheritance allows subclasses to share characteristics of their superclasses

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A Generalization/Specialization
Class Hierarchy for Motor Vehicles

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Figure 5-35

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A Generalization/Specialization
Class Hierarchy for RMO Orders

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Figure 5-36

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Whole-Part Hierarchies

  • Whole-part hierarchies – hierarchies that structure classes by components
  • Aggregation – whole-part relationships between and object and its removable parts
  • Parts can exist separately
  • Like car and its tires
  • Composition – whole-part relationships between and object and its non-removable parts.
  • Parts cannot exist separately
  • Like Hand is composed of fingers and thumb

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Systems Analysis and Design in a Changing World, 5th Edition

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Whole-Part Aggregation Relationships

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Figure 5-37

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RMO Domain Model Class Diagram‏

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Figure 5-38

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Where You Are Headed‏

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Figure 5-39

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Summary

  • Analysis phase – defines system requirements
  • Models created to further learning process, reduce complexity, communicate with team members, and document requirements
  • Key early step in modeling is to identify and list
  • Events that require a use case in the system
  • Things users deal with in work environment

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Systems Analysis and Design in a Changing World, 5th Edition

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Summary (continued)‏

  • Use cases (activities) are identified from user goals and business events that trigger elementary business processes
  • Business events are memorable, can be described, and occur at a specific time and place
  • External events, temporal events, and state events
  • Event table records event, trigger, source, use case, response, and destination
  • A catalog of information about each use case

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Systems Analysis and Design in a Changing World, 5th Edition

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Summary (continued)‏

  • “Things” are what user deals with and system remembers, such as customer placing an order
  • Traditional approach uses entity-relationship diagrams (ERD) for data entities, attributes of data entities, and relationships between entities
  • Object-oriented approach uses UML class diagrams for classes, attributes, methods of class, and associations among classes
  • Domain model class diagram

Systems Analysis and Design in a Changing World, 5th Edition

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Systems Analysis and Design in a Changing World, 5th Edition

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