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GraphicDesignTheory.pdf

Edited by

Helen Armstrong

PrincEton ArcHitEcturAl PrEss

nEw York

rEAdings from tHE fiEld

Graphic DesiGn Theory

Published by

Princeton Architectural Press

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New York, New York 10003

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No part of this book may be used or reproduced in any manner without

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Every reasonable attempt has been made to identify owners of copyright.

Errors or omissions will be corrected in subsequent editions.

This project was produced with editorial support from

the Center for Design Thinking, Maryland Institute College of Art.

Design Briefs Series Editor: Ellen Lupton

Special thanks to: Nettie Aljian, Sara Bader, Nicola Bednarek, Janet Behning,

Becca Casbon, Carina Cha, Penny (Yuen Pik) Chu, Russell Fernandez, Pete

Fitzpatrick, Wendy Fuller, Jan Haux, Aileen Kwun, Nancy Eklund Later, Linda

Lee, Aaron Lim, Laurie Manfra, John Myers, Katharine Myers, Lauren Nelson

Packard, Jennifer Thompson, Paul Wagner, Joseph Weston, and Deb Wood

of Princeton Architectural Press — Kevin C. Lippert, publisher

Library of Congress Cataloging-in-Publication Data

Graphic design theory: readings from the field / edited by Helen Armstrong.

p. cm. — (Design briefs)

Includes bibliographical references and index.

ISBN 978-1-56898-772-9 (alk. paper)

1. Graphic arts. 2. Commercial art. I. Armstrong, Helen, 1971–

NC997.G673 2008

741.6—dc22

2008021063

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Kenya hara

Designing Design

2007

conTenTs

6 Foreword: Why Theory? Ellen Lupton

8 Acknowledgments

9 Introduction: Revisiting the Avant-Garde

16 Timeline

secTion one: creaTinG The FielD

19 Introduction

20 manifesto of futurism | F. T. Marinetti | 1909

22 who we Are: manifesto of the constructivist

group | Aleksandr Rodchenko, Varvara Stepanova,

and Aleksei Gan | c. 1922

25 our book | El Lissitzky | 1926

32 typophoto | László Moholy-Nagy | 1925

35 the new typography | Jan Tschichold | 1928

39 the crystal goblet, or why Printing should

be invisible | Beatrice Warde | 1930

44 on typography | Herbert Bayer | 1967

Theory aT WorK 50 Futurism

52 Constructivism

54 The Bauhaus and New Typography

secTion TWo: BuilDinG on success

57 Introduction

58 designing Programmes | Karl Gerstner | 1964

62 grid and design Philosophy | Josef Müller-Brockmann | 1981

64 good design is goodwill | Paul Rand | 1987

70 learning from las vegas: the forgotten symbolism

of Architectural form | Robert Venturi, Denise Scott Brown,

and Steven Izenour | 1972

77 my way to typography | Wolfgang Weingart | 2000

81 typography as discourse | Katherine McCoy

with David Frej | 1988

84 the macramé of resistance | Lorraine Wild | 1998

87 the dark in the middle of the stairs | Paula Scher | 1989

Theory aT WorK 90 International Style

92 Modernism in America

94 New Wave and Postmodernism

secTion Three: MappinG The FuTure

97 Introduction

98 the underground mainstream | Steven Heller | 2008

102 design and reflexivity | Jan van Toorn | 1994

107 design Anarchy | Kalle Lasn | 2006

108 the designer as Author | Michael Rock | 1996

115 designing our own graves | Dmitri Siegel | 2006

119 dematerialization of screen space | Jessica Helfand | 2001

124 designing design | Kenya Hara | 2007

127 import/Export, or design workflow and contemporary

Aesthetics | Lev Manovich | 2008

133 univers strikes back | Ellen and Julia Lupton | 2007

Theory aT WorK 138 Contemporary Design

145 Glossary

147 Text Sources

148 Bibliography

150 Credits

151 Index

6 | Graphic Design Theory

ForeWorD wHY tHEorY? ellen lupTon, DirecTor

GRAPHIC DESIGN MFA PRoGRAM, MARYLAND INSTITuTE CoLLEGE oF ART

This book is an introduction to graphic design theory. Each selection, written in its own time and place across a century of design evolution, explores the aesthetic and social purposes of design practice. All of these writers were—or are—visual producers active in the field, engaged with the realities of creating graphic communication. Why did they pause from making their work and building their careers to write about what they do? Why should a young designer today stop and read what they wrote?

Theory is all about the question “why?” The process of becoming a designer is focused largely on “how”: how to use software, how to solve problems, how to organize information, how to get clients, how to work with printers, and so on. With so much to do, stopping to think about why we pursue these endeavors requires a momentary halt in the frenetic flight plan of professional development. Design programs around the world have recognized the need for such critical reflection, and countless designers and students are hungry for it. This book, carefully curated by emerging scholar and designer Helen Armstrong, is designed as a reader for history and theory courses as well as an approachable volume for general reading. Armstrong developed the book as graduate research in the Graphic Design mfa program at Maryland Institute College of Art, which has produced a series of collaboratively authored books. Hers is the first book from our program edited independently by a graduate student. Presented within its pages are passionate, intelligent texts created by people who helped build their field. These writers used their practical understanding of living pro- cesses and problems to raise philosophical, aesthetic, and political questions about design, and they used those questions, in turn, to inspire their own visual work as well as the work of people around them.

Design is a social activity. Rarely working alone or in private, designers respond to clients, audiences, publishers, institutions, and collaborators. While our work is exposed and highly visible, as individuals we often remain anonymous, our contribution to the texture of daily life existing below the threshold of public recognition. In addition to adding to the common beat of social experience, designers have produced their own subculture, a global discourse that connects us across time and space as part of a shared

Foreword | 7

endeavor, with our own heroes and our own narratives of discovery and revolution. Few members of the general public are aware, for example, of the intense waves of feeling triggered among designers by the typeface Helvetica, generation after generation, yet nearly anyone living in a literate, urbanized part of the world has seen this typeface or characters inspired by it. Design is visible everywhere, yet it is also invisible—unnoticed and unacknowledged.

Creating design theory is about building one’s own community, constructing a social network that questions and illuminates everyday practice—making it visible. Many of the writers in this book are best known for their visual work; others are known primarily as critics or educators. But in each case, a living, active connection to practice informs these writers’ ideas. Each text assembled here was created in order to inspire practice, moving designers to act and experiment with incisive principles in mind. El Lissitzky, whose posters, books, and exhibitions are among the most influential works of twentieth-century design, had a huge impact on his peers through his work as a publisher, writer, lecturer, and curator. In the mid-twentieth century, Josef Müller-Brockmann and Paul Rand connected design methodologies to the world of business, drawing on their own professional experiences. Wolfgang Weingart, Lorraine Wild, and Katherine McCoy have inspired generations of designers through their teaching as well as through their visual work. Kenya Hara has helped build a global consumer brand (muji) while stimulating invention and inquiry through his work as a writer and curator.

A different kind of design theory reader would have drawn ideas from outside the field—from cognitive psychology, for example, or from literary criticism, structural linguistics, or political philosophy. Designers have much to learn from those discourses as well, but this book is about learning from ourselves. Why theory? Designers read about design in order to stimulate growth and change in their own work. Critical writing also inspires new lines of questioning and opens up new theoretical directions. Such ideas draw people together around common questions. Designers entering the field to- day must master an astonishing range of technologies and prepare themselves for a career whose terms and demands will constantly change. There is more for a designer to “do” now than ever before. There is also more to read, more to think about, and many more opportunities to actively engage the discourse. This book lays the groundwork for plunging into that discourse and getting ready to take part.

8 | Graphic Design Theory

AcknowlEdgmEnts The idea for this book sprang from conversations I had with Ellen Lupton as I prepared to teach a course in graphic design theory at the Maryland Institute College of Art in Fall 2006. In her roles as director of mica’s Center for Design Thinking and mica’s Graphic Design mfa program, Ellen provided invaluable guidance throughout the project. The Center for Design Thinking works with mica students and faculty to initiate publi- cations and other research projects focused on design issues and practices.

As both a student and a teacher at mica, I have profited from the sheer dynamism of its Graphic Design mfa program. Special thanks go to my classmates, as well as the program’s associate director, Jennifer Cole Phillips. I also recognize my own students, who provided a strong sounding board, allowing me to vet each stage of this book within the classroom. Gratitude is due, as well, to readers of my introduction, particularly art historian T’ai Smith. Her contemporary art seminar helped contextualize issues of anonym- ity and collectivism so important to graphic design. And, finally, thanks to the research staff of mica’s Decker Library, particularly senior reference librarian Katherine Cowan.

Essential to this project, of course, are the many eminent designers who graciously contributed their work. Special recognition goes to Shelley Gruendler for sharing her expertise and photo archive of Beatrice Warde. At Princeton Architectural Press, thanks goes to my editor, Clare Jacobson, for her thoughtful comments and ongoing support of the project. I hope this collection will inspire graphic designers to continue creating such vital theoretical texts.

Finally, to my family. To my daughters, Tess and Vivian, who will create by my side for a lifetime to come. My mother, Sarah Armstrong, who made annual essay contests a high point of my childhood. My father, John Armstrong, whose deep resounding voice I still hear when I read a verse of poetry. And to my husband, Sean Krause, a talented writer and the love of my life, without whom none of this would have been possible.

Introduction | 9

inTroDucTion rEvisiting tHE AvAnt-gArdE

The texts in this collection reveal ideas key to the evolution of graphic design. Together, they tell the story of a discipline that continually moves between extremes—anonymity and authorship, the personal and the universal, social detachment and social engagement. Through such oppositions, designers position and reposition themselves in relation to the discourse of design and the broader society. Tracing such positioning clarifies the radically changing paradigm in which we now find ourselves. Technology is fundamentally altering our culture. But technology wrought radical change in the early 1900s as well. Key debates of the past are reemerging as crucial debates of the present. Authorship, universality, social responsibility—within these issues the future of graphic design lies.

collecTive auThorship

Some graphic designers have recently invigorated their field by producing their own content, signing their work, and branding themselves as makers. Digital technology puts creation, production, and distribution into the hands of the designer, enabling such bold assertions of artistic presence. These acts of graphic authorship fit within a broader evolving model of collective author- ship that is fundamentally changing the producer-consumer relationship.

Early models of graphic design were built on ideals of anonymity, not authorship. In the early 1900s avant-garde artists like El Lissitzky, Aleksandr Rodchenko, Herbert Bayer, and László Moholy-Nagy viewed the authored work of the old art world as shamefully elitist and ego driven. In their minds, such bourgeois, subjective visions corrupted society. They looked instead to a future of form inspired by the machine—functional, minimal, ordered, rational. As graphic design took shape as a profession, the ideal of objectivity replaced that of subjectivity. Neutrality replaced emotion. The avant-garde effaced the artist/designer through the quest for impartial communication.

After wwii Swiss graphic designers further extracted ideals of objectivity and neutrality from the revolutionary roots of the avant-garde. Designers like Max Bill, Emil Ruder, Josef Müller-Brockmann, and Karl Gerstner converted these ideals into rational, systematic approaches that centered on the grid. Thus proponents of the International Style subjugated personal perspective

10 | Graphic Design Theory

to “clarity” of communication, submitting the graphic designer to their programmatic design system. Müller-Brockmann asserted, “The withdrawal of the personality of the designer behind the idea, the themes, the enterprise, or the product is what the best minds are all striving to achieve.” 1 Swiss-style design solidified the anonymous working space of the designer inside a frame of objectivity, the structure of which had been erected by the avant-garde.

Today some graphic designers continue to champion ideals of neutrality and objectivity that were essential to the early formation of their field. Such designers see the client’s message as the central component of their work. They strive to communicate this message clearly, although now their post- postmodern eyes are open to the impossibility of neutrality and objectivity.

In contrast to the predominate modern concept of the designer as neutral transmitter of information, many designers are now producing their own content, typically for both critical and entrepreneurial purposes. This assertion of artistic presence is an alluring area of practice. Such work includes theoretical texts, self-published books and magazines, and other consumer products. In 1996 Michael Rock’s essay “The Designer as Author” critiqued the graphic authorship model and became a touchstone for continuing debates.2 The controversial idea of graphic authorship, although still not a dominant professional or economic paradigm for designers, has seized our imagination and permeates discussions of the future of design. And, as an empowering model for practice, it leads the curriculum of many graphic design graduate programs.

Out of this recent push toward authorship, new collective voices hearken- ing back to the avant-garde are emerging. As a result of technology, content generation by individuals has never been easier. (Consider the popularity of the diy and the “Free Culture” movements.) 3 As more and more designers, along with the rest of the general population, become initiators and produc- ers of content, a leveling is occurring. A new kind of collective voice, more anonymous than individual, is beginning to emerge. This collective creative voice reflects a culture that has as its central paradigm the decentered power structure of the network and that promotes a more open sharing of ideas, tools, and intellectual property.4

Whether this leveling of voices is a positive or negative phenomenon for graphic designers is under debate. Dmitri Siegel’s recent blog entry on Design Observer, included in this collection, raises serious questions about where designers fall within this new paradigm of what he terms “prosum- erism—simultaneous production and consumption.” 5 Siegel asks, “What

3 The DIY (Do It Yourself) movement

encourages people to produce things

themselves rather than depend

on mass-produced goods and the

corporations that make them. New

technologies have empowered such

individuals to become producers

rather than just consumers. For an

explanation of the Free Culture

movement, see http://freeculture.org.

This movement seeks to develop

a culture in which “all members

are free to participate in its transmis-

sion and evolution, without artificial

limits on who can participate or

in what way.”

1 Josef Müller-Brockmann, The

Graphic Artist and His Design

Problems (Zurich: Niggli, 1968), 7.

4 For a discussion of the network

structure and our society, see Pierre

Lévy, Cyberculture, trans. Robert

Bononno (Minneapolis: university

of Minnesota Press, 2001).

5 Dmitri Siegel, “Designing our own

Graves,” Design observer blog,

http://www.designobserver.com/

archives/015582.html (accessed

April 28, 2008).

2 Michael Rock, “The Designer

as Author,” Eye 5, no. 20 (Spring

1996): 44–53.

Introduction | 11

services and expertise do designers have to offer in a prosumer market?” The answer is, of course, still up for grabs, but the rapid increase in autho- rial voices and the leveling of this multiplicity of voices into a collective drive suggest the future of our working environment. Already designers increas- ingly create tools, templates, and resources for their clients and other users to implement. Graphic designers must take note and consciously position themselves within the prosumer culture or run the risk of being creatively sidelined by it.

universal sysTeMs oF connecTion

At the same time that technology is empowering a new collectivity, it is also redefining universality. To understand how this crucial design concept is evolving, we need to take a look at how it initially emerged.

Members of the influential Bauhaus school, founded in Weimar in 1919, sought a purifying objective vision. Here, under the influence of constructiv- ism, futurism, and De Stijl, a depersonalized machine aesthetic clashed with the subjective bent of expressionism, ultimately becoming the predominant model for the school. Artists like Moholy-Nagy equated objectivity with truth and clarity. To express this truth artists had to detach emotionally from their work in favor of a more rational and universal approach.6

Objective detachment spurred on other Bauhaus teachers, including Herbert Bayer and Josef Albers, who sought to uncover ideal forms for communicating clearly and precisely, cleansing visual language of subjec- tivity and ambiguity.7 As Moholy-Nagy optimistically claims in his essay “Typophoto,” in this new universal visual world, “the hygiene of the optical, the health of the visible is slowly filtering through.”8 In the 1970s and 1980s, postmodernism challenged the notion of universality by asserting the end- less diversity of individuals and communities and the constantly changing meaning of visual forms.

The technology through which designers today create and communi- cate has quietly thrust universality back into the foundation of our work. Designers currently create through a series of restrictive protocols. Software applications mold individual creative quirks into standardized tools and palettes. The resulting aesthetic transformation, as Lev Manovich explores in his essay “Import/Export,” is monumental.9 Specific techniques, artistic languages, and vocabularies previously isolated within individual professions are being “imported” and “exported” across software applications and profes- sions to create shared “metamedia.” Powered by technology, universality has

6 For a more complete discussion

of Moholy-Nagy at the Bauhaus,

see Victor Margolin, The Struggle

for Utopia: Rodchenko, Lissitzky,

Moholy-Nagy, 1917–1946 (Chicago:

university of Chicago Press, 1997).

7 For a more complete discussion

of the Bauhaus quest for visual

language, see Ellen Lupton and

J. Abbott Miller, eds., The ABC’s

of Triangle Square Circle: The

Bauhaus and Design Theory

(New York: Princeton Architec-

tural Press, 2000), 22.

8 László Moholy-Nagy, “Typophoto,”

in Painting, Photography, Film,

trans. Janet Seligman (Cambridge:

MIT Press, 1973), 38–40.

9 Lev Manovich, “Import/Export,

or Design Workflow and

Contemporary Aesthetics,”

http://www.manovich.net

(accessed April 28, 2008).

12 | Graphic Design Theory

Kenya hara MuJI advertise-

ment, 2005 tea house posters.

Hara’s advertising philosophy for

MuJI reinterprets old concepts

of anonymity and universality.

As he explains, “Communication

becomes effective only when

an advertisement is offered as

an empty vessel and viewers

freely deposit into it their ideas

and wishes.”1

1 Kenya Hara, Designing Design, trans.

Maggie Kinser Hohle and Yukiko Naito

(Baden: Lars Müller, 2007), 243.

Introduction | 13

moved far from the restrictive models of the past toward this new common language of, in Manovich’s words, “hybridity” and “remixability” unlike anything that has come before.

This revamped hybrid universal language crosses boundaries between disciplines and individuals, between countries and cultures. In their essay “Univers Strikes Back,” Ellen and Julia Lupton note it is “a visual language enmeshed in a technologically evolving communications environment stretched and tested by an unprecedented range of people.” 10 Both global and local, the mass of work emerging from this universality and the resulting blurring of singular vision would boggle the minds of even the avant-garde. The universal systems of connection emerging today are different from the totalizing universality of the avant-garde, which sought to create a single, utopian visual language that could unite human culture. Today, countless designers and producers, named and unnamed, at work both inside and outside the profession, are contributing to a vast new visual commons, often using shared tools and technologies. Through this new “commonality” the paradigm of design is shifting.

social responsiBiliTy

The same digital technology that empowers a collective authorship and enables a new kind of universal language is also inspiring a sharpened critical voice within the design community. Designers are actively engaging their societies politically and culturally, increasingly thinking globally inside a tightly networked world. As more and more designers, enabled by technology, produce both form and content, issues like sustainability and social justice are moving to the forefront. Designers are looking beyond successful business and aesthetic practices to the broader effects of the culture they help create.

Although currently recontextualized within the digital world, design- driven cultural critique, like issues of authorship and universality, is rooted in the avant-garde. Rodchenko, Lissitzky, Moholy-Nagy, and Bayer attempted to actively reshape their societies through design, pruning the chaos of life into orderly, rational forms. Both their language and their designs, included in this collection, portray the power of their societal visions. Beginning in the 1920s, Russian constructivists like Rodchenko and Lissitzky, in particular, helped enact a revolutionary avant-garde agenda. In the new Soviet Union, they transformed individual artistic intent into a collective utopian vision, hoping to achieve a better, more just, more egalitarian society. The fine artist became the unnamed worker, the “constructor.”

10 Lupton, Ellen and Julia, “univers

Strikes Back,” 2007. An edited

form of this essay was published

as “All Together Now,” Print 61,

no. 1 (January–February 2007):

28–30.

14 | Graphic Design Theory

The detached neutrality of the International Style, particularly as practiced in the United States in the 1950s and 1960s, distanced designers from revolu- tionary social ideals. American designers like Paul Rand, Lester Beall, and Bauhaus immigrant Herbert Bayer used the almost scientific objectivity of Swiss design systems to position graphic design as a professional practice of value to corporate America. Rather than immerse their own identities within a critical avant-garde paradigm of social change, these designers sought to efface their identities in service to the total corporate image, bolstering the existing power structures of their day.11

In the late 1960s, the tide began to turn, leading to a renewed sense of social responsibility in the design community. A postmodern backlash against modernist neutrality broke out. Wolfgang Weingart, trained as a typesetter by typographic luminaries Emil Ruder and Max Bill and later a teacher at Basel Künstgewerbeschule, led a movement termed New Wave design in Swit- zerland.12 He pushed intuition to the forefront, stretching and manipulating modernist forms and systems toward a more self-expressive, romantic approach.

In the United States Katherine McCoy, head of Cranbrook Academy of Art in Bloomfield Hills, Michigan, led her students from the 1970s to the early 1990s to engage more subjectively with their own work. While exploring poststructuralist theories of openness and instability of meaning, McCoy destabilized the concrete, rational design of the International Style. She emphasized the emotion, self-expression, and multiplicity of meaning that cannot be controlled within the client’s message. And, in so doing, she shifted the user’s gaze back to the individual designer, instating a sense of both voice and agency.

In the 1990s such rebellious forays into emotion and self-expression joined an increasing global awareness and a new concentration of production methods in designers’ hands. Together, these forces motivated more and more graphic designers to critically reengage society. As the field shifted toward a more subjective design approach, a social responsibility movement emerged in the 1990s and 2000s.13 Graphic designers joined media activists to revolt against the dangers of consumer culture. Kalle Lasn launched Adbusters, a Canadian magazine that co-opted the language and strategy of advertising. Naomi Klein wrote No Logo, an influential antiglobalization, antibranding treatise.14 Thirty- three prominent graphic designers signed the “First Things First Manifesto 2000” protesting the dominance of the advertising industry over the design profession. Designers began generating content both inside and outside the designer-client relationship in the critique of society.15

13 For an overview of this social

responsibility movement, see

Steven Heller and Veronique

Vienne, eds., Citizen Designer:

Perspectives on Design

Responsibility (New York:

Allsworth Press, 2003).

14 Naomi Klein, No Logo

(New York: Picador, 2002).

15 Rick Poynor, “First Things

First Manifesto 2000,”

AIGA Journal of Graphic

Design 17, no. 2 (1999): 6–7.

Note: This manifesto refer-

ences the “First Things First”

1964 manifesto authored

by Ken Garland.

11 For a discussion of avant-

garde artists and corporate

America, see Johanna

Drucker, The Visible Word:

Experimental Typography

and Modern Art, 1909–1923

(Chicago: university of

Chicago Press, 1994).

12 New Wave design is also

called New Typography,

postmodernism, or late

modernism.

Introduction | 15

As the new millennium unfolds, graphic designers create within a vast pulsating network in which broad audiences are empowered to produce and critique. Within this highly connected world, designers like Kenya Hara, creative director of muji and managing director of the Nippon Design Center, develop innovative models for socially responsible design. For Hara, as for the avant-garde, the answer lies in the rational mind rather than individual desire. This new rational approach, however, incorporates a strong environmental ethos within a quest for business and design models that produce “global harmony and mutual benefit.” 16 Issues of social responsibility, like graphic authorship, have also entered graphic design educational curriculum, encour- aging students to look beyond formal concerns to the global impact of their work. No longer primarily led by restrictive modern ideals of neutral, objective communication, the design field has expanded to include more direct critical engagement with the surrounding world.

The avanT-GarDe oF The neW MillenniuM

This book is divided into three main sections: Creating the Field, Building on Success, and Mapping the Future. Creating the Field traces the evolution of graphic design during the early 1900s, including influential avant-garde ideas of futurism, constructivism, and the Bauhaus. Building on Success covers the mid to latter part of the twentieth century, looking at International Style, Pop, and postmodernism. Mapping the Future opens at the end of the twentieth century and explores current theoretical ideas in graphic design that are still unfolding.

Looking back across the history of design through the minds of these influential designers, one can identify pervasive themes like those discussed in this introduction. Issues like authorship, universality, and social responsi- bility, so key to avant-garde ideology, remain crucial to contemporary critical and theoretical discussions of the field.

Jessica Helfand, in her essay “Dematerialization of Screen Space,” charges the present design community to become the new avant-garde. This collection was put together with that charge in mind. Helfand asks that we think beyond technical practicalities and begin really “shaping a new and unprecedented universe.” Just as designers in the early twentieth century rose to the challenges of their societies, so can we take on the complexities of the rising millennium. Delving into theoretical discussions that engage both our past and our present is a good start.

16 Kenya Hara, Designing Design,

trans. Maggie Kinser Hohle

and Yukiko Naito (Baden: Lars

Müller, 2007), 429–431.

KARL GERSTNER. 1930–

JAN VAN TooRN. 1932–

JoSEF MüLLER-BRoCKMANN. 1914–1996

RoBERT VENTuRI. 1925–

TiMeline

BEATRICE WARDE. 1900–1969

• JAN TSCHICHoLD. 1902–1974

• HERBERT BAYER. 1900–1985

PAuL RAND. 1914–1996

LáSZLó MoHoLY-NAGY. 1895–1946

F. T. MARINETTI. 1876–1944

EL LISSITZKY. 1890–1941

ALEKSANDR RoDCHENKo. 1891–1956

• •

• •

• PublicAtion dAtE of AntHologizEd tExt lifEsPAn of EAcH dEsignEr

18 70

18 90

19 00

19 10

19 20

19 30

18 80

WoLFGANG WEINGART. 1941–

KALLE LASN. 1942–

KARL GERSTNER. 1930–

KATHERINE MCCoY. 1945–

PAuLA SCHER. 1948–

LoRRAINE WILD. 1953–

JAN VAN TooRN. 1932–

STEVEN HELLER. 1950–

KENYA HARA. 1958–

DMITRI SIEGEL. 1973–

• JoSEF MüLLER-BRoCKMANN. 1914–1996

• •

• •

• •

• • •

• •

• JESSICA HELFAND. 1960–

• ELLEN LuPToN. 1963–

LEV MANoVICH. 1960– •

MICHAEL RoCK. 1959–

19 50

19 60

19 70

19 80

19 90

20 00

19 40

RoBERT VENTuRI. 1925–

BEATRICE WARDE. 1900–1969

JAN TSCHICHoLD. 1902–1974

PAuL RAND. 1914–1996

LáSZLó MoHoLY-NAGY. 1895–1946

F. T. MARINETTI. 1876–1944

EL LISSITZKY. 1890–1941

18 | Graphic Design Theory

herBerT Bayer Photomontage

cover for the first issue of bauhaus

zeitschrift, 1928. Bayer combines

the tools of a graphic designer, basic

geometric forms, and a page of

type in his layout. Word and image

come together to communicate

to the reader.

avanT-GarDe DesiGners haD GuTs anD vision. MosT Were

younG people, jusT in Their TWenTies. They WanTeD noThinG

less Than To chanGe The WorlD. At the beginning of the twentieth

century they unabashedly confronted their society through design. Surrounded

by chaos—industrialization, technological upheaval, world war—they sought

order and meaning. These artists spoke in manifestos and created posters, books,

magazines, and typefaces using strikingly new visual vocabularies. They embraced

mass communication; they abandoned easels. They treated the aesthetic conven-

tions of symmetry and ornament like stale leftovers to be scourged at all costs.

Instead the avant-garde looked to the machine for inspiration—sleek, functional,

efficient, powerful. They tried to discover untainted visual forms that were fitting

for the new modern world. Through such experiments they explored asymmetri-

cal layout, activated white space, serial design, geometric typefaces, minimalism,

hierarchy, functionalism, and universality. out of their sweat, movements sprang

up—futurism, Dadaism, De Stijl, constructivism, New Typography. Their ideas

clashed and converged to form the modern foundation from which the graphic

design industry emerged.

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20 | Graphic Design Theory

F. T. MarineTTi BroKe The syMMeTrical paGe. he cracKeD iT aparT anD Then puT iT

BacK ToGeTher usinG BiTs anD pieces oF Type, prinTers’ MarKs, anD aDs. First and

foremost, he was a poet, but when in 1909 he published the “Manifesto of Futurism” in Le Figaro, a Paris

newspaper, he embarked on a modern crusade that took him far beyond the realm of verse. In fact, it took

him into the middle of a fledgling discipline called “graphic design.” Marinetti was a showman, a scoundrel,

and a fascist, but he matters today. Mainly out of economy and convenience, he used print to communicate

with the masses—posters, books, flyers. He bent and twisted typography to better suit his poetry and his

overall message of noise, speed, and aggression. In the end, the concrete, visual nature of type stood at the

forefront of his work, exposed. He challenges us even now to embrace the future—in his words, to “exalt”

in the “punch and the slap,” to believe that entirely new forms are not only possible but imminent.

F. T. MarineTTi Foldout from

Les mots en liberté futuristes (The

Futurist Words-In-Freedom), 1919.

Creating the Field | 21

ManiFesTo oF FuTurisM F. T. MarineTTi | 1909

1. We intend to sing the love of danger, the habit of energy and fearlessness. 2. Courage, audacity, and revolt will be essential elements of our poetry. 3. Up to now literature has exalted a pensive immobility, ecstasy, and sleep.

We intend to exalt aggressive action, a feverish insomnia, the racer’s stride, the mortal leap, the punch and the slap.

4. We say that the world’s magnificence has been enriched by a new beauty: the beauty of speed. A racing car whose hood is adorned with great pipes, like serpents of explosive breath—a roaring car that seems to ride on grapeshot—is more beautiful than the Victory of Samothrace.

5. We want to hymn the man at the wheel, who hurls the lance of his spirit across the Earth, along the circle of its orbit.

6. The poet must spend himself with ardor, splendor, and generosity, to swell the enthusiastic fervor of the primordial elements.

7. Except in struggle, there is no more beauty. No work without an aggressive character can be a masterpiece. Poetry must be conceived as a violent attack on unknown forces, to reduce and prostrate them before man.

8. We stand on the last promontory of the centuries! . . . Why should we look back, when what we want is to break down the mysterious doors of the Impossible? Time and Space died yesterday. We already live in the absolute, because we have created eternal, omnipresent speed.

9. We will glorify war—the world’s only hygiene—militarism, patriotism, the destructive gesture of freedom-bringers, beautiful ideas worth dying for, and scorn for woman.

10. We will destroy the museums, libraries, academies of every kind, will fight moralism, feminism, every opportunistic or utilitarian cowardice.

11. We will sing of great crowds excited by work, by pleasure, and by riot; we will sing of the multicolored, polyphonic tides of revolution in the modern capitals; we will sing of the vibrant nightly fervor of arsenals and shipyards blazing with violent electric moons; greedy railway stations that devour smoke-plumed serpents; factories hung on clouds by the crooked lines of their smoke; bridges that stride the rivers like giant gymnasts, flashing in the sun with a glitter of knives; adventurous steamers that sniff the horizon; deep- chested locomotives whose wheels paw the tracks like the hooves of enormous steel horses bridled by tubing; and the sleek flight of planes whose propellers chatter in the wind like banners and seem to cheer like an enthusiastic crowd.

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“ “The Founding

and Manifesto

of Futurism”

1909

22 | Graphic Design Theory

aleKsanDr roDchenKo Was The son oF a propMan anD a launDress. aT The

BeGinninG oF The sovieT revoluTion, he TransForMeD hiMselF FroM a painTer

inTo soMeThinG enTirely neW. He became a constructor, an assembler, more engineer than artist.

Inspired by Kazimir Malevich’s Black Square, and the Suprematist movement as a whole, he turned away

from representational art and grasped firmly to beliefs in utility and industry. Working intently in his self-

designed leather workman’s “production suit,” Rodchenko utilized new technology and mass production in

an attempt to give form not just to revolutionary concepts of functionalism and economy but to ideal Soviet

citizens as well.1 He embraced, redefined, and elevated graphic design as an essential force in society. In his

“laboratory” Rodchenko and his great collaborator, love, and wife, Varvara Stepanova, repositioned artists

as agents of social change standing at the center of a brave new world. We know Rodchenko’s work. His

distinctive style of geometric letterforms, flat color, diagonal composition, angled photography, and striking

photomontage helped give visual voice to constructivism. His manifesto reminds us of the vision for society,

and the designers within it, that these familiar images represent.

Who We are mAnifEsto of tHE constructivist grouP aleKsanDr roDchenKo, varvara sTepanova, anD aleKsei Gan | c. 1922

We don’t feel obliged to build Pennsylvania Stations, skyscrapers, Handley Page Tract houses, turbo-compressors, and so on.

We didn’t create technology. We didn’t create man. but we, Artists yesterday constructors today,

1. we processed the human being 2. we organize technology 1. we discovered 2. propagate 3. clean out 4. merge previously—Engineers relaxed with art now—Artists relax with technology

1 For a detailed discussion of

Rodchenko’s belief in the

ideal Soviet citizen, see Victor

Margolin, The Struggle for

Utopia: Rodchenko, Lissitzky,

Moholy-Nagy, 1917–1946

(Chicago: university of Chicago

Press, 1998).

Creating the Field | 23

what’s needed—is no rest Who saw a wall. . . . Who saw just a plane— everyone . . . and no one Someone who had actually seen came and simply showed: the square. This means opening the eyes to the plane. Who saw an angle Who saw an armature, sketch everyone . . . and no one. Someone who had actually seen came and simply showed: A line Who saw: an iron bridge a dreadnought a zeppelin a helicopter everyone . . . and no one. We Came—the first working group of constructivists— aleksei gan, rodchenko, stepanova . . . and we simply said: This is—today Technology is—the mortal enemy of art. technology. . . . We—are your first fighting and punitive force. We are also your last slave-workers. We are not dreamers from art who build in the imagination: Aeroradiostations Elevators and Flaming cities we—are the beginning our work is today: A mug A floor brush Boots A catalog And when one person in his laboratory set up A square,

His radio carried it to all and sundry, to those who needed it and those who didn’t need it, and soon on all the “ships of left art,” sailing under red,

aleKsanDr roDchenKo

Sketch of “production clothing,”

1922.

24 | Graphic Design Theory

black, and white flags . . . everything all over, throughout, everything was covered in squares. And yesterday, when one person in his laboratory set up A line, grid, and point

His radio carried it to all and sundry, to those who needed it and those who didn’t need it, and soon, and especially on all the “ships of left art” with the new title “constructive,” sailing under different flags . . . everything all over . . . everything throughout is being constructed of lines and grids.

of course, the square existed previously, the line and the grid existed previously. What’s the deal. Well, it’s simply—they were pointed out. they were announced. The square—1915, the laboratory of malevich The line, grid, point—1919, the laboratory of rodchenko but—after this The first working group of constructivists (aleksei gan, rodchenko, stepanova) announced: the communist expression of material constructions and irreconcilable war against art. Everything came to a point.

and “new” constructivists jumped on the bandwagon, wrote “constructive” poems, novels, paintings, and other such junk. Others, taken with our slogans, imagining themselves to be geniuses, designed elevators and radio posters, but they have forgotten that all attention should be concentrated on the experimental laboratories, which show us new elements routes things experiments.

—the demonstration experimental laboratory and material constructions’ station of the first working group

of constructivists of the rsfsr.

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“slogans”

1921

Creating the Field | 25

el lissiTzKy Tirelessly TraveleD—anD cross-pollinaTeD. This inTense russian

consTrucTivisT spurreD The onslauGhT oF avanT-GarDe iDeas spreaDinG across

europe anD The uniTeD sTaTes in The early 1920s. Denied entrance as a Jew to the art

academy in Saint Petersburg, he went to Germany at the age of nineteen to study architecture. There he

worked so relentlessly that his wife, Sophie, later connected his endless hours huddled over a drafting table to

the “bent back and constricted chest” of his long struggle with tuberculosis.1 During subsequent trips to Ber-

lin, Lissitzky rubbed elbows with the luminaries of his time: Kurt Schwitters, Hans Arp, Piet Mondrian, László

Moholy-Nagy, and Theo Van Doesburg. He appears at every influential avant-garde turn: major exhibitions,

lectures at the Bauhaus, guest editor of Schwitters’s journal, Merz. His drive produced influential paintings,

exhibition design, photography, and typography. In “our Book,” he explores the new material forms of book

design in his own era while predicting the dematerialization of it in our own increasingly digital world.

our BooK el lissiTzKy | 1926

Every invention in art is a single event in time, has no evolution. With the passage of time different variations of the same theme are composed around the invention, sometimes more sharpened, sometimes more flattened, but seldom is the original power attained. So it goes on ’til, after being performed over a long period, this work of art becomes so automatic-mechanical in its performance that the mind ceases to respond to the exhausted theme; then the time is ripe for a new invention. The so-called technical aspect is, however, inseparable from the so-called artistic aspect, and therefore we do not wish to dismiss close associations lightly, with a few catchwords. In any case, Guten- berg, the inventor of the system of printing from movable type, printed a few books by this method that stand as the highest achievement in book art. Then there follow a few centuries that produced no fundamental inventions in our field (up to the invention of photography). What we find, more or less, in the art of printing are masterly variations accompanied by technical improvement in the production of the instruments. The same thing happened with a second invention in the visual field—with photography. The moment we stop riding complacently on our high horse, we have to admit that the first daguerreotypes are not primitive rough-and-ready things but the highest achievements in the field of the photographic art. It is shortsighted to think that the machine alone, that is to say, the supplanting of manual processes by mechanical ones,

1 See Sophie Lissitzky-Küppers,

“Life and Letters,” in El Lissitzky:

Life, Letters, Texts, trans. Helene

Aldwinckle and Mary Whittall

(London: Thames and Hudson,

1968), 16.

26 | Graphic Design Theory

is fundamental to the changing of the appearance and form of things. In the first place it is the consumer who determines the change by his requirements; I refer to the stratum of society that furnishes the “commission.” Today it is not a narrow circle, a thin upper layer, but “All,” the masses.

The idea that moves the masses today is called “materialism,” but what precisely characterizes the present time is dematerialization. An example: correspondence grows, the number of letters increases, the amount of paper written on and material used up swells, then the telephone call relieves the strain. Then comes further growth of the communications network and increase in the volume of communications; then radio eases the burden. The amount of material used is decreasing, we are dematerializing, cumbersome masses of material are being supplanted by released energies. That is the sign of our time. What kind of conclusions can we draw from these observations, with reference to our field of activity?

I put forward the following analogies:

Inventions in the Field Inventions in the Field of Thought-Communication of General Communication Articulated speech Upright walk Writing Wheel Gutenberg’s letterpress Animal-drawn vehicle ? Motor-car ? Aeroplane

I submit these analogies in order to demonstrate that as long as the book is of necessity a handheld object, that is to say, not yet supplanted by sound recordings or talking pictures, we must wait from day to day for new funda- mental inventions in the field of book production, so that here also we may reach the standard of the time.

Present indications are that this basic invention can be expected from the neighboring field of collotype. This process involves a machine that transfers the composed type-matter onto a film, and a printing machine that copies the negative onto sensitive paper. Thus the enormous weight of type and the bucket of ink disappear, and so here again we also have dematerialization. The most important aspect is that the production style for word and illustra- tion is subject to one and the same process—to the collotype, to photography. Up to the present there has been no kind of representation as completely comprehensible to all people as photography. So we are faced with a book form in which representation is primary and the alphabet secondary.

Creating the Field | 27

We know two kinds of writing: a symbol for each idea = hieroglyph (in China today) and a symbol for each sound = letter. The progress of the letter in relation to the hieroglyph is relative. The hieroglyph is international: that is to say, if a Russian, a German, or an American impresses the symbols (pictures) of the ideas on his memory, he can read Chinese or Egyptian (silently), without acquiring a knowledge of the language, for language and writing are each patterns in themselves. This is an advantage that the letter book has lost. So I believe that the next book form will be plastic-representational.

We can say that (1) the hieroglyph book is international (at least in its potentiality), (2) the letter book is national, and (3) the coming book will be a-national: for in order to understand it,

one must at least learn. Today we have two dimensions for the word. As a sound it is a function of

time, and as a representation it is a function of space. The coming book must be both. In this way the automatism of the present-day book will be overcome; for a view of life that has come about automatically is no longer conceivable to our minds, and we are left suffocating in a vacuum. The energetic task that art must accomplish is to transmute the emptiness into space, that is, into something that our minds can grasp as an organized unity.

With changes in the language, in construction and style, the visual aspect of the book changes also. Before the war, European printed matter looked much the same in all countries. In America there was a new optimistic mental- ity, concerned with the day in hand, focused on immediate impressions, and this began to create a new form of printed matter. It was there that they first started to shift the emphasis and make the word be the illustration of the picture, instead of the other way round, as in Europe. Moreover, the highly developed technique of the process block made a particular contribution; and so photomontage was invented.

Postwar Europe, skeptical and bewildered, is cultivating a shrieking, bellowing language; one must hold one’s own and keep up with everything. Words like “attraction” and “trick” are becoming the catchwords of the time. The appearance of the book is characterized by (1) fragmented type panel and (2) photomontage and typomontage.

All these facts are like an airplane. Before the war and our revolution it was carrying us along the runway to the take-off point. We are now becoming airborne, and our faith for the future is in the airplane—that is to say, in these facts.

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el lissiTzKy

“suprematism in

World reconstruction”

1920

28 | Graphic Design Theory

The idea of the “simultaneous” book also originated in the prewar era and was realized after a fashion. I refer to a poem by Blaise Cendrars, typo- graphically designed by Sonia Delaunay-Terk, which is on a folding strip of paper, 1.5 meters in length; so it was an experiment with a new book form for poetry. The lines of the poem are printed in colors, according to content, so that they go over from one color to another following the changes in meaning.

In England during the war, the Vortex Group published its work blast, large and elementary in presentation, set almost exclusively in block letters; today this has become the feature of all modern international printed matter. In Germany, the prospectus for the small Grosz portfolio Neue Jugend, produced in 1917, is an important document of the new typography.

With us in Russia the new movement began in 1908, and from its very first day linked painters and poets closely together; practically no book of poetry appeared that had not had the collaboration of a painter. The poems were written and illustrated with the lithographic crayon, or engraved in wood. The poets themselves typeset whole pages. Among those who worked in this way were the poets Khlebnikov, Kruchenykh, Mayakovsky, Asseyev, together with the painters Rozanova, Goncharova, Malevich, Popova, Burlyuk, etc. These were not numbered, deluxe copies; they were cheap, unbound, paperbacked books, which we must consider today, in spite of their urbanity, as popular art.

During the period of the Revolution a latent energy accumulated in our young generation of artists, which merely awaited the great mandate from the people for it to be released and deployed. It is the great masses, the semiliterate masses, who have become the audience. The Revolution in our country accomplished an enormous educational and propagandistic task. The traditional book was torn into separate pages, enlarged a hundredfold, colored for greater intensity, and brought into the street as a poster. By contrast with the American poster, created for people who will catch a momentary glimpse whilst speeding past in their automobiles, ours was meant for people who would stand quite close and read it over and make sense out of it. If today a number of posters were to be reproduced in the size of a manageable book, then arranged according to theme and bound, the result could be the most original book. Because of the need for speed and the great lack of possibilities for printing, the best work was mostly done by hand; it was standardized, concise in its text, and most suited to the simplest mechanical method of duplication. State laws were printed in the same way as folding picture books, army orders in the same way as paperbacked brochures.

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Merz, no. 4

1923

Creating the Field | 29

At the end of the Civil War (1920) we were given the opportunity, using primitive mechanical means, of personally realizing our aims in the field of new book design. In Vitebsk we produced a work entitled Unovis in five copies, using typewriter, lithography, etching, and linocuts. I wrote in it: “Gutenberg’s Bible was printed with letters only; but the Bible of our time cannot be just presented in letters alone. The book finds its channel to the brain through the eye, not through the ear; in this channel the waves rush through with much greater speed and pressure than in the acoustic channel. One can speak out only through the mouth, but the book’s facilities for expression take many more forms.”

With the start of the reconstruction period about 1922, book production also increases rapidly. Our best artists take up the problem of book design. At the beginning of 1922 we publish, with the poet Ilya Ehrenburg, the peri- odical Veshch (Object), which is printed in Berlin. Thanks to the high standard of German technology we succeed in realizing some of our book ideas. So the picture book Of Two Squares, which was completed in our creative period of 1920, is also printed, and also the Mayakovsky book, where the book form itself is given a functional shape in keeping with its specific purpose. In the same period our artists obtain the technical facilities for printing. The State Publishing House and other printing establishments publish books, which have since been seen and appreciated at several international exhibitions in Europe. Comrades Popova, Rodchenko, Klutsis, Syenkin, Stepanova, and Gan devote themselves to the book. Some of them (Gan and several others) work in the printing works itself, along with the compositor and the machine. The degree of respect for the actual art of printing, which is acquired by doing this, is shown by the fact that all the names of the compositors and feeders of any particular book are listed in it, on a special page. Thus in the printing works there comes to be a select number of workers who cultivate a very conscious relationship with their art.

Most artists make montages, that is to say, with photographs and the inscriptions belonging to them they piece together whole pages, which are then photographically reproduced for printing. In this way there develops a technique of simple effectiveness, which appears to be very easy to operate and for that reason can easily develop into dull routine, but which in powerful hands turns out to be the most successful method of achieving visual poetry.

At the very beginning we said that the expressive power of every invention in art is an isolated phenomenon and has no evolution. The invention of easel pictures produced great works of art, but their effectiveness has been lost.

30 | Graphic Design Theory

The cinema and the illustrated weekly magazine have triumphed. We rejoice at the new media that technology has placed at our disposal. We know that being in close contact with worldwide events and keeping pace with the progress of social development, that with the perpetual sharpening of our optic nerve, with the mastery of plastic material, with construction of the plane and its space, with the force that keeps inventiveness at a boiling point, with all these new assets, we know that finally we shall give a new effective- ness to the book as a work of art.

Yet in this present day and age we still have no new shape for the book as a body; it continues to be a cover with a jacket, and a spine, and pages 1, 2, 3. . . . We still have the same thing in the theater also. Up to now in our country, even the newest theatrical productions have been performed in the picture- frame style of theater, with the public accommodated in the stalls, in boxes, in the circles, all in front of the curtain. The stage, however, has been cleared of the painted scenery; the painted-in-perspective stage area has become extinct. In the same picture frame a three-dimensional physical space has been born, for the maximum development of the fourth dimension, living movement. This newborn theater explodes the old theater-building. Perhaps the new work in the inside of the book is not yet at the stage of exploding the traditional book form, but we should have learned by now to recognize the tendency.

Notwithstanding the crises that book production is suffering, in common with other areas of production, the book glacier is growing year by year. The book is becoming the most monumental work of art: no longer is it something caressed only by the delicate hands of a few bibliophiles; on the contrary, it is already being grasped by hundreds of thousands of poor people. This also explains the dominance, in our transition period, of the illustrated weekly magazine. Moreover, in our country a stream of children’s picture books has appeared, to swell the inundation of illustrated periodicals. By reading, our children are already acquiring a new plastic language; they are growing up with a different relationship to the world and to space, to shape, and to color; they will surely also create another book. We, however, are satisfied if in our book the lyric and epic evolution of our times is given shape.

Creating the Field | 31

el lissiTzKy Cover

for Veshch (Object), 1922.

32 | Graphic Design Theory

lászló Moholy-naGy Spread

from Malerei, Photographie, Film

(Painting, Photography, Film), 1925.

lászló Moholy-naGy caMe To The Bauhaus in 1923 aT The aGe oF TWenTy-eiGhT.

he FlunG open The Doors anD FilleD The halls oF This FaMous arT school WiTh

TalK oF TechnoloGy. This Hungarian constructivist’s obsessive discussions and experiments with

photographic images—the photogram, the photoplastic, and, most importantly for the essay below, the

typophoto—foresaw the emerging role of technology in both the aesthetics and practice of graphic design.

Moholy-Nagy believed in the objective, collective, purifying effect of the camera on meaning. The integration

of word and photographic image, in his mind, was a powerful antidote for the slippery nature of text. Each

time we merge image and text in our own layouts, we reference his typophoto. In his book Painting,

Photography, Film, he redirects our gaze through the “impartial approach” of photography, showing us

even now how to experience reality anew. Moholy-Nagy stayed at the Bauhaus until 1928, influencing larger

movements like the New Typography. In 1937, he emigrated to the united States and founded the New

Bauhaus in Chicago, later changed to the Institute of Design.

Creating the Field | 33

TypophoTo lászló Moholy-naGy | 1925

Neither curiosity nor economic considerations alone but a deep human interest in what happens in the world has brought about the enormous expan- sion of the news service: typography, the film, and the radio.

The creative work of the artist, the scientist’s experiments, the calcula- tions of the businessman or the present-day politician, all that moves, all that shapes, is bound up in the collectivity of interacting events. The individual’s immediate action of the moment always has the effect of simultaneity in the long term. The technician has his machine at hand: satisfaction of the needs of the moment. But basically much more: he is the pioneer of the new social stratification, he paves the way for the future.

The printer’s work, for example, to which we still pay too little attention, has just such a long-term effect: international understanding and its consequences.

The printer’s work is part of the foundation on which the new world will be built. Concentrated work of organization is the spiritual result that brings all elements of human creativity into a synthesis: the play instinct, sympathy, inventions, economic necessities. One man invents printing with movable type, another photography, a third screen printing and stereotype, the next electrotype, phototype, the celluloid plate hardened by light. Men still kill one another, they have not yet understood how they live, why they live; politicians fail to observe that the earth is an entity, yet television (Telehor) has been invented: the “Far Seer”—tomorrow we shall be able to look into the heart of our fellow man, be everywhere and yet be alone; illustrated books, newspapers, magazines are printed—in millions. The unambiguousness of the real, the truth in the everyday situation, is there for all classes. The hygiene of the optical, the health of the visible is slowly filtering through.

What is typophoto? Typography is communication composed in type. Photography is the visual presentation of what can be optically apprehended. Typophoto is the visually most exact rendering of communication.

Every period has its own optical focus. Our age: that of the film; the electric sign, simultaneity of sensorially perceptible events. It has given us a new, progressively developing creative basis for typography, too. Gutenberg’s typography, which has endured almost to our own day, moves exclusively in the linear dimension. The intervention of the photographic process has extended it to a new dimensionality, recognized today as total. The preliminary work in this field was done by the illustrated papers, posters, and by display printing.

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1925

34 | Graphic Design Theory

Until recently typeface and typesetting rigidly preserved a technique that admittedly guaranteed the purity of the linear effect but ignored the new dimen- sions of life. Only quite recently has there been typographic work that uses the contrasts of typographic material (letters, signs, positive and negative values of the plane) in an attempt to establish a correspondence with modern life. These efforts have, however, done little to relax the inflexibility that has hitherto existed in typographic practice. An effective loosening up can be achieved only by the most sweeping and all-embracing use of the techniques of photography, zincog- raphy, the electrotype, etc. The flexibility and elasticity of these techniques bring with them a new reciprocity between economy and beauty. With the develop- ment of phototelegraphy, which enables reproductions and accurate illustrations to be made instantaneously, even philosophical works will presumably use the same means—though on a higher plane—as the present-day American maga- zines. The form of these new typographic works will, of course, be quite different typographically, optically, and synoptically from the linear typography of today.

Linear typography communicating ideas is merely a mediating makeshift link between the content of the communication and the person receiving it:

Instead of using typography—as hitherto—merely as an objective means, the attempt is now being made to incorporate it and the potential effects of its subjective existence creatively into the contents.

The typographical materials themselves contain strongly optical tangibili- ties by means of which they can render the content of the communication in a directly visible—not only in an indirectly intellectual—fashion. Photography is highly effective when used as typographical material. It may appear as illustration beside the words, or in the form of “phototext” in place of words, as a precise form of representation so objective as to permit of no individual interpretation. The form, the rendering, is constructed out of the optical and associative relationships: into a visual, associative, conceptual, synthetic continu- ity: into the typophoto as an unambiguous rendering in an optically valid form.

The typophoto governs the new tempo of the new visual literature. In the future every printing press will possess its own block-making plant,

and it can be confidently stated that the future of typographic methods lies with the photomechanical processes. The invention of the photographic typesetting machine, the possibility of printing whole editions with X-ray radiography, the new cheap techniques of block making, etc., indicate the trend to which every typographer or typophotographer must adapt himself as soon as possible.

This mode of modern synoptic communication may be broadly pursued on another plane by means of the kinetic process, the film.

communicAtion tYPogrAPHY PErson¬∆

Creating the Field | 35

in 1923 jan TschicholD, a TWenTy-one-year-olD GerMan TypoGrapher, aTTenDeD

The Bauhaus exhiBiTion in WeiMar. he Was MesMerizeD. The exhibition was bursting with

works of art and design influenced by De Stijl and constructivism. These vivid examples of the then emerging

New Typography changed him. For the next decade Tschichold put aside his classical training, including his

affection for symmetrical design, and became a powerful advocate of the new modern typographic movement.

In 1928 he wrote his seminal book The New Typography, which opened these ideas to the printing industry in a

clear, accessible manner. Theories became rules, while complex experiments became simple, reproducible sys-

tems. Tschichold’s book remains essential to any typographic library. We remember him, though, not just for

his passionate argument for the New Typography but also for his equally fervent turn against it. After being

imprisoned by the Nazis and later escaping to Basel during World War II, Tschichold reconsidered. In the

purifying order of the New Typography he sensed an element of fascism. During the latter part of his life he

turned back to the classical typography of his early training.

The neW TypoGraphy jan TschicholD | 1928

The essence of the New Typography is clarity. This puts it into deliberate opposition to the old typography whose aim was “beauty” and whose clarity did not attain the high level we require today. This utmost clarity is necessary today because of the manifold claims for our attention made by the extraor- dinary amount of print, which demands the greatest economy of expression. The gentle swing of the pendulum between ornamental type, the (superfi- cially understood) “beautiful” appearance, and “adornment” by extraneous additions (ornaments) can never produce the pure form we demand today. Especially the feeble clinging to the bugbear of arranging type on a central axis results in the extreme inflexibility of contemporary typography.

In the old typography, the arrangement of individual units is subordinat- ed to the principle of arranging everything on a central axis. In my historical introduction I have shown that this principle started in the Renaissance and has not yet been abandoned. Its superficiality becomes obvious when we look at Renaissance or baroque title pages. Main units are arbitrarily cut up: for example, logical order, which should be expressed by the use of different type sizes, is ruthlessly sacrificed to external form. Thus the principal line contains only three-quarters of the title, and the rest of the title, set several sizes smaller, appears in the next line. Such things admittedly do not often

36 | Graphic Design Theory

happen today, but the rigidity of central-axis setting hardly allows work to be carried out with the degree of logic we now demand. The central axis runs through the whole like an artificial, invisible backbone: its raison d’être is today as pretentious as the tall white collars of Victorian gentlemen. Even in good central-axis composition the contents are subordinated to “beautiful line arrangement.” The whole is a “form” that is predetermined and there- fore must be inorganic.

We believe it is wrong to arrange a text as if there were some focal point in the center of a line that would justify such an arrangement. Such points of course do not exist, because we read by starting at one side (Europeans for example read from left to right, the Chinese from top to bottom and right to left). Axial arrangements are illogical because the distance of the stressed, central parts from the beginning and end of the word sequences is not usually equal but constantly varies from line to line.

But not only the preconceived idea of axial arrangement but also all other preconceived ideas—like those of the pseudo-Constructivists—are diametrically opposed to the essence of the New Typography. Every piece of typography that originates in a preconceived idea of form, of whatever kind, is wrong. The New Typography is distinguished from the old by the fact that its first objective is to develop its visible form out of the functions of the text. It is essential to give pure and direct expression to the contents of what- ever is printed; just as in the works of technology and nature, “form” must be created out of function. Only then can we achieve a typography that expresses the spirit of modern man. The function of printed text is communication, emphasis (word value), and the logical sequence of the contents.

left: Newspaper advertisement

(Münchner Neueste Nachrichten)

Bad, because: unnecessary

ornaments, too many kinds of

type and type sizes (7), centered

design, which makes reading

difficult and is unsightly.

right: The same advertisement,

redesigned by Jan Tschichold.

Good, because: no use of ornament,

clear type, few sizes (in all, only

5 different types), good legibility,

good appearance.

Captions and illustrations from The

New Typography by Jan Tschichold.

Creating the Field | 37

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“new life in print”

1930

Every part of a text relates to every other part by a definite, logical relationship of emphasis and value, predetermined by content. It is up to the typographer to express this relationship clearly and visibly through type sizes and weight, arrangement of lines, use of color, photography, etc. The typographer must take the greatest care to study how his work is read and ought to be read. [ . . . ]

Working through a text according to these principles will usually result in a rhythm different from that of former symmetrical typography. Asymmetry is the rhythmic expression of functional design. In addition to being more logical, asymmetry has the advantage that its complete appear- ance is far more optically effective than symmetry.

Hence the predominance of asymmetry in the New Typography. Not least, the liveliness of asymmetry is also an expression of our own move - ment and that of modern life; it is a symbol of the changing forms of life in general when asymmetrical movement in typography takes the place of symmetrical repose. This movement must not, however, degenerate into unrest or chaos. A striving for order can, and must, also be expressed in asymmetrical form. It is the only way to make a better, more natural order possible, as opposed to symmetrical form, which does not draw its laws from within itself but from outside.

Furthermore, the principle of asymmetry gives unlimited scope for variation in the New Typography. It also expresses the diversity of modern life, unlike central-axis typography, which, apart from variations of typeface (the only exception), does not allow such variety.

While the New Typography allows much greater flexibility in design, it also encourages “standardization” in the construction of units, as in building.

Centered layout using lightweight

sans serif has no visual effectiveness

and reaches a “typographic low” for

today (letterhead for a bookshop).

Caption and illustration from The

New Typography by Jan Tschichold.

38 | Graphic Design Theory

The old typography did the opposite: it recognized only one basic form, the central-axis arrangement, but allowed all possible and impossible construc- tion elements (typefaces, ornaments, etc.).

The need for clarity in communication raises the question of how to achieve clear and unambiguous form.

Above all, a fresh and original intellectual approach is needed, avoid- ing all standard solutions. If we think clearly and approach each task with a fresh and determined mind, a good solution will usually result.

The most important requirement is to be objective. This, however, does not mean a way of design in which everything is omitted that used to be tacked on, as in the letterhead “Das politische Buch” shown here [see p. 37]. The type is certainly legible and there are no ornaments whatever. But this is not the kind of objectivity we are talking about. A better name for it would be “meagerness.” Incidentally this letterhead also shows the hollowness of the old principles: without “ornamental” typefaces they do not work.

And yet, it is absolutely necessary to omit everything that is not needed. The old ideas of design must be discarded and new ideas developed. It is obvious that functional design means the abolition of the “ornamentation” that has reigned for centuries. . . .

Today we see in a desire for ornament an ignorant tendency that our century must repress. When in earlier periods ornament was used, often in an extravagant degree, it only showed how little the essence of typography, which is communication, was understood.

An example of pseudo-modern

typography. The compositor has

the idea of a prefabricated foreign

shape and forces the words into

it. But typographic form must be

organic, it must evolve from the

nature of the text.

Caption and illustration from The

New Typography by Jan Tschichold.

Creating the Field | 39

as a puBlicisT For The MonoType corporaTion, one oF The leaDinG TypeFace

ManuFacTurers, BeaTrice WarDe FilleD lecTure halls FroM The 1930s To The

1950s, speaKinG To prinTers, TypeseTTers, Teachers, anD sTuDenTs. QuiTe liTer-

ally, she BrouGhT arT To The Masses. Through her prolific lectures and essays, she rose to meet

the towering issue of the day—functionalism—with an approach based on tradition. In her mind, classical ap-

proaches to typography were not shackles to be cast aside but valuable history that should inform new work.

During her long career at Monotype she worked with well-known typographer and historian Stanley Morison,

who shared her passion for typographic history. She wrote many articles for the Fleuron, served as editor

of the Monotype Recorder, and successfully launched the typeface Gill Sans to the British public. In october

1930 she gave an unforgiving lecture to the British Typographers Guild entitled “The Crystal Goblet, or Why

Printing Should Be Invisible.” Her lecture’s metaphor of optimal typography as a window of glass, beautifully

built yet transparent, is still relevant today, silencing the materiality of text while ushering forward a practical

clarity of communication.1

Imagine that you have before you a flagon of wine. You may choose your own favorite vintage for this imaginary demonstration, so that it be a deep shimmering crimson in color. You have two goblets before you. One is of solid gold, wrought in the most exquisite patterns. The other is of crystal-clear glass, thin as a bubble, and as transparent. Pour and drink; and according to your choice of goblet, I shall know whether or not you are a connoisseur of wine. For if you have no feelings about wine one way or the other, you will want the sensation of drinking the stuff out of a vessel that may have cost thousands of pounds; but if you are a member of that vanish- ing tribe, the amateurs of fine vintages, you will choose the crystal, because everything about it is calculated to reveal rather than to hide the beautiful thing that it was meant to contain.

Bear with me in this long-winded and fragrant metaphor; for you will find that almost all the virtues of the perfect wineglass have a parallel in typography. There is the long, thin stem that obviates fingerprints on the bowl. Why? Because no cloud must come between your eyes and the fiery heart of the liquid. Are not the margins on book pages similarly meant to

1 For a detailed discussion of

Warde, see Shelley Gruendler,

“The Life and Work of Beatrice

Warde” (PhD diss., university

of Reading, 2003).

The crysTal GoBleT, or wHY Printing sHould bE invisiblE BeaTrice WarDe | 1930

40 | Graphic Design Theory

obviate the necessity of fingering the type page? Again: the glass is colorless or at the most only faintly tinged in the bowl, because the connoisseur judges wine partly by its color and is impatient of anything that alters it. There are a thousand mannerisms in typography that are as impudent and arbitrary as putting port in tumblers of red or green glass! When a goblet has a base that looks too small for security, it does not matter how cleverly it is weighted; you feel nervous lest it should tip over. There are ways of setting lines of type that may work well enough, and yet keep the reader subconsciously worried by the fear of “doubling” lines, reading three words as one, and so forth.

Now the man who first chose glass instead of clay or metal to hold his wine was a “modernist” in the sense in which I am going to use that term. That is, the first thing he asked of this particular object was not “How should it look?” but “What must it do?” and to that extent all good typography is modernist.

Wine is so strange and potent a thing that it has been used in the central ritual of religion in one place and time, and attacked by a virago with a hatchet in another. There is only one thing in the world that is capable of stirring and altering men’s minds to the same extent, and that is the coherent expression of thought. That is man’s chief miracle, unique to man. There is no “explana- tion” whatever of the fact that I can make arbitrary sounds that will lead a total stranger to think my own thought. It is sheer magic that I should be able to hold a one-sided conversation by means of black marks on paper with an unknown person halfway across the world. Talking, broadcasting, writing, and printing are all quite literally forms of thought transference, and it is this ability and eagerness to transfer and receive the contents of the mind that is almost alone responsible for human civilization.

If you agree with this, you will agree with my one main idea, i.e., that the most important thing about printing is that it conveys thought, ideas, images, from one mind to other minds. This statement is what you might call the front door of the science of typography. Within lie hundreds of rooms; but unless you start by assuming that printing is meant to convey specific and coherent ideas, it is very easy to find yourself in the wrong house altogether.

Before asking what this statement leads to, let us see what it does not necessarily lead to. If books are printed in order to be read, we must distin- guish readability from what the optician would call legibility. A page set in 14-pt. Bold Sans is, according to the laboratory tests, more “legible” than one set in 11-pt. Baskerville. A public speaker is more “audible” in that sense when he bellows. But a good speaking voice is one that is inaudible as a voice.

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BeaTrice WarDe

“The crystal Goblet,

or Why printing

should Be invisible”

1930

Creating the Field | 41

It is the transparent goblet again! I need not warn you that if you begin listening to the inflections and speaking rhythms of a voice from a platform, you are falling asleep. When you listen to a song in a language you do not understand, part of your mind actually does fall asleep, leaving your quite separate aesthetic sensibilities to enjoy themselves unimpeded by your reasoning faculties. The fine arts do that; but that is not the purpose of printing. Type well used is invisible as type, just as the perfect talking voice is the unnoticed vehicle for the transmission of words, ideas.

We may say, therefore, that printing may be delightful for many reasons, but that it is important, first and foremost, as a means of doing something. That is why it is mischievous to call any printed piece a work of art, especially fine art: because that would imply that its first purpose was to exist as an expression of beauty for its own sake and for the delectation of the senses. Calligraphy can almost be considered a fine art nowadays, because its primary economic and educational purpose has been taken away; but printing in English will not qualify as an art until the present English language no longer conveys ideas to future generations, and until printing itself hands its useful- ness to some yet unimagined successor.

There is no end to the maze of practices in typography, and this idea of printing as a conveyor is, at least in the minds of all the great typographers with whom I have had the privilege of talking, the one clue that can guide you through the maze. Without this essential humility of mind, I have seen ardent designers go more hopelessly wrong, make more ludicrous mistakes out of an excessive enthusiasm, than I could have thought possible. And with this clue, this purposiveness in the back of your mind, it is possible to do the most unheard-of things, and find that they justify you triumphantly. It is not a waste of time to go to the simple fundamentals and reason from them. In the flurry of your individual problems, I think you will not mind spending half an hour on one broad and simple set of ideas involving abstract principles.

I once was talking to a man who designed a very pleasing advertising type that undoubtedly all of you have used. I said something about what artists think about a certain problem, and he replied with a beautiful gesture: “Ah, madam, we artists do not think—we feel!” That same day I quoted that remark to another designer of my acquaintance, and he, being less poetically inclined, murmured: “I’m not feeling very well today, I think!” He was right, he did think; he was the thinking sort; and that is why he is not so good a painter, and to my mind ten times better as a typographer and type designer than the man who instinctively avoided anything as coherent as a reason.

42 | Graphic Design Theory

I always suspect the typographic enthusiast who takes a printed page from a book and frames it to hang on the wall, for I believe that in order to gratify a sensory delight he has mutilated something infinitely more important. I remember that T. M. Cleland, the famous American typogra- pher, once showed me a very beautiful layout for a Cadillac booklet involving decorations in color. He did not have the actual text to work with in drawing up his specimen pages, so he had set the lines in Latin. This was not only for the reason that you will all think of, if you have seen the old typefoundries’ famous Quousque Tandem copy (i.e., that Latin has few descenders and thus gives a remarkably even line). No, he told me that originally he had set up the dullest “wording” that he could find (I dare say it was from Hansard), and yet he discovered that the man to whom he submitted it would start reading and making comments on the text. I made some remark on the mentality of Boards of Directors, but Mr. Cleland said, “No: you’re wrong; if the reader had not been practically forced to read—if he had not seen those words suddenly imbued with glamour and significance—then the layout would have been a failure. Setting it in Italian or Latin is only an easy way of saying ‘This is not the text as it will appear.’”

Let me start my specific conclusions with book typography, because that contains all the fundamentals, and then go on to a few points about adver- tising. The book typographer has the job of erecting a window between the reader inside the room and that landscape that is the author’s words. He may put up a stained-glass window of marvelous beauty, but a failure as a window; that is, he may use some rich superb type like text Gothic that is something to be looked at, not through. Or he may work in what I call “transparent” or “invisible” typography. I have a book at home, of which I have no visual recollection whatever as far as its typography goes; when I think of it, all I see is the Three Musketeers and their comrades swaggering up and down the streets of Paris. The third type of window is one in which the glass is broken into relatively small leaded panes; and this corresponds to what is called “fine printing” today, in that you are at least conscious that there is a window there, and that someone has enjoyed building it. That is not objectionable, because of a very important fact that has to do with the psychology of the subconscious mind. This is that the mental eye focuses through type and not upon it. The type that, through any arbitrary warping of design or excess of “color,” gets in the way of the mental picture to be conveyed, is a bad type. Our subconsciousness is always afraid of blunders (which illogical setting, tight spacing, and too- wide unleaded lines can trick us into), of boredom, and of officiousness. The

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BeaTrice WarDe

“The crystal Goblet,

or Why printing

should Be invisible”

1930

Creating the Field | 43

Beatrice Warde and Stanley

Morison, c. 1935.

running headline that keeps shouting at us, the line that looks like one long word, the capitals jammed together without hair spaces—these mean subcon- scious squinting and loss of mental focus.

And if what I have said is true of book printing, even of the most exqui- site limited editions, it is fifty times more obvious in advertising, where the one and only justification for the purchase of space is that you are convey- ing a message—that you are implanting a desire, straight into the mind of the reader. It is tragically easy to throw away half the reader-interest of an advertisement by setting the simple and compelling argument in a face that is uncomfortably alien to the classic reasonableness of the book face. Get attention as you will by your headline, and make any pretty type pictures you like if you are sure that the copy is useless as a means of selling goods; but if you are happy enough to have really good copy to work with, I beg you to remember that thousands of people pay hard-earned money for the privilege of reading quietly set book pages, and that only your wildest ingenuity can stop people from reading a really interesting text.

Printing demands a humility of mind, for the lack of which many of the fine arts are even now floundering in self-conscious and maudlin experiments. There is nothing simple or dull in achieving the transparent page. Vulgar ostentation is twice as easy as discipline. When you realize that ugly typography never effaces itself, you will be able to capture beauty as the wise men capture happiness by aiming at something else. The “stunt typographer” learns the fickleness of rich men who hate to read. Not for them are long breaths held over serif and kern, they will not appreciate your splitting of hair spaces. Nobody (save the other craftsmen) will appreciate half your skill. But you may spend endless years of happy experiment in devising that crystalline goblet that is worthy to hold the vintage of the human mind.

44 | Graphic Design Theory

herBerT Bayer hacKeD aWay all Traces oF TypoGraphy’s calliGraphic pasT as

he DreW his MoDern alphaBeT universal in 1925. arMeD WiTh a coMpass, ruler,

anD T sQuare, he reDuceD leTTerForM DesiGn To The essenTials. Capital letters,

eliminated; serifs, eliminated. As an instructor at the Bauhaus, he strove to revolutionize typography. His

universal alphabet was but one step in his lifelong quest to rethink the alphabet itself, reenvisioning it in

new forms appropriate to machine-driven modern society. As exemplified by his work, Bayer urges us to go

deep into the “underlying strata” of typography, moving beyond what he disdainfully describes as “trends

of taste devoid of inner substance and structure, applied as cultural sugar-coating.” In “on Typography” he

highlights advances made in typography in the 1920s and looks to a radical new future, correctly foreseeing

the widespread reshaping of typography imposed by new media. Exhibition designer, painter, architect,

sculptor, photographer—Bayer managed to be immensely practical and rational while never losing the ideals

he discovered at the beginning of his career.

on TypoGraphy herBerT Bayer | 1967

typography is a service art, not a fine art, however pure and elemental the discipline may be.

the graphic designer today seems to feel that the typographic means at his disposal have been exhausted. accelerated by the speed of our time, a wish for new excitement is in the air. “new styles” are hopefully expected to appear.

nothing is more constructive than to look the facts in the face. what are they? the fact that nothing new has developed in recent decades? the bore- dom of the dead end without signs for a renewal? or is it the realization that a forced change in search of a “new style” can only bring superficial gain?

it seems appropriate at this point to recall the essence of statements made by progressive typographers of the 1920s:

previously used largely as a medium for making language visible, typographic material was discovered to have distinctive optical properties of its own, pointing toward specifically typographic expression. typographers envisioned possibilities of deeper visual experiences from a new exploitation of the typographic material itself.

they called for clarity, conciseness, precision; for more articulation, contrast, tension in the color and black-and-white values of the typographic page.

Creating the Field | 45

typography was for the first time seen not as an isolated discipline and technique, but in context with the ever-widening visual experiences that the picture symbol, photo, film, and television brought.

they recognized that in all human endeavors a technology had adjusted to man’s demands; while no marked change or improvement had taken place in man’s most profound invention, printing-writing, since gutenberg.

the manual skill and approach of the craftsman was seen to be inevitably replaced by mechanical techniques.

once more it became clear that typography is not self-expression within predetermined aesthetics, but that it is conditioned by the message it visualizes.

that typographic aesthetics were not stressed in these statements does not mean a lack of concern with them. but it appears that the searching went beyond surface effects into underlying strata. it is a fallacy to believe that styles can be created as easily and as often as fashions change. more is involved than trends of taste devoid of inner substance and structure, applied as cultural sugar-coating.

moreover, the typographic revolution was not an isolated event but went hand in hand with a new social, political consciousness and, consequently, with the building of new cultural foundations. the artist’s acceptance of the machine as a tool for mass production has had its impression on aesthetic concepts. since then an age of science has come upon us, and the artist has been moti- vated more than ever to open his mind to the new forces that shape our lives.

new concepts will not grow on mere design variations of long-established forms such as the book. the aesthetic restraint that limits the development of the book must finally be overcome, and new ideas must logically be deduced from the function of typography and its carriers. although i realize how deeply anchored in tradition and how petrified the subject of writing and spelling is, a new typography will be bound to an alphabet that corresponds to the demands of an age of science. it must, unfortunately, be remembered that we live in a time of great ignorance and lack of concern with the alphabet, writing, and typography. with nostalgia we hear of times when literate people had knowl- edge, respect, and understanding of the subject. common man today has no opinion at all in such matters. it has come to a state where even the typesetter, the original typographer, as well as the printer, has lost this culture. responsi- bility has been shifted onto the shoulders of the designer almost exclusively.

in the united states the art of typography, book design, visual commun- ication at large, in its many aspects, is being shelved as a minor art. it has no adequate place of recognition in our institutions of culture. the graphic designer is designated with the minimizing term “commercial” and is

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“typography

and design at

the bauhaus”

1971

46 | Graphic Design Theory

generally ignored as compared to the prominence accorded by the press to architecture and the “fine arts.” visual communication has made revolutionary strides and real contributions to the contemporary world picture. yet, the artist-typographer represents a small number of typography producers compared to the output of the nation. their efforts must be valued as they keep the aesthetic standards from falling, and because they alone set the pace in taste.

there can be no doubt that our writing-printing-reading methods are antiquated and inefficient as compared to the perfection attained in other areas of human endeavor.

the history of our alphabet and any probing into its optical effectiveness expose a lack of principle and structure, precision and efficiency that should be evidenced in this important tool.

attempts have been made to design visually (to distinguish from aestheti- cally) improved alphabets. but redesigning will rest in just another typeface unless the design is primarily guided by optics as well as by a revision of spell- ing. this, in turn, reveals the need for a clearer relation of writing-printing to the spoken word, a reorganization of the alphabetic sound-symbols, the creation of new symbols. the type designer is not usually a language reformer, but a system- atic approach will inevitably carry him to a point where he will ask for nothing less than a complete overhaul of communication with visual sound.

however unlikely the possibilities for the adoption of such far-reaching renovation appears at the moment, revitalization of typography will come:

a. from the increased demands made on the psychophysiologic apparatus of our perceptive senses;

b. from a new alphabet; c. from the different physical forms that the carriers of typography will take. the more we read, the less we see. constant exposure to visual materials

has dulled our sense of seeing. overfed with reading as we are, the practice of reading must be activated. a new effort is needed to recapture and retain fresh- ness. little known is the fact that the act of seeing is work, that it demands more than a quarter of the nervous energy the human body burns up. during waking hours your eyes almost never rest. in reading this article you must refocus as you skip from word to word. much energy is required for blinking and turning the eyeballs. more is needed by the tiny ciliary muscles to alter the shape of the crystalline lens for focusing. the effort of seeing contributes a large share to physical tiredness.

taking a closer look at present-day typographic customs, i make the following suggestions, believing that they offer immediate possibilities for both improvement and change. [ . . . ]

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1971

Creating the Field | 47

universal coMMunicaTion

for a long time to come we will accept the existence of the different languages now in use. this will continue to pose barriers to communication, even after improved (possibly phonetic) writing methods have been adopted within all the languages. therefore, a more universal visual medium to bridge the gap between them must eventually evolve. first steps in this direction have, strangely enough, been made by the artist. now science must become a teammate and give him sup- port with precise methods for a more purposeful handling of visual problems.

the book has been a standard form for a long time. a new spirit invaded the stagnant field of rigidity with the adoption of the dynamic page composition. an important extension was introduced with the recognition of supranational picto- rial communication. with its combination of text and pictures, today’s magazine already represents a new standard medium. while pictorial communication in a new sense has lived through a short but inspiring childhood, typography has hardly aspired to become an integrated element.

exploration of the potentialities of the book of true text-picture integration has only begun and will, by itself, become of utmost importance to universal understanding.

sQuare span

tradition requires that sentences follow each other in a horizontal continuous sequence. paragraphs are used to ease perception by a slight break. there is no reason for this to be the only method to transmit language to the eye. sentences could as well follow each other vertically or otherwise, if it would facilitate reading.

following is an excerpt of a letter from “the reporter of direct mail adver- tising”: “square span” is putting words into thought groups of two or three short lines, such as

after a you will in easily groups of short time begin understood words thinking

you will confusing with and automatically your complicated unnecessary stop sentences phrases words

typewriters and typesetting machines would have to be adjusted to this method. text written in logical, short thought groups lends itself best. the

48 | Graphic Design Theory

advantages of grouping words support the theory that we do not read individu- al letters, but words or phrases. this poses a new challenge for the typographer.

text in color black printing on white stock, because of its extreme opposites, is not entirely satisfactory. the eye forms complementary images. flickering and optical illusions occur, however minimized they may be in a small typeface. they can be reduced if the contrast of black on white is softened by gray printing on white stock; black printing on gray, yellow, light blue, or light green stock; brown, dark green, or dark blue printing on light colored stock. the colors of printing in relation to the colors of stock need not necessarily be chosen for harmonies; it is the power of controlled contrast that must be retained.

chanGe oF iMpacT

furthermore, a great easing of reading is effected and freshness of perception is prolonged if a book is made up with a sequence of pages of different colored stock printed in various colors. which color follows another is less important than that the hues be approximately of equal value to safeguard continuity. “square span” writing was developed by robert b. andrews, dallas, texas.

dr. w. h. bates has recommended a frequent shifting to aid in refocusing a fixed stare caused by the eye-tiring monotony of reading matter. the typographer can support this recommendation by the above change of impact through color.

neW slaves

speculation into the future (perhaps not so distant) leads me to assume that methods of communication will change drastically.

the storage of books will be replaced by microfilms, which in turn will change the design of libraries. computing machines can already substitute for printed matter by storing knowledge. they will have any and all desired information available and ready when needed on short call, faster, more completely than research teams could, relieving and unburdening our brains of memory ballast. this suggests that we will write and read less and less, and the book may be eliminated altogether. the time may come when we have learned to communicate by electronic or extrasensory means. . . .

formalism and the straightjacket of a style lead to a dead end. the self- changing pulse of life is the nature of things with its unlimited forms and ways of expression. this we must recognize and not make new clichés out of old formulas.

Theory at Work | 49

Herbert bayer universal, a

geometric alphabet consisting only

of lowercase letters, designed by

Bayer at the Bauhaus, 1925.

50 | Graphic Design Theory

Theory aT Work

Futurism

F. t. Marinetti Spread of Parole

in Libertà Futuriste, olfattive, tattili,

termiche (The Words-in-freedom,

Futurist, Olfactive, Tactilist, Thermal),

1932. This book is a high point of

futurist experimental bookmaking. It

was printed by a lithographic process

in many colors on metal sheets. The

layout is explosive, emphasizing the

materiality of the work by simultane-

ously pushing forward and breaking

apart the printer’s metal grid.

Theory at Work | 51

F. t. Marinetti Cover for

Zang Tumb Tumb, 1914. In this book

Marinetti celebrates the Battle of

Tripoli through his concept of words-

in-freedom. According to this futurist

concept, typography should reflect

the raw, emotional power of language

rather than rely on established rules

of syntax and punctuation.

As Marinetti explained in his 1913

manifesto, “Destruction of Syntax—

Untrammeled Imagination—Words-in-

Freedom,” “My revolution is directed

against the so-called typographic

harmony of the page, which contra-

dicts the ebb and flow, the leaps and

bounds of style that surge over the

page. . . . I don’t want to evoke an idea

or a sensation with these traditionalist

charms or affectations, I want to seize

them roughly and hurl them straight

in the reader’s face.”1

1 F. T. Marinetti, “Destruction of Syntax—

Untrammeled Imagination—Words-in-Freedom,”

in F. T. Marinetti: Critical Writings, ed. Günter

Berghaus, trans. Doug Thompson (New York:

Farrar, Straus and Giroux, 2006), 128.

52 | Graphic Design Theory

Constructivism

aleksandr rodCHenko

Ad for Lengiz, the Leningrad

section of the state publishing

house, Gosizdat, 1924. The text

reads “Books on Every Subject.”

As a founding member of Russian

constructivism, Rodchenko cast

off representational art, assembling

instead a collective voice through

the abstract visual vocabulary

he established for the revolution.

As reflected in the ad above, this

language included bold planes

of flat color, asymmetric balance,

sans serif typefaces, and densely

filled space.

Theory at Work | 53

el lissitzky Cover and

spread from Dlia Golosa (For the

Voice, or Read Out Loud), 1923.

Lissitzky collaborated with Russian

futurist poet Vladimir Mayakovsky

to produce this collection of

Mayakovsky’s poetry.1 Unlike his

compatriot Rodchenko, who often

had to handcraft his letterforms,

world-traveler Lissitzky was able

to harness the superior printing

expertise of Berlin in this book.

Lissitzky took full creative advan-

tage of the use of letterpress

typography, forming innovative

abstract images through standard

typographic forms. To emphasize

the functionality of the piece, he

created a thumb index to guide

the reader.

1 For a discussion of Dlia Golosa and other

constructivist books, see Margit Rowell and

Deborah Wye, “Constructivist Book Design:

Shaping the Proletarian Conscience,” in The

Russian Avant-Garde Book: 1910–1934 (New

York: Museum of Modern Art, 2002), 50–59.

54 | Graphic Design Theory

the bauhaus and new typography

Herbert bayer Bauhaus

sixtieth-birthday exhibition poster

for Wassily Kandinsky, 1926. Bauhaus

teachers like Bayer attempted to

replace personal artistic vision with

abstract, neutral forms, a visual

language accessible to all. Ironically,

this same visual language has

become a recognizable Bauhaus

style. Bayer was the first Bauhaus

professor of the typography and

graphic design workshops and

became the public face of its graphic

design program.

Theory at Work | 55

Herbert bayer Poster for

exhibition of European arts and

crafts in Leipzig, 1927. In addition

to his role as the Bauhaus typo-

graphic instructor, Bayer produced

the bulk of the graphic design

that represented the school to the

public. In essence, his individual

style became the Bauhaus Inc. style,

as demonstrated in the familiar

poster above.

Jan tsCHiCHold Poster for the

film Napoleon, 1927. A movement

called the New Typography emerged

from the Bauhaus search for a

universal language and the resulting

typographic experimentation.

Tschichold codified this movement

for the printing industry in his book

The New Typography in 1928, which

turned Bauhaus ideals into straight-

forward rules. Through such texts

and designs, Tschichold attempted

to establish norms for practicing

typography and graphic design.

Josef Müller-BrockMann

protégez l’enfant! Public awareness poster

for Swiss Automobile Club, 1953.

In the 1950s, 1960s, and 1970s graphIc desIgn BecaMe a professIon.

swIss desIgners lIke Josef Müller-BrockMann and karl gerstner

turned revolutIonary avant-garde Ideals Into forMal Method–

ologIes, detachIng desIgn froM a dIsruptIve aesthetIc agenda.

The resulting International Style leapt from Europe to the United States, spreading values

of neutrality, objectivity, and rationality expressed through tightly gridded layouts and

restricted typography. Business and design joined forces as iconic American designers

Paul Rand and Bauhaus immigrant Herbert Bayer used Swiss approaches to construct

powerful corporate identity systems. In the 1960s rebellion broke out. Wolfgang Weingart

pioneered the New Wave of Swiss design. Legibility and clarity gave way to emotion and

intuition. Modern turned to postmodern as the Pop movement took form. In America,

Katherine McCoy led her Cranbrook students from the 1970s to 1990s into the heart of

poststructuralism, turning design into complex discourse to be decoded by the reader.

Powerful modern design tenets were shaken; designers lost faith in the rationality,

objectivity, and universalism of the early century.

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BuIldIng on success

58 | Graphic Design Theory

karl gerstner created a ratIonal, systeMatIc approach to graphIc desIgn. as

a Boy In Basel thIs pIoneer of swIss typography longed to Be a cheMIst. Unable to

afford the extensive training, he turned instead to the visual synthesis of graphic design. Gerstner merged

art with science. He developed a comprehensive system capable of generating a broad range of design

solutions, and he connected this system to the evolving field of computer programming. Gerstner detailed

his approach in Designing Programmes, a book that became a 1960s cult classic. For three decades he ran

ggk, the advertising agency he founded with Markus Kutter in 1959. His early work with systems-oriented

design reveals, in his words, “How much computers change—or can change—not only the procedure of the

work but the work itself.”1 Gerstner’s parallel career as a fine artist steeped in the Concrete Art movement

consistently informed the precision of his commercial work.

desIgnIng prograMMes karl gerstner | 1964

prograMMe as logIc

Instead of solutions for problems, programmes for solutions—the subtitle can also be understood in these terms: for no problem (so to speak) is there an absolute solution. Reason: the possibilities cannot be delimited absolutely. There is always a group of solutions, one of which is the best under certain conditions.

To describe the problem is part of the solution. This implies: not to make creative decisions as prompted by feeling but by intellectual criteria. The more exact and complete these criteria are, the more creative the work becomes. The creative process is to be reduced to an act of selection. Designing means: to pick out determining elements and combine them. Seen in these terms, designing calls for method. The most suitable I know is the one Fritz Zwicky has developed, although actually his is intended for scientists rather than designers. (Die morphologische Forschung, 1953, Kommissionsverlag, Winterthur.) I have produced the diagram below in accordance with his instructions and, following his terminology, I have called it “the morphological box of the typogram.” It contains the criteria— the parameters on the left, the relative components on the right—following which marks and signs are to be designed from letters.

The criteria are rough. As the work proceeds, of course, they are to be refined as desired. The components are to be made into parameters and new components are to be specified, etc. Moreover, they are not only rough, they

1 Manfred Kröplien, “Status Quo at

66,” in Karl Gerstner, Review of

5 x 10 Years of Graphic Design etc.

(Ostfildern-Ruit, Germany: Hatje

Cantz, 2001), 242.

Building on Success | 59

are also not self-contained. The component “something else” is the parcel in which the leftovers are packed if the parameter does not break down neatly. The designations are imprecise in some cases. There are many imperfections. But it is precisely in drawing up the scheme, in striving for perfection, that the work really lies. The work is not diminished; it is merely transferred to another plane.

The inadequacy of this box is my own and not inherent in the method. Even so: it contains thousands of solutions that—as could be shown by check- ing an example—are arrived at by the blind concatenation of components. It is a kind of designing automatic.

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2001

60 | Graphic Design Theory

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solutIons froM the prograMMe

(Not all the solutions were found with the aid of the morphological box. But all those found can be assigned to a place in it and analyzed.)

If all the components contained in the trademark intermöbel are added, we obtain the following chain:

a 11. (word) - 21. (sans-serif ) - 33. (composed) b 14. (shades combined, viz. light and dark) -12. (achromatic) c 12. (size immaterial, therefore medium) - 22. (proportion usual) - 33. (fat)

- 41. (roman) d 11. (from left to right) - 22. (normal spacing) - 31. (form unmodified) -

43. (something replaced, viz., the face of the letter r by superimposition of the two parts of the word).

Not all the components are of equal importance; only two are actually decisive: b 14 + d 43.

The importance of “combined” is shown in example b 14: the components light-medium-dark are not very expressive in themselves because they do not represent an assessable value (apart from black always being dark). But if letters of varying degrees of darkness are combined (as here) the parameter of shade may be the point at which the solution crystallizes out.

Parameters as points of crystallization: I will illustrate all those in the section “Expression” by the following examples:

“Reading direction” determines the expression of the typograms Krupp and National Zeitung. In both instances the component d 15 (combined) forms the basis. In Krupp d 11 (from left to right) is combined with d 14 (otherwise, i.e., from right to left).

In the case of National Zeitung the components are d 12 and 13. “Spacing,” once again combined in the component, is determining in

Braun Electric and Autokredit A.G.

Building on Success | 61

prograMMe as grId

Is the grid a programme? Let me put it more specifically: if the grid is con- sidered as a proportional regulator, a system, it is a programme par excellence. Squared paper is a (arithmetic) grid, but not a programme. Unlike, say, the (geometric) module of Le Corbusier, which can, of course, be used as a grid but is primarily a programme. Albert Einstein said of the module: “It is a scale of proportions that makes the bad difficult and the good easy.” That is a program- matic statement of what I take to be the aim of “Designing Programmes.”

The typographic grid is a proportional regulator for composition, tables, pictures, etc. It is a formal programme to accommodate x unknown items. The difficulty is: to find the balance, the maximum of conformity to a rule with the maximum of freedom. Or: the maximum of constants with the greatest possible variability.

In our agency we have evolved the “mobile grid.” An example is the arrangement below: the grid for the periodical Capital.

The basic unit is 10 points; the size of the basic typeface including the lead. The text and picture area are divided at the same time into one, two, three, four, five, and six columns. There are 58 units along the whole width. This number is a logical one when there are always two units between the columns. That is: it divides in every case without a remainder: with two columns the 58 units are composed of 2 x 28 + 2 (space between columns); with 3 columns 3 x 18 + 2 x 2; with 4 columns 4 x 13 + 3 x 2; with 5 columns 5 x 10 + 4 x 2; with 6 columns 6 x 8 + 5 x 2 10-point units.

The grid looks complicated to anyone not knowing the key. For the initiate it is easy to use and (almost) inexhaustible as a programme.

62 | Graphic Design Theory

1 See Kerry William Purcell, Josef

Müller-Brockmann (New York:

Phaidon Press, 2006), 277.

Josef Müller-BrockMann dIvIded and ordered graphIc desIgn Into the grId of

swIss typography. he took desIgn eleMents that were suBJectIve, IrratIonal,

and chaotIc and Brought theM under tIght, Measured control. He delved deep into

form and content, spending his life in Zurich paring down his work to the essentials necessary for what he

considered an objective—even timeless—method of communication. The grid was key to this pursuit. As

Müller-Brockmann’s notes in the essay at right, “Working within the grid system means submitting to laws of

universal validity.” He popularized the grid while spreading the principles of Swiss typography internationally

through graphic design, lectures, and publications. In 1958 he founded New Graphic, an influential trilingual

magazine promoting Swiss typography. He embodied the expansive precision of this movement. When asked

about David Carson, postmodern designer and surfer, in 1996, Müller-Brockmann replied, “I don’t surf, I dive.” 1

His intense quest to achieve a universal system of communication calls to contemporary designers seeking

ideal global forms for the world of new media.

Josef Müller-BrockMann

The “musica viva” poster is built up

on a grid 4.5 fields wide and 4 fields

deep. The two words “musica viva”

are arranged in a cross, the letters

of “musica” being set at irregular

intervals so that a rhythm is pro-

duced. The lines of the program in

small type align with the letters

of “musica viva.” In this way an

impression is created of a severe

but elegant architecture. Format:

128 x 90.5 cm, upright. Colors:

blue-green-white.

Illustration and caption from Grid

Systems in Graphic Design by Josef

Müller-Brockmann.

Building on Success | 63

grId and desIgn phIlosophy Josef Müller-BrockMann | 1981

The use of the grid as an ordering system is the expression of a certain mental attitude inasmuch as it shows that the designer conceives his work in terms that are constructive and oriented to the future.

This is the expression of a professional ethos: the designer’s work should have the clearly intelligible, objective, functional, and aesthetic quality of mathematical thinking.

His work should thus be a contribution to general culture and itself form part of it.

Constructivist design that is capable of analysis and reproduction can influence and enhance the taste of a society and the way it conceives forms and colors. Design that is objective, committed to the common weal, well composed, and refined constitutes the basis of democratic behavior. Constructivist design means the conversion of design laws into practical solutions. Work done systematically and in accordance with strict formal principles makes those demands for directness, intelligibility, and the integration of all factors that are also vital in sociopolitical life.

Working with the grid system means submitting to laws of universal validity.

The use of the grid system implies the will to systematize, to clarify the will to penetrate to the essentials, to concentrate the will to cultivate objectivity instead of subjectivity the will to rationalize the creative and technical production processes the will to integrate elements of color, form, and material the will to achieve architectural dominion over surface and space the will to adopt a positive, forward-looking attitude the recognition of the importance of education and the effect of work

devised in a constructive and creative spirit. Every visual creative work is a manifestation of the character of the

designer. It is a reflection of his knowledge, his ability, and his mentality.

64 | Graphic Design Theory

paul rand MarrIed creatIve concept to clarIty of forM. The purpose of design was, he

asserted, “to simplify, to clarify, to modify, to dignify, to dramatize, to persuade, and perhaps even to amuse.”1

Guided by European modernist principles, this son of Jewish Viennese immigrants pushed and pounded

American graphic design for fifty years. In the 1940s, he led the concept-driven New Advertising movement

in New York. Collaborative teams of art directors and copywriters still emulate the work he did with writer

Bill Bernbach at the Weintraub Agency. Beginning in the 1950s he unified then-booming corporations with

clean powerful marks, thus kicking off the maelstrom of corporate branding. His timeless logos for ibm,

Westinghouse and abc remain, testifying to the ability of their maker. In the latter half of his career Rand

worked alone, preferring to communicate directly with the company president—no dilly-dallying with clients’

committees and middlemen. Ultimately, he forged a relationship between graphic design and corporate

America that carried designers to profitable professional heights, but left them dependent, perhaps

troublingly, upon clients’ societal visions and needs.

good desIgn Is goodwIll paul rand | 1987

Michelangelo, responding to the demands of Pope Julius II about the completion of the Sistine Ceiling, replied, “It will be finished when I shall have satisfied myself in the matter of art.” “But it is our pleasure,” retorted the pope, “that you should satisfy us in our desire to have it done quickly.” And it was not until he was threatened with being thrown from the scaffolding that Michelangelo agreed to be more expeditious. On the whole, however, the relationship between Michelangelo and the pope was reciprocal. Mutual respect, apologies, and ducats were the means of mediation.

Today the relationship between designer (painter, writer, composer) and management shares certain similarities with that of our distinguished protagonists. What has always kept the designer and client at odds is the same thing that has kept them in accord. For the former, design is a means for invention and experiment, for the latter, a means of achieving economic, political, or social ends. But not all business people are aware that, in the words of a marketing professor at Northwestern University, “Design is a potent strategy tool that companies can use to gain a sustainable competitive advantage. Yet most companies neglect design as a strategy tool. What they don’t realize is that design can enhance products, environments, communi- cations, and corporate identity.”

1 Paul Rand, “Form and Content,”

in Design, Form, and Chaos

(New Haven: Yale University

Press, 1993), 3.

Building on Success | 65

The expression “good design” came into usage circa 1940, when the Museum of Modern Art sponsored the exhibit “Useful Objects of American Design under Ten Dollars.” The intention, of course, was to identify not just “good” design but the best, that which only the most skillful designer (trained or untrained ) could produce. Over the years designers of both products and graphics have created an impressive collection of distinguished designs. Yet ironically, this body of good work makes one painfully aware of the abundance of poor design and the paucity of good designers. Talent is a rare commodity in the arts, as it is in other professions. But there is more to the story than this.

Even if it does not require extensive schooling, design is one of the most perplexing pursuits in which to excel. Besides the need for a God-given talent, the designer must contend with encyclopedic amounts of informa- tion, a seemingly endless stream of opinions, and the day-to-day problem of finding “new” ideas (popularly called “creativity”).

Yet as a profession it is relatively easy to enter. Unlike those of architec- ture and engineering, it requires no accreditation (not that accreditation is always meaningful in the arts). It entails no authorization from official institutions, as do the legal and medical professions. (This is equally true of other arenas in the business world, for example, marketing and market research.) There is no set body of knowledge that must be mastered by the practitioners. What the designer and his client have in common is a license to practice without a license.

Many designers, schooled or self-taught, are interested primarily in things that look good and work well; they see their mission realized only when aesthetics and practical needs coalesce. What a designer does is not limited to any particular idea or form. Graphic design embraces every kind of problem of visual communication, from birth announcements to bill- boards. It embodies visual ideas, from the typography of a Shakespearean sonnet to the design and typography of a box of Kellogg’s Corn Flakes. What might entitle these items to the “good design” accolade is their practicability and their beauty, both of which are embodied in the idea of quality. The Bahlsen design (circa 1930) meets both goals admirably. “H. Bahlsen, the biscuit maker of Hanover, was a manufacturer who combined art and his work in the most thorough fashion.” He was one of those rare businessmen who believed that “art is the best means of propaganda.”

Design is a personal activity and springs from the creative impulse of an individual. Group design or design by committee, although occasionally useful, deprives the designer of the distinct pleasure of personal accomplishment

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“logos . . . flags . . .

street signs”

1990

66 | Graphic Design Theory

and self-realization. It may even hinder his or her thought processes, because work is not practiced under natural, tension-free conditions. Ideas have neither time to develop nor even the opportunity to occur. The tensions encountered in original work are different from those caused by discomfort or nervousness.

The relationship that exists between the designer and management is dichotomous. On the one hand, the designer is fiercely independent; on the other, he or she is dependent on management for support against bureaucracy and the caprice of the marketplace. I believe that design quality is proportionately related to the distance that exists between the designer and the management at the top. The closer this relationship, the more likely chances are for a meaningful design. For example, the relationship between the designer and the chief executive of Bahlsen was, undoubtedly, very close. “With a very few exceptions, all the Bahlsen wrappers are the work of a woman artist, Martel Schwichtenberg. In a masterly manner she contrived to keep the designs up to their original high standards.”

Design is less a business than a calling. Many a designer’s workday, in or out of the corporate environment, is ungoverned by a timesheet. Ideas, which are the designer’s raison d’être, are not produced by whim or on the spur of the moment. Ideas are the lifeblood of any form of meaningful commu- nication. But good ideas are obstinate and have a way of materializing only when and where they choose—in the shower or subway, in the morning or middle of the night. As if this weren’t enough, an infinite number of people, with or without political motives, must scrutinize and pass on the designer’s ideas. Most of these people, in management or otherwise, have no design background. They are not professionals who have the credentials to approve or disapprove the work of the professional designer, yet of course they do. There are rare exceptions—lay people who have an instinctive sense for design. Interestingly, these same people leave design to the experts.

If asked to pinpoint the reasons for the proliferation of poor design, I would probably have to conclude, all things being equal, that the difficulties lie with: (1) management’s unawareness of or indifference to good design, (2) mar- ket researchers’ vested interests, (3) designers’ lack of authority or competence.

Real competence in the field of visual communication is something that only dedication, experience, and performance can validate. The roots of good design lie in aesthetics: painting, drawing, and architecture, while those of business and market research are in demographics and statistics; aesthetics and business are traditionally incompatible disciplines. The value judgments

paul rand Logos: Westinghouse,

1960; IBM, 1962; UPS, 1961.

Building on Success | 67

of the designer and the business executive are often at odds. Advertising executives and managers have their sights set on different goals: on costs and profits. “They are trained,” says [Philip] Kotler, quoting a personnel executive, “in business schools to be numbers-oriented, to minimize risks, and to use analytical detached plans—not insights gained from hands-on experience. They are devoted to short-term returns and cost reduction, rather than devel- oping long-term technological competitiveness. They prefer servicing existing markets rather than taking risks and developing new ones.”

Many executives who spend time in a modern office at least eight hours a day may very well live in houses in which the latest audio equipment is hidden behind the doors of a Chippendale cabinet. Modern surroundings may be synonymous with work, but not with relaxation. The preference is for the traditional setting. (Most people are conditioned to prefer the fancy to the plain.) Design is seen merely as decoration—a legacy of the past. Quality and status are very often equated with traditional values, with costliness, with luxury. And in the comparatively rare instance that the business executive exhibits a preference for a modern home environment, it is usually the super modern, the lavish, and the extremely expensive. Design values for the pseudo-traditionalist or super-modernist are measured in extremes. For the former it is how old, for the latter how new. Good design is not based on nostalgia or trendiness. Intrinsic quality is the only real measure of good design.

In some circles art and design were, and still are, considered effeminate, something “removed from the common affairs of men.” Others saw all artists “performing no useful function they could understand.” At one time, design was even considered a woman’s job. “Let men construct and women decorate,” said Benn Pitman, the man who brought new ideas about the arts from England to the United States in the 1850s. To the businessman whose mind-set is only the bottom line, any reference to art or design is often an embarrassment. It implies waste and frivolity, having nothing to do with the serious business of business. To this person, art belongs, if anywhere, in the home or museum. Art is painting, sculpture, etching; design is wallpaper, carpeting, and upholstery patterns.

“‘Art,’” says Henry James, “in our Protestant communities, where so many things have got so strangely twisted about, is supposed, in certain circles, to have some vaguely injurious effect on those who make it an important consideration. . . . It is assumed to be opposed in some mysterious manner to morality, to amusement, to instruction.”

68 | Graphic Design Theory

To many designers, art/design is a cultural mission in which life and work are inseparable. Clean surfaces, simple materials, and economy of means are the designer’s articles of faith. Asceticism, rather than “the good life,” motivates good designers—in keeping with the ideals of the modern painters, architects, and designers of the early part of this century, and with the beliefs, as expressed later by Edgar Kaufmann: good design is a “thorough merging of form and function and an awareness of human values, expressed in relation to industrial production for a democratic society.”

Not just good design but the implication of its modernity needs to be stressed. Le Corbusier, the great and influential architect and theorist, commented: “To be modern is not a fashion, it is a state. It is necessary to understand history, and he who understands history knows how to find continuity between that which was, that which is, and that which will be.” [ . . . ]

Design no less than business poses ethical problems. A badly designed product that works is no less unethical than a beautiful product that doesn’t. The former trivializes the consumer, the latter deceives him. Design that lacks ideas and depends entirely on form for its realization may possess a certain kind of mysterious charm; at the same time it may be uncommunicative. On the other hand, design that depends entirely on content will most likely be so tiresome that it will not compel viewing. “Idea and the form,” says James, “are the needle and thread, and I never heard of a guild of tailors that recommended the use of thread without the needle or the needle without the thread.” Good design satisfies both idea and form, the needle and the thread.

A company’s reputation is very much affected by how the company appears and how its products work. A beautiful object that doesn’t work is a reflection on the company’s integrity. In the long run, it may lose not only customers but their goodwill. Good design will function no longer as the harbinger of good business but as the herald of hypocrisy. Beauty is a by- product of needs and functions. The Barcalounger is extremely comfortable, but it is an example of beauty gone astray. A consumer survey that would find such furniture comfortable might find it to be beautiful as well, merely because it is easy to conclude that if something works it must also be beautiful and vice versa. Ugliness is not a product of market research but of bad taste, of misreading opinions for analysis and information for ideas.

In 1907 the German Werkbund was formed, an organization whose purpose it was to forge the links between designer and manufacturer. It was intended to make the public aware of the folly of snobbery and to underscore

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1990

Building on Success | 69

the significance of the “old ideals of simplicity, purity, and quality.” Its aims were also to make producers aware of “a new sense of cultural responsibility, based on the recognition that men are molded by the objects that surround them.”

From little buckslips to big buildings, the visual design problems of a large corporation are virtually without end. It is in the very solution of these problems—well-designed advertisements, packaging, products, and build- ings—that a corporation is able to help shape its environment, to reach and to influence the taste of vast audiences. The corporation is in a singularly strategic position to heighten public awareness. Unlike routine philanthropic programs, this kind of contribution is a day-to-day activity that turns business strategy into social opportunity and good design into goodwill.

paul rand Eye, Bee, M poster,

1981. Rand originally designed this

rebus for an in-house IBM event,

The Golden Circle Award. IBM

forbid distribution, at first, worried

that the design threatened their

established graphic standards.

70 | Graphic Design Theory

In 1968 roBert venturI, denIse scott Brown, steven Izenour, and a group of

theIr students took a trIp to las vegas. The trip was part of a studio class at Yale School

of Art and Architecture. Out of this trip, a “postmodern manifesto”—Learning from Las Vegas—emerged.1

This text attacked modern tenets with a postmodern embrace of pop culture and iconography. Privileging

the commercial vernacular, Venturi et al. looked curiously at the Las Vegas Strip while withholding the

more typical exclusionary judgments of modernism. As a result they observed that the modern world of

“form follows function” had been dismembered. In Las Vegas, communication trumped function; graphic

signs dominated architectural space. This recognition reoriented graphic designers and architects to a

new postmodern world—a world of appropriation filled with irony, cliché, and pastiche: a world where, as

Venturi says of Las Vegas, “If you take the signs away, there is no place.”

learnIng froM las vegas the forgotten SymboliSm of architectural form roBert venturI, denIse scott Brown, and steven Izenour | 1972

a sIgnIfIcance for a&p parkIng lots,

or learnIng froM las vegas

Substance for a writer consists not merely of those realities he thinks he discovers; it consists even more of those realities that have been made available to him by the literature and idioms of his own day and by the images that still have vitality in the literature of the past. Stylistically, a writer can express his feeling about this substance either by imitation, if it sits well with him, or by parody, if it doesn’t.

Learning from the existing landscape is a way of being revolutionary for an architect. Not the obvious way, which is to tear down Paris and begin again, as Le Corbusier suggested in the 1920s, but another, more tolerant way; that is, to question how we look at things.

The commercial strip, the Las Vegas Strip in particular—the example par excellence—challenges the architect to take a positive, non-chip-on-the- shoulder view. Architects are out of the habit of looking nonjudgmentally at the environment, because orthodox Modern architecture is progressive, if not revolutionary, utopian, and puristic; it is dissatisfied with existing conditions. Modern architecture has been anything but permissive: Architects have preferred to change the existing environment rather than enhance what is there.

1 For discussion of Learning

from Las Vegas as postmodern

manifesto, see Marianne DeKoven,

Utopia Limited: The Sixties and

the Emergence of the Postmod-

ern (Durham: Duke University

Press, 2004), 109–113.

Building on Success | 71

But to gain insight from the commonplace is nothing new: Fine art often follows folk art. Romantic architects of the eighteenth century discovered an existing and conventional rustic architecture. Early Modern architects appropriated an existing and conventional industrial vocabu- lary without much adaptation. Le Corbusier loved grain elevators and steamships; the Bauhaus looked like a factory; Mies refined the details of American steel factories for concrete buildings. Modern architects work through analogy, symbol, and image—although they have gone to lengths to disclaim almost all determinants of their forms except structural necessity and the program—and they derive insights, analogies, and stimulation from unexpected images. There is a perversity in the learning process: We look backward at history and tradition to go forward; we can also look downward to go upward. And withholding judgment may be used as a tool to make later judgment more sensitive. This is a way of learning from everything.

coMMercIal values and coMMercIal Methods

Las Vegas is analyzed here only as a phenomenon of architectural commu- nication. Just as an analysis of the structure of a Gothic cathedral need not include a debate on the morality of medieval religion, so Las Vegas’s values are not questioned here. The morality of commercial advertising, gambling, interests, and the competitive instinct is not at issue here, although, indeed, we believe it should be in the architect’s broader, synthetic tasks of which an analysis such as this is but one aspect. The analysis of a drive-in church in this context would match that of a drive-in restaurant, because this is a study of method, not content. Analysis of one of the architectural variables in isolation from the others is a respectable scientific and humanistic activity, so long as all are resynthesized in design. Analysis of existing American urbanism is a socially desirable activity to the extent that it teaches us architects to be more understanding and less authoritarian in the plans we make for both inner- city renewal and new development. In addition, there is no reason why the methods of commercial persuasion and the skyline of signs analyzed here should not serve the purpose of civic and cultural enhancement. But this is not entirely up to the architect.

BIllBoards are alMost all rIght

Architects who can accept the lessons of primitive vernacular architecture, so easy to take in an exhibit like “Architecture without Architects,” and of industrial, vernacular architecture, so easy to adapt to an electronic and space

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Learning from Las Vegas:

The Forgotten Symbolism

of Architectural Form

1977

72 | Graphic Design Theory

vernacular as elaborate neo-Brutalist or neo-Constructivist megastructures, do not easily acknowledge the validity of the commercial vernacular. For the artist, creating the new may mean choosing the old or the existing. Pop artists have relearned this. Our acknowledgment of existing, commercial architecture at the scale of the highway is within this tradition.

Modern architecture has not so much excluded the commercial vernacular as it has tried to take it over by inventing and enforcing a vernacular of its own, improved and universal. It has rejected the combination of fine art and crude art. The Italian landscape has always harmonized the vulgar and the Vitruvian: the contorni around the duomo, the portiere’s laundry across the padrone’s portone, Supercortemaggiore against the Romanesque apse. Naked children have never played in our fountains, and I. M. Pei will never be happy on Route 66.

archItecture as space

Architects have been bewitched by a single element of the Italian landscape: the piazza. Its traditional, pedestrian-scaled, and intricately enclosed space is easier to like than the spatial sprawl of Route 66 and Los Angeles. Architects have been brought up on space, and enclosed space is the easiest to handle. During the last forty years, theorists of Modern architecture (Wright and Le Corbusier sometimes excepted) have focused on space as the essential ingredient that separates architecture from painting, sculpture, and literature. Their definitions glory in the uniqueness of the medium; although sculpture and painting may sometimes be allowed spatial characteristics, sculptural or pictorial architecture is unacceptable—because space is sacred.

Purist architecture was partly a reaction against nineteenth-century eclecti- cism. Gothic churches, Renaissance banks, and Jacobean manors were frankly picturesque. The mixing of styles meant the mixing of media. Dressed in historical styles, buildings evoked explicit associations and romantic allusions to the past to convey literary, ecclesiastical, national, or programmatic symbol- ism. Definitions of architecture as space and form at the service of program and structure were not enough. The overlapping of disciplines may have diluted the architecture, but it enriched the meaning.

Modern architects abandoned a tradition of iconology in which paint- ing, sculpture, and graphics were combined with architecture. The delicate hieroglyphics on a bold pylon, the archetypal inscriptions of a Roman architrave, the mosaic processions in Sant’ Apollinare, the ubiquitous tattoos over a Giotto Chapel, the enshrined hierarchies around a Gothic portal, even the illusionistic frescoes in a Venetian villa, all contain messages beyond their

Map of Las Vegas strip.

Building on Success | 73

ornamental contribution to architectural space. The integration of the arts in Modern architecture has always been called a good thing. But one did not paint on Mies. Painted panels were floated independently of the structure by means of shadow joints; sculpture was in or near but seldom on the building. Objects of art were used to reinforce architectural space at the expense of their own content. The Kolbe in the Barcelona Pavilion was a foil to the directed spaces: The message was mainly architectural. The diminutive signs in most Modern buildings contained only the most necessary messages, like ladies, minor accents begrudgingly applied.

archItecture as syMBol

Critics and historians, who documented the “decline of popular symbols” in art, supported orthodox Modern architects, who shunned symbolism of form as an expression or reinforcement of content: Meaning was to be communicated, not through allusion to previously known forms, but through the inherent, physiognomic characteristics of form. The creation of architec- tural form was to be a logical process, free from images of past experience, determined solely by program and structure, with an occasional assist, as Alan Colquhoun has suggested, from intuition.

But some recent critics have questioned the possible level of content to be derived from abstract forms. Others have demonstrated that the functionalists, despite their protestations, derived a formal vocabulary of their own, mainly from current art movements and the industrial vernacular; and latter-day followers such as the Archigram group have turned, while similarly protest- ing, to Pop Art and the space industry. However, most critics have slighted a continuing iconology in popular commercial art, the persuasive heraldry that pervades our environment from the advertising of the New Yorker to the superbillboards of Houston. And their theory of the “debasement” of symbolic architecture in nineteenth-century eclecticism has blinded them to the value of the representational architecture along highways. Those who acknowledge this roadside eclecticism denigrate it, because it flaunts the cliché of a decade ago as well as the style of a century ago. But why not? Time travels fast today.

The Miami Beach Modern motel on a bleak stretch of highway in southern Delaware reminds jaded drivers of the welcome luxury of a tropical resort, persuading them, perhaps, to forgo the gracious plantation across the Virginia border called Motel Monticello. The real hotel in Miami alludes to the international stylishness of a Brazilian resort, which, in turn, derives from the International Style of middle Corbu. This evolution from the high source

74 | Graphic Design Theory

through the middle source to the low source took only thirty years. Today, the middle source, the neo-eclectic architecture of the 1940s and the 1950s, is less interesting than its commercial adaptations. Roadside copies of Ed Stone are more interesting than the real Ed Stone.

syMBol In space Before forM In space: las vegas as

a coMMunIcatIon systeM

The sign for the Motel Monticello, a silhouette of an enormous Chippendale highboy, is visible on the highway before the motel itself. This architecture of styles and signs is antispatial; it is an architecture of communication over space; communication dominates space as an element in the architecture and in the landscape. But it is for a new scale of landscape. The philosophical associations of the old eclecticism evoked subtle and complex meanings to be savored in the docile spaces of a traditional landscape. The commercial persuasion of roadside eclecticism provokes bold impact in the vast and complex setting of a new landscape of big spaces, high speeds, and complex programs. Styles and signs make connections among many elements, far apart and seen fast. The message is basely commercial; the context is basically new.

A driver thirty years ago could maintain a sense of orientation in space. At the simple crossroad a little sign with an arrow confirmed what was obvious. One knew where one was. When the crossroads becomes a cloverleaf, one must turn right to turn left. [ . . . ] But the driver has no time to ponder paradoxical subtleties within a dangerous, sinuous maze. He or she relies on signs for guidance—enormous signs in vast spaces at high speeds.

The dominance of signs over space at a pedestrian scale occurs in big airports. Circulation in a big railroad station required little more than a simple axial system from taxi to train, by ticket window, stores, waiting room, and platform—all virtually without signs. Architects object to signs in build- ings: “If the plan is clear, you can see where to go.” But complex programs and settings require complex combinations of media beyond the purer architec- tural triad of structure, form, and light at the service of space. They suggest an architecture of bold communication rather than one of subtle expression.

the archItecture of persuasIon

The cloverleaf and airport communicate with moving crowds in cars or on foot for efficiency and safety. But words and symbols may be used in space for commercial persuasion. The Middle Eastern bazaar contains no signs; the Strip is virtually all signs. In the bazaar, communication works through

Building on Success | 75

proximity. Along its narrow aisles, buyers feel and smell the merchandise, and the merchant applies explicit oral persuasion. In the narrow streets of the medieval town, although signs occur, persuasion is mainly through the sight and smell of the real cakes through the doors and windows of the bakery. On Main Street, shop-window displays for pedestrians along the sidewalks and exterior signs, perpendicular to the street for motorists, dominate the scene almost equally.

On the commercial strip the supermarket windows contain no merchan- dise. There may be signs announcing the day’s bargains, but they are to be read by pedestrians approaching from the parking lot. The building itself is set back from the highway and half hidden, as is most of the urban environment, by parked cars. The vast parking lot is in front, not at the rear, since it is a symbol as well as a convenience. The building is low because air conditioning demands low spaces, and merchandising techniques discourage second floors; its architecture is neutral because it can hardly be seen from the road. Both merchandise and architecture are disconnected from the road. The big sign leaps to connect the driver to the store, and down the road the cake mixes and detergents are advertised by their national manufacturers on enormous billboards inflected toward the highway. The graphic sign in space has become the architecture of this landscape. Inside, the A&P has reverted to the bazaar except that graphic packaging has replaced the oral persuasion of the merchant. At another scale, the shopping center off the highway returns in its pedestrian malls to the medieval street.

vast space In the hIstorIcal tradItIon and at the a&p

The A&P parking lot is a current phase in the evolution of vast space since Versailles. The space that divides high-speed highway and low, sparse build- ings produces no enclosure and little direction. To move through a piazza is to move between high enclosing forms. To move through this landscape is to move over vast expansive texture: the megatexture of the commercial landscape. The parking lot is the parterre of the asphalt landscape. The patterns of parking lines give direction much as the paving patterns, curbs, borders, and tapis vert give direction in Versailles; grids of lamp posts substitute for obelisks, rows of urns, and statues as points of identity and continuity in the vast space. But it is the highway signs, through their sculptural forms or pictorial silhouettes, their particular positions in space, their inflected shapes, and their graphic meanings, that identify and unify the megatexture. They make verbal and symbolic connections through space, communicating a

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Learning from Las Vegas:

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1977

76 | Graphic Design Theory

complexity of meanings through hundreds of associations in few seconds from far away. Symbol dominates space. Architecture is not enough. Because the spatial relationships are made by symbols more than by forms, architec- ture in this landscape becomes symbol in space, rather than form in space. Architecture defines very little: The big sign and the little building is the rule of Route 66.

The sign is more important than the architecture. This is reflected in the proprietor’s budget. The sign at the front of a vulgar extravaganza, the buildings at the back, a modest necessity. The architecture is what is cheap. Sometimes the building is the sign: The duck store in the shape of a duck, called “The Long Island Duckling,” is sculptural symbol and architectural shelter. Contradiction between outside and inside was common in architec- ture before the modern movement, particularly in urban and monumental architecture. Baroque domes were symbols as well as spatial constructions, and they are bigger in scale and higher outside than inside in order to dominate their urban setting and communicate their symbolic message. The false fronts of Western stores did the same thing: They were bigger and taller than the interiors they fronted to communicate the store’s importance and to enhance the quality and unity of the street. But false fronts are of the order and scale of Main Street. From the desert town on the highway in the West of today, we can learn new and vivid lessons about an impure architec- ture of communication. The little low buildings, gray-brown like the desert, separate and recede from the street that is now the highway, their false fronts disengaged and turned perpendicular to the highway as big, high signs. If you take the signs away, there is no place. The desert town is intensified communication along the highway.

Building on Success | 77

wolfgang weIngart turned a reBellIous eye to swIss ratIonal typography,

rescuIng It froM what he descrIBes as “the threshold of stagnatIon.” While

studying under the Swiss masters, Armin Hofman and Emil Ruder at the Künstgewerbeschule in Basel

in the 1960s, Weingart reacted to existing standards by pushing typography to the limits of legibility

and beyond. He narrowly escaped expulsion. Combining extreme letterspacing, slant, weight, size, and

repetition with a fierce practical knowledge of printing, Weingart dismantled the rational methodology

of his elders. Out of this radicality emerged a design movement appropriate to the changing postmodern

times. New Wave was born. Weingart and the students he later taught at the Künstgewerbeschule in the

sixties, seventies, and eighties, including April Greiman and Dan Friedman, used their intimate knowledge

of Swiss modernism to open its unrelenting structure to the dynamic experiments of a new era. His

audacity urges us to look deeply at our own time and, in so doing, “to question established typography

standards, change the rules, and to reevaluate its potential.”1

My way to typography wolfgang weIngart | 2000

fourth Independent proJect: letters and typographIc

eleMents In a new context

In an era when lead type was virtually obsolete, the environment of a traditionally equipped type shop—its elements and tools in metal, wood, or synthetic materials—was the context, in fact, the impetus that enabled me to develop a progressive curriculum for the Künstgewerbeschule Basel.

Swiss typography in general, and the typography of the Basel school in particular, played an important international role from the fifties until the end of the sixties. Its development, however, was on the threshold of stagna- tion; it became sterile and anonymous. My vision, fundamentally compatible with our school’s philosophy, was to breathe new life into the teaching of typography by reexamining the assumed principles of its current practice.

The only way to break typographic rules was to know them. I acquired this advantage during my apprenticeship as I became expert in letterpress printing. I assigned my students exercises that not only addressed basic design relationships with type placement, size, and weight, but also encouraged them to critically analyze letterspacing to experiment with the limits of readability.

1 Wolfgang Weingart, My Way to

Typography, trans. Katherine

Wolff and Catherine Schelbert

(Baden: Lars Müller, 2000), 112.

78 | Graphic Design Theory

We discovered that as increased space was inserted between letters, the words or word groups became graphic in expression, and that understanding the message was less dependent upon reading than we had supposed.

Our activities challenged the viewpoint of Emil Ruder and his followers. In the mid-sixties he wrote a succinct manifesto, a part of which I typographically interpreted for the cover of Typographische Monatsblätter, Number 5/1973:

“Typography has one plain duty before it and that is to convey information in writing. No argument or consideration can absolve typography from this duty. A printed work that cannot be read becomes a product without purpose. More than graphic design, typography is an expression of technology, preci- sion, and good order.”

Founded by Emil Ruder and Armin Hofmann, the Weiterbildungsklasse für Graphik, the international Advanced Program for Graphic Design, was scheduled to begin in April 1968. Ruder’s heartfelt wish was to teach typog- raphy, but because of additional obligations as the school director, he would need a teaching assistant. He asked me, and I readily accepted. Tragically, his unexpected illness and regular hospital confinements in Basel precluded the chance of ever working together.

The first seven students came from the United States, Canada, England, and Switzerland, expecting to study with the masters Hofmann and Ruder. When I showed up as the typography teacher, their shock was obvious. Be- cause of my training and radical experiments, and because we were around the same age, the students began to trust me. Eventually, disappointment gave way to curiosity.

The teachers agreed on common themes for the initial two years of the advanced program, the symbol and the package. Feeling more confident by the second year, bolstered by the students’ enthusiasm, I risked further experimentation, and my classes became a laboratory to test and expand models for a new typography.

It was a major undertaking to organize my extremely diverse typographic ideas when I was asked to exhibit at the Stuttgart gallery Knauer-Expo in December 1969. I designed eleven broadsides relating to thoughts and fanta- sies about my life. One of them, entitled “was ich morgen am liebsten machen würde” (what I would most like to do tomorrow), was a list of wishes and dreams, and it has become one of my favorite works.

Accelerated by the social unrest of our generation, the force behind Swiss typography and its philosophy of reduction was losing its international hold. My students were inspired, we were on to something different, and we knew it. [ . . . ]

wolfgang weIngart Two of

the eleven broadsides designed for

an exhibit at the Stuttgart gallery

Knauer-Expo in December 1969.

top: “Ich mache Typographie nicht.”

(“I don’t make typography.”)

below: “Was ich morgen am

liebsten machen würde.” (“What I

would most like to do tomorrow.”)

Building on Success | 79

fIfth Independent proJect: typography

as endless repetItIon

Years after our explosive rebellion against the prevailing status of Swiss typography and all the values that it had come to embody, my work, too, became repetitive. Disheartening as it was, I had to admit that our school type shop, although well stocked in metal type, rule lines, symbols, and ornaments, flexible in all possible techniques, no longer offered creative potential, not for me personally and not in the professional practice of design.

Since the invention of printing, typography had been the domain of craftsmen. The artists and designers of the twenties and thirties, the so-called pioneers of modern typography, El Lissitzky, Kurt Schwitters, Piet Zwart, whose work anticipated a future direction in graphic design, perhaps came to a similar dead end due to the inherent limitations of perpendicular composition in lead typography.

In my case the crisis came at the beginning of the seventies when the student unrest had subsided, when many of us were trying to envision a new life. The renewed challenge to find other possibilities in my work, to find my way out of a leaden typographic cage, seemed futile.

It was too soon to imagine the potential of layering lithographic films. Nor could I predict that in the darkroom another world of surprise awaited: transparency and superimposed dot screens.

From a feeling of nowhere to go, a low point and a standstill, I set repeated, single type elements. The pictures conjured up many associations: the endless expanse of the desert, the steps of archaeological sites, the discipline of my apprenticeship, and, from childhood, the drudgery of survival in a postwar economy and a report card with the failing grade that would never improve— in Germany, the number 1. Lines that spanned a double-page spread reminded me of first grade in Salem Valley and my practice notebook for handwriting. The word “schön,” set in bold with two fine points above it, defined my idea of beauty. The rows of Rs were elephants with their long trunks, a peaceable herd roaming a dry river valley at the foot of a steep mountain massif. The cross, the registration mark of the printer, was the intersection of north, south, east, and west. The letter Y was a dichotomy, the arid desert strewn with colorful tulips. Pages of bold points and vertical lines were abstractions of photographs brought back from journeys in the Near East.

This phase of my work may well have been influenced by Serial Art, or by Repetition Typography practiced in the class of Emil Ruder during the sixties. The typeface Univers designed by Adrian Frutiger of Switzerland, a longtime

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My Way

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2000

80 | Graphic Design Theory

friend of Ruder, offered Basel a progressive approach to the arrangement of typography. The design of Univers was ideal for Ruder’s own typographic work and that of his students, especially favored by Hans-Rudolf Lutz who studied at the Basel school for one year from 1963 to 1964. Lutz and a few of his colleagues designed typographic pictures that would have been difficult to compose in any other typeface.

Since the invention of book printing, Univers was the first entire font system to be designed with interchangeable weights, proportions, and corre- sponding italics. In the design of older typefaces visual alignment among such variations was not a standard consideration. For a given size of type all twenty-one variations of Univers, whether light, regular, medium, bold, condensed, expanded, or italic, had the same X-height (the height of lowercase letters without ascenders or descenders) and the same baseline. This simplified letterpress printing and increased the possibilities for visual contrast in tone, weight, width, and direction, available in eleven sizes for metal typesetting.

When I came to the Basel School of Design the coarse Berthold Akzidenz- Grotesk, so rarely used, was fast asleep in the type drawer under a blanket of dust. I woke it up.

wolfgang weIngart Example

of typographic experiments at Basel

School of Design, 1968–1971. Weingart

notes, “The word ‘schön,’ set in bold

with two fine points above it, defined

my idea of beauty.”

Building on Success | 81

katherIne Mccoy galvanIzed the desIgn coMMunIty durIng the late 1970s and

1980s. under her leadershIp, experIMental work undertaken at cranBrook

acadeMy of art In MIchIgan transforMed graphIc desIgn Into provocatIon.

Balking against the modern constraints of Swiss typographic systems, her students ushered in a period

of complexity, ambiguity, and subjectivity. Moving beyond the more formal radical experimentation of

Wolfgang Weingart, McCoy explored “new relationships between text and image.” The resulting multilay-

ered, personal work consciously provoked interpretation from the audience. Modernism’s emphasis on

form gave way to a highly individuated study of expression. Typography became discourse to be evaluated

and discussed within the dense cultural context of philosophy, linguistics, and cultural theory. Angry

modernists protested the work as “ugly” and “impractical,” kicking off the “Legibility Wars” of the 1990s.

This uproar drives home the importance of Cranbrook. The work at this small rustbelt school forced the

modern tenets underlying our profession to the surface. There they could be critically examined and

addressed through fresh postmodern eyes.

typography as dIscourse katherine mccoy with david frej | 1988

The recent history of graphic design in the United States reveals a series of actions and reactions. The fifties saw the flowering of U.S. graphic design in the New York School. This copy-concept and image-oriented direction was challenged in the sixties by the importation of Swiss minimalism, a structural and typographic system that forced a split between graphic design and adver- tising. Predictably, designers in the next decade rebelled against Helvetica and the grid system that had become the official American corporate style.

In the early seventies, Robert Venturi’s Complexity and Contradiction in Architecture emerged alongside the study of graphic design history as influences on American graphic design students. Simultaneously, Switzer- land’s Basel school was transformed by Wolfgang Weingart’s syntactical experimentation, an enthusiasm that quickly spread to U.S. schools. Academia’s rediscovery of early-twentieth-century Modernism, the appear- ance of historicized and vernacular architectural postmodernism, and the spread of Weingartian structural expressionism all came together in the graphic explosion labeled as New Wave.

Shattering the constraints of minimalism was exhilarating and far more fun than the antiseptic discipline of the classical Swiss school. After a brief flurry of diatribes in the graphic design press, this permissive new approach

82 | Graphic Design Theory

quickly moved into the professional mainstream. Today, however, the maverick has been tamed, codified into a formalistic style that fills our design annuals with endlessly sophisticated renditions. What was originally a revolu- tion is now an institution, as predictable as Beaux Arts architecture. It is the new status quo—the New Academy, as Phil Meggs calls it.

Determining whether New Wave is postmodernism or just late Modern- ism is important in understanding new work today. New Wave extends the classical Swiss interest in structure to dissections and recombinations of graphic design’s grammar. Layered images and textures continue the collage aesthetic begun by Cubism, Constructivism, and Dada. But the addition of vernacular imagery and colors reflects postmodern architecture’s discovery of popular culture, and the reintroduction of the classic serif typefaces draws on pre-twentieth-century history. Taken as a whole, however, New Wave’s complex arrangements are largely syntactical, abstracting type and images into baroquely Modern compositions.

The New Academy’s knowing, often slick iterations have left some graphic designers dissatisfied. As a result, long-neglected design elements, such as semantic expression in form, text, and imagery, are beginning to resurface. Much of this recent work steps outside the lineage of Bauhaus/Basel/New Wave, and, not surprisingly, some of its practitioners come from fine art, photographic, or literary backgrounds rather than graphic design training.

When one looks for experimental typography today, what one finds is not so much new typography as new relationships between text and image. In fact, the typography so celebrated over the past ten years of structuralist dissection is disappearing. The look and structure of the letter is under- played, and verbal signification, interacting with imagery and symbols, is instead relied upon. The best new work is often aformal and sometimes decidedly anti-formal, despite the presence of some New Wave elements. Reacting to the technical perfection of mainstream graphic design, refinement and mastery are frequently rejected in favor of the directness of unmannered, hand-drawn, or vernacular forms—after all, technical expertise is hardly a revelation anymore. These designers value expression over style.

Here on the edges of graphic design, the presence of the designer is sometimes so oblique that certain pieces would seem to spring directly from our popular culture. Reflecting current linguistic theory, the notion of “au- thorship” as a personal, formal vocabulary is less important than the dialogue between the graphic object and its audience; no longer are there one-way statements from designers. The layering of content, as opposed to New Wave’s

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The New Cranbrook

Design Discourse

1990

Building on Success | 83

formal layering of collage elements, is the key to this exchange. Objective communication is enhanced by deferred meanings, hidden stories, and alternative interpretations.

Sources for much current experimentation can be traced to recent fine art and photography, and to literary and art criticism. Influenced by French poststructuralism, critics and artists deconstruct verbal language as a filter or bias that inescapably manipulates the reader’s response. When this approach is applied to art and photography, form is treated as a visual language to be read as well as seen. Both the texts and the images are to be read in detail, their meanings decoded. Clearly, this intellectualized communication asks a lot of its audience; this is harder work than the formal pleasures of New Wave.

Much new typography is very quiet. Some of the most interesting, in fact, is impossible to show here because of its radically modest scale or its subtle development through a sequence of pages. Some is bold in scale but so matter-of-fact that it makes little in the way of a visual statement. (One designer calls these strictly linguistic intentions “nonallusive” typography.) Typefaces now range from the classics to banal, often industrial sans serifs. Copy is often treated as just that—undifferentiated blocks of words—without the mannered manipulations of New Wave, where sentences and words are playfully exploded to express their parts. Text is no longer the syntactic playground of Weingart’s descendants.

These cryptic, poker-faced juxtapositions of text and image do not always strive for elegance or refinement, although they may achieve it inadvertently. The focus now is on expression through semantic content, utilizing the intellectual software of visual language as well as the structural hardware and graphic grammar of Modernism. It is an interactive process that—as art always anticipates social evolution—heralds our emerging information economy, in which meanings are as important as materials.

84 | Graphic Design Theory

lorraIne wIld eMerged out of the experIMental, theoretIcal world of cranBrook

acadeMy of art’s desIgn prograM, run By MIchael Mccoy and katherIne Mccoy.

As head of the California Institute of the Arts’ visual communication program from 1985 to 1991, Wild worked

furiously to revamp graphic design education. There she boldly confronted the insular objectivity of modernist

design education. Students, she maintains, must “see themselves within the historical continuum of visual and

verbal communication.” In this excerpt from a larger essay, Wild questions her own earlier assertions of concep-

tual, verbal skills as the key to training future designers. Instead, she suggests, in our post-postmodern world

we should take another look at form, moving beyond past considerations of technique into something more

complex yet also elemental, which she terms “craft.” “A new commitment to the practice of craft,” she asserts,

“will supplement design theory and help reposition design at the center of what designers contribute to the

culture.” Across her career, Wild has been one of design’s clearest voices of critical and historical inquiry; at the

same time, her visual work has embodied a passion for typographic detail and formal invention and analysis.

the MacraMé of resIstance lorraIne wIld | 1998

craft

Instead of technique, I think it might be useful to talk about craft. A contem- porary mistake assumes that craft has something to do with papier-mâché, or that it is merely the manipulation of production. It is true that the more one understands the computer or printing, the better one can devise solutions to problems. But to define craft trivially, only in terms of technique, does not address the way that knowledge is developed through skill.

My own interest in craft stems from my experience as a design student at Cranbrook, where “the crafts,” like weaving and ceramics and metal smithing, were taught seriously. I was always confused by what seemed like a strict but unexplained wall between design and craft; “craft” seemed to be limited to the making of one-of-a-kind things, whereas design was aimed at mass produc- tion. We all made things for use, but a deeper issue seemed to exist at the heart of how things were made.

In my search to understand this, I encountered The Art of the Maker, a book by the late British design theorist Peter Dormer.1 He discusses craft in terms of two different types of knowledge. The first is theoretical knowledge, the concepts behind things, the language we use to describe and understand ideas; the second is tacit knowledge, knowledge gained through experience, or “know-how.”

1 Peter Dormer, The Art of the

Maker: Skill and Its Meaning in

Art, Craft, and Design (London:

Thames and Hudson, 1994),

11–13.

Building on Success | 85

The tacit knowledge required to make something work is not the same as a theoretical understanding of the principles behind it. Theory might help you understand how to make something better, but craft knowledge (some- times also called “local” knowledge) has to be experienced on another level. For Dormer, these two types of knowledge are completely intertwined.

Much of craft defies description. “Craft knowledge” is acquired by accumulating experience, and as you attain mastery you don’t think so much about the conceptual basis that got you where you’re going. Craft knowledge, though hard to get, achieves the status of a skill once it is taken for granted and not rethought every time it has to be put into use. It’s instinctual.

Knowledge gained through familiarity also includes that which we know through the senses, connoisseurship, recognition based on not only attribu- tion or classification but also just knowing what is good (having “an eye”). Craft knowledge has to stand up to public scrutiny, but it’s also very personal because it has been gained through direct experience.

When craft is put into the framework of graphic design, this might constitute what is meant by the “designer’s voice”—that part of a design that is not industriously addressing the ulterior motives of a project, but instead follows the inner agenda of the designer’s craft. This guides the “body of work” of a designer over and beyond the particular goal of each project. So craft is about tactics and concepts, seeking opportunities in the gaps of what is known, rather than trying to organize everything in a unifying theory. As Dormer states, “One needs the ability to experiment. Experimenting, . . . often described as playing around, demands judgment—it improves one’s sense of discrimina- tion.” Dormer saw the search that is part of craft as a critical human function, comparing it to processes like the creative thinking practiced by mathemati- cians or physicists at the top of their games. Dormer claimed the activity of craft as a major part of our culture.

Thinking about this larger definition of craft, which equates investigation with meaning, it’s possible to better account for the individual visions of many graphic designers who have produced bodies of work that don’t seem so stuck in the limitations of the market. Too personal, maybe, or too eccentric, their work resonates anyway, looks better and better over time, and makes more sense. I look at my own list of guilty pleasures, designers whose work I love because of its integrity to itself, above all else, like W. A. Dwiggins, who reinvented American typography by bringing arts-and-crafts values to design for machine production, all the while running his completely hand-crafted puppet theater out of a garage in Massachusetts; or Alvin Lustig, an architect, printer, designer, educator, who refused to specialize (he is the author of one

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“the Macramé

of resistance”

1998

86 | Graphic Design Theory

of my favorite definitions of design: “I propose solutions that nobody wants to problems that don’t exist”); or Imre Reiner, an anti-Modernist typographer in Switzerland, who rebelled against “objectivity” by coupling his own beauti- fully subjective scrawl with the public language of classical typography; or Sister Corita Kent, Southern California nun and printmaker who, in the 1960s, seized upon the idea of using the language of pop culture to speak to her local audience about spirituality, subverting and appropriating to communicate before those words were in our critical vocabularies; or Big Daddy Roth, and this I really can’t explain, except that I think it has something to do with the pure audaciousness and delight of thinking and acting really locally; or Edward Fella, who mutated out of “commercial art” by working on problems only as he defined them—his commitment to anti-mastery (exemplified by his dictum: “keep the irregularities inconsistent”) liberates design from digital perfection, getting down with everyday life, creating poetry.

Each of these designers invents in ways that transcend the clichés of “concept” that characterize so many of the current predictions of what design needs for the future. It’s too easy to write this work off because of its marginality, but we need to pay attention because it suggests an alternative path. As another writer on the subject of craft, Malcolm McCullough, in his book Abstracting Craft, has stated, “The meaning of our work is connected to how it is made, not just ‘concepted.’” I am highly self-conscious of the weird- ness, in 1998, of arguing for a reenergized and reinvented teaching of basic color theory, or drawing, or composition, or basic typography that reconnects the digital with the whole span of graphic invention. But these are the tools we need to build creative independence, to liberate invention, to produce the exceptional.

A new commitment to the practice of craft will supplement design theory and help reposition design at the center of what designers contribute to the culture (and to commerce, in the long run). This is what is missing from all of the predictions for the future of design as a purely conceptual or technical activity. It’s frustrating to watch so many attempt to reduce design to a theoretical argument, undervaluing the knowledge and pleasure to be gained by passionate engagement in the craft itself. The knowledge gained through activities that can be described as tactical, everyday, or simply craft is powerful and important, and it must form the foundation of a designer’s education and work—it is how we create ideas; again, how we create culture. Why else are we here?

Building on Success | 87

for More than thIrty years paula scher has created powerful graphIc desIgn.

she Is known for her expressIve use of typography, an approach that she Began

to develop In the 1970s, early In her career. During this period Scher designed covers for

cbs and Atlantic Records. In 1991 she became the first female partner at Pentagram, New York. Despite this

milestone, Scher emphatically does not consider herself a feminist. In fact, Scher’s pragmatic streak tends to

veer away from the more theoretical and political side of the profession. The essay below was written in

1989, a period in which clashes between form and content, modernism and postmodernism, began to heat

up. Appropriately, her essay is not a complex intellectual exploration but states her own personal theory of

creativity and maturation. Scher reminds us of the core of all of our work: the creative act itself.

One morning, my snotty twenty-two-year-old assistant danced into the studio and informed me that he went to the opening of some graphic design competition and I only had one piece in the show.

“Was it a good show?” I asked. “Yeah, it was okay,” he said. “There was a lot of work from a guy in Iowa who sort of looks like Duffy Design.”

I harrumphed and muttered, “Too much style and no substance.” I’ve been muttering “too much style and no substance” frequently for the

past several years. I love muttering it and I hear all kinds of people I respect and admire mutter it. Our great designer “institutions” mutter it a lot. I’ve noticed that it’s usually muttered in relation to designers who are younger than the mutterer. “Too much style and no substance” is often coupled with “a flash in the pan” as a way of describing hot young designers who get more than one piece in a design show.

What a wonderful way to demean youth! “Too much style” helps us conceal that nagging inkling we have that our own work may be out of style, and “no substance” convinces us that our potentially dated work is somehow more meaningful, rendering style irrelevant. Sometimes, it is even true.

But what all this muttering denies is the great excitement in finding and creating style, that thrill in putting the pieces together in a way that looks new and fresh, if not to the design community at large, then at least to ourselves.

the dark In the MIddle of the staIrs paula scher | 1989

88 | Graphic Design Theory

These are the kind of discoveries we generally make early in our careers, when each design is a new experience for us, when problem solving seems more experimental, and some of our solutions may be true breakthroughs. This is when we are building and expanding the graphic vocabulary that will probably serve us the rest of our careers; when we are establishing our rules and parameters, and breaking them, and reestablishing them.

I’ve always felt that a design career was like a long, surreal staircase. At the bottom the risers are steep and the landings are short. One makes long leaps of discovery at the bottom in a relatively short period of time; a step a year, or two, and sometimes even one great leap to the middle of the stairs. Then, suddenly, the risers become shallow and the landings lengthen. We trudge along the same endless plateau and the scenery doesn’t change. The light becomes dim around us, but there are sudden flashes back in the distance from the bottom of the steps. We don’t dare turn around to look because we might lose our footing. Worse yet, the flashes seem ominous, hostile, like a potential fire that could burn up the whole staircase.

If only we could scamper to the top with the ease that we loped to the middle. Instead, we take baby steps and mutter, “Too much style and no substance,” because we learned that line from higher-ups when we were hot young flashes at the bottom.

Very often, when we look at the work of our great graphic designer institu- tions, we find that so much of their truly important, innovative work was produced over a relatively short period of time: five years, ten years, flashes in the pan. Then there seems to be a leveling. Maybe these institutions never made it to the top of the staircase, but were merely inching along some other plateau in the dark. Maybe there is no top, just shorter risers and longer plateaus that go on forever.

Plateaus are actually very comfortable because it takes less energy to move. The problem is the dark. Perhaps the solution is to step aside and allow a flash to trot by. With a little light from that torch we may find the next step.

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1995

Theory at Work | 89

Paula Scher Poster for the

Public Theater’s Bring in ’da Noise,

Bring in ’da Funk, 1995. The look

and feel of Scher’s work for the

Public Theater became synonymous

with New York City.

90 | Graphic Design Theory

Karl GerStner Packaging for

Teddymat, a laundry detergent brand

marketed by Coop, a large union of

Swiss retail chains, 1964. Here the

formal motif of waves and foam link

the products, turning each package

into a flexible modular unit within a

larger design system. Gerstner created

this packaging while a partner in the

ad agency Gerstner and Kutter. The

same year, he wrote the cult classic

Designing Programmes.

Theory aT Work

International Style

Theory at Work | 91

JoSef Müller-BrocKMann

Junifestkonzert, one of a series

of posters developed for a

Zurich concert hall, the Tonhalle,

1957. Through these posters

Müller-Brockmann attempted

to communicate the music of

each particular concert using

an abstract modernist visual

language. This work exemplifies

the rigorous minimalist structure

of the International Style.

92 | Graphic Design Theory

Paul rand Clockwise from

top left: Westinghouse advertise-

ment, 1962; IBM packaging, c. 1980;

Cummins Engine annual report cover,

1979. These three layouts reflect

some of Rand’s best-known corporate

design programs. American designers

like Rand and Bauhaus immigrant

Herbert Bayer used the almost

scientific objectivity of Swiss design

systems to position graphic design

as a professional practice of value

to corporate America. Such work

pulled graphic design away from the

more intuitive “big idea” approach

of New York advertising of the 1950s

and 1960s.

Modernism in america

Theory at Work | 93

herBert Bayer Advertisement

for Noreen hair color, c. 1950–1955.

After immigrating to the United

States in 1938, Bayer took on

numerous independent commis-

sions including ads for Noreen.

Bayer, like Rand, understood that

the key to inventive work lay in

finding sophisticated corporate

sponsors with whom to partner.

herBert Bayer “Great Ideas

of Western Man” advertisement

commissioned by Walter Paepcke

for Container Corporation of

America, 1954.

This brilliant campaign is an early

example of branding. The product

itself, cardboard boxes, has little

to do with the ad concept. Each ad

in the series employed a different

famous quote and, led by Bayer,

often utilized the talents of famous

designers of the day, including

Paul Rand, Alvin Lustig, and György

Kepes. Bayer’s long relationship

with CCA exemplifies the close ties

between business and design in the

United States during this period.

94 | Graphic Design Theory

new Wave and Postmodernism

above: KatherIne Mccoy

This design, titled “Renewal

Equation,” appeared in a booklet

on the topic of recycling, recycled

paper and environmental sustain-

ability, to introduce Strathmore’s

recycled paper, 1990. This hypo-

thetical “equation” speaks about

the complexity of determining

the environmental impacts of our

megaconsumptive lives on planet

Earth. All the images were copied

from newspaper advertising

supplements, using the trash of

our commercial throwaway culture.

left: WolfGanG WeInGart

Poster for the eighteenth Didacta/

Eurodidac at the Mustermesse

convention center, 1981. Weingart

led a second wave or “New Wave”

of Swiss-style typography begin-

ning in the 1960s. He explains

in his autobiography, My Way to

Typography, “I was motivated to

provoke this stodgy profession

and to stretch the type shop’s

capabilities to the breaking point

and, finally, to prove once again

that typography is an art.”1

1 Wolfgang Weingart, My Way to Typogra-

phy, trans. Katharine Wolff and Catherine

Schelbert (Baden: Lars Müller, 2000), 112.

Theory at Work | 95

KatherIne Mccoy Cranbrook

Graduate Design “See Read”

Poster, 1989. A photographic

collage of recent graduate student

work is overlaid by a list of

possibly opposing design values

and a diagram of communication

theories. McCoy developed the

“See Read” framework circa 1988

to model how deconstruction and

structuralist/poststructuralist

literary theories might be applied

to graphic design’s visual and

verbal processes. The underlying

premise is that a viewer receives

stimuli in two modes: seeing—a

visual, simultaneous, intuitive,

experiential, perceptual, gestalt

process; and reading—a verbal,

sequential, learned, cerebral,

decoding process. Typically we

assume that viewers “see” images

and “read” words, but this model

also links “seeing” with text and

“reading” with imagery.

Mapping the Future | 97

Jan van Toorn Spread from

the visual essay “Panorama of Habits”

in Design’s Delight, 2006.

as one millennium ended and anoTher began, digiTal

Technology fundamenTally Transformed graphic design.

old avanT-garde issues of auThorship, universaliTy, and

social responsibiliTy were reborn wiThin socieTy’s newly

decenTralized neTworked sTrucTure. Designers became graphic

authors, initiators of content, much to the chagrin of die-hard modernists and

service-oriented professionals. Industry-standard software and restrictive web

protocols formed a new universal graphic language, while the subjective shift

expressed in New Wave and postmodern design instilled a revived sense of

agency among designers. Kalle Lasn launched Adbusters, tearing a hole in the

detached professional facade of the ad industry. Designers rebelled against

the sleekness of technology, looking to a renewed sense of craft, as ornament

reentered the design scene. Visionary global design leaders like Kenya Hara

brought global consciousness and environmental ethos to big business. Cyber-

space no longer represented the terrain of specialized interactive designers;

instead virtual and physical reality began to merge, forming a new collective

working environment for all.

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98 | Graphic Design Theory

sTeven heller is The world’s mosT prolific design wriTer, producing, so far,

over one hundred books and counTless arTicles. And, for the majority of his career, he has

done so while maintaining a day job as an influential art director at the New York Times (first of the Op-Ed

page and later of the Book Review). Notoriously, he begins his workday at 4:00 a.m. Since the late 1970s,

Heller has filled such early morning hours documenting and critiquing the history and culture of graphic

design, capturing narratives otherwise lost. As an educator he cofounded and cochairs the School of Visual

Art’s Designer as Author mfa program, and in 2008 he founded sva’s Design Criticism mfa. Heller speaks

with a recognizable, strongly principled, sometimes controversial voice. Currently he is exploring the shifting

terrain of blogs as both an editor and writer for online journals. In the entry below from Design Observer,

Heller takes a sharp look at the advertising industry as he delves into the complex relationship between

underground and mainstream design.

The underground mainsTream sTeven heller | 2008

Commercial culture depends on the theft of intellectual property for its livelihood. Mass marketers steal ideas from visionaries, alter them slightly if at all, then reissue them to the public as new products. In the process what was once insurgent becomes commodity, and what was once the shock of the new becomes the schlock of the novel. Invariably, early expressions of sub- or alternative cultures are the most fertile sampling grounds, as their publications or zines are the first to be pilfered. Invariably pioneers of radical form become wellsprings for appropriation. Rebellion of any kind breeds followers, and many followers become a demographic.

The phenomenon is not new, however. From the beginning of the twentieth century avant-gardes have ceded original ideas to the mass market- place. In Europe the Weiner Werkstätte, Deutscher Werkbund, Bauhaus, and scores of other reformist schools and movements that sought to better the marketplace with convention-altering arts and crafts fell victim to their own successes. Their collective goal was to raise the level of both manufacture and design while changing timeworn habits and antiquated expectations, yet their ideas became established. The avant-garde is usurped when its eccentricity is deemed acceptable.

Mapping the Future | 99

In the 1920s Earnest Elmo Calkins, a progressive American advertising executive, argued that quotidian products and advertising campaigns must borrow characteristics from avant-garde European Modern art. Despite the avant-garde’s antiestablishment symbolism, cubistic, futuristic, and expression- istic veneers, he argued, would capture the consumer’s attention better than a hundred slogans. In the post–World War I era, when renewal was touted, new- and-improved-ness was the commercial mantra. But why waste time, Calkins reasoned, inventing something entirely new when the most experimental artists and designers of the age were already testing the tolerance of new ideas on their own dime. Calkins commanded commercial artists to appropriate and smooth out the edges of modern art, add an ornament here and there to make it palat- able for the consumer class, and—voila!—instant allure and immediate sales.

He further proposed the doctrine of forced obsolescence to keep the traffic in new products moving. Calkins alleged that frequent cosmetic changes to everything from a soap package to a radio receiver cabinet would encourage consumers to discard the old, purchase the new, and replenish the economy. Waste was not an issue. Of course, this required true visionaries, skillful acolytes, and capable mimics. Commercial artists were indeed in the knock-off trade.

Yet when intrepid commercial artists attempted to push the boundaries of design, they had to be cognizant of what industrial designer Raymond Loewy called maya (Most Advanced Yet Acceptable). Fervent avant-gardists created truly unprecedented forms, but when they are commercialized a kind of trickle-down occurs. Invariably what begins as an elitist subculture follows a predictable trajectory from popular rejection to mass embrace.

Take the sixties psychedelic movement, for example: It was born in a small community that shared proclivities for sex, drugs, and anarchic behavior— all threatening to the mainstream. Kindred visual artists, musicians, and designers developed means of expression that helped define the culture’s distinct characteristics. Psychedelic art was a distinct vocabulary, influenced by earlier graphic idioms, that overturned the rigid rules of clarity and legibility put forth by the once avant-garde moderns. Through its very raunchiness it manifested the ideals of the youth culture. For a brief time it was decidedly a shock to the system. But as it gained in popularity (like when it appeared on the cover of Hearst’s Eye magazine or the sets of nbc’s Laugh-In) it turned into a code easily co-opted by marketers.

Synthetic psychedelia was manufactured when the visions of the origi- nators were co-opted by the profit motives of entrepreneurs. And what began as a pact of mutual self-interest turned into acts of cultural imperialism.

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100 | Graphic Design Theory

Underground bands led the way in a commercial whirlpool. They were given record contracts by labels owned by major corporations who wanted significant market share. In turn, the record labels advertised and packaged these bands using the very codes that signaled “alternative” to the growing youth market. Psychedelic design was this code. At first the look was fairly consistent with the original vision and motivation of the avant-garde pioneers. Many album covers of the period are today “classic” examples of true psyche- delic design. But within a very short period, as profits began to roll in, youth culture trend-spotters expanded the range, thereby dulling the edge, of the psychedelic style. Psychedelia was no longer an alternative code, it was the confirmation of conformist behavior, a uniform of alienation. The establish- ment still disapproved of the aesthetics, but it was difficult to be terrified of something that had become so integrated into the mass marketplace. Drugs were still bad, but psychedelia was just decorative. The avant-garde was commodified and the result was a mediocre, self-conscious rip-off. A hollow style that denoted an era remained.

During the ensuing decades the emergence of other confrontational art and design movements, including punk and grunge, that sought to unhinge dominant methods and mannerisms were ultimately absorbed into the mass culture. It has become axiomatic that fringe art, if it presumes to have any influence, will gravitate to, or be pushed towards, the center. All it takes is the followers of followers to cut a clear path to the mainstream. Indeed the main- stream embraces almost anything “edgy,” although once the label is applied it is no longer on the edge.

Very little emerging from the underground fails to turn up in the mainstream. Pornography, once the bane of puritan society, is used by the advertising industry for edgy allure. Despite the occasional salvos by morality-in-media groups, all manner of publicly taboo sexuality appears in magazines and on billboards. Popular tolerances have increased to a level where shock in any realm is hard to come by.

Conversely, even before the mainstream began leeching off alternative cultures, the underground satirically appropriated from the mainstream. Today it’s called “culture jamming,” but in the twenties modern avant-gardists usurped the fundamental forms of commercial advertising by making art itself into advertising. What were Dada, futurist, and constructivist master- works if not advertisements for their new ideas? In promoting themselves they further expanded the visual languages of edgy advertising, which, not coincidently, was later adopted by mainstream advertising.

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Mapping the Future | 101

Advertising has been a favored target for social critics. In the 1930s Ballyhoo, a popular newsstand humor magazine (and the prototype for Mad magazine, which in turn was the father of the sixties undergrounds and the granddaddy of contemporary zines) savagely ripped the facade off the hucksters on Madison Avenue. Ballyhoo took original quotidian ads for automobiles, detergent, processed foods, you name it, wittily altered the brand-names (à la Adbusters) and caricatured the product pitches to reveal the inherent absurdities in the product claims. Likewise, in the fifties and early sixties Mad magazine skewered major brands by attacking the insidious slogans endemic to advertising. They issued such classics as “Look Ma, No Cavities, and No Teeth Either,” a send-up of Crest Toothpaste’s false promise of cavity-free teeth, and “Happy But Wiser,” a slam at Budweiser beer through a parody ad that showed a besotted, forlorn alcoholic whose wife had just dumped him. Mad was the influence for Wacky Packages (created by Art Spiegelman), which came inside Topps bubble gum packages and used puns on mainstream product brand-names to attack society, politics, and culture (i.e., Reaganets, a takeoff on the candy Raisinets that looked like the former American president). Paradoxically, Ballyhoo, Mad, and Wacky Packages were all mass-market products, but because of their respective exposure each had an influence on the kids who grew up to produce the icons of alternative culture.

Underground denizens attack the mainstream for two reasons: To alter or to join, sometimes both. Few designers choose to be outsiders forever. Outsiders are, after all, invariably marginalized until the mainstream cele- brates them as unsung geniuses. Outsiders may choose to join the mainstream on their own terms, but join they must to be able to make an impact larger than their circumscribed circles. This is perhaps one reason why so many self-described rebels enter mainstream advertising, and now viral advertising. “It’s where the best resources are,” one young creative director for a “progres- sive” New York firm told me. “It’s also where I believe that I can make the most impact on the future of the medium and maybe even culture.” In fact, on the wall of his office hangs a sheet of yellowing old Wacky Package stickers. “This is advertising at its best,” he explains. “Because it is ironic, self-flagellating, and irreverent. The best advertising should be done with wit and humor, with a wink and nod. Self parody is the thing.” Indeed the process has come full circle. Today, designers for mainstream advertising companies, weaned on alternative approaches, have folded the underground into the mainstream and call it “cool.”

This blog entry on Design Observer

incited many comments. Visit

designobserver.com to read the

additional commentary.

102 | Graphic Design Theory

Jan van Toorn reveals The designer behind The design, The ideology behind The

aesTheTics. Since the 1960s, he has used his design work to unveil the social and cultural implications

of mass media. Using physical acts of cut-and-paste, he often combines media imagery into new statements.

Through his theoretical books and his commercial work he emphasizes to us that visual communication is

never neutral, the designer never simply an objective conveyer of information. Van Toorn is critical, political,

and, in some cases, polarizing. As an educator at universities and academies in the Netherlands and abroad,

including the Rhode Island School of Design, van Toorn urges his students to take responsibility for their own

role within the ideology of our culture. Born in 1932, this influential Dutch graphic and exhibition designer

warns us that design has “become imprisoned in a fiction that does not respond to factual reality.” The essay

below urges designers to engage and expose the established symbolic order.

design and reflexiviTy Jan van Toorn | 1994

le pain eT la liberTé

Every professional practice operates in a state of schizophrenia, in a situa- tion full of inescapable contradictions. So too communicative design, which traditionally views its own action as serving the public interest, but which is engaged at the same time in the private interests of clients and media. To secure its existence, design, like other practical intellectual professions, must constantly strive to neutralize these inherent conflicts of interest by developing a mediating concept aimed at consensus. This always comes down to a reconciliation with the present state of social relations; in other words, to accepting the world image of the established order as the context for its own action.

By continually smoothing over the conflicts in the production rela- tionships, design, in cooperation with other disciplines, has developed a practical and conceptual coherence that has afforded it representational and institutional power in the mass media. In this manner it legitimizes itself in the eyes of the established social order, which, in turn, is confirmed and legitimized by the contributions that design makes to symbolic production. It is this image of reality, in particular of the social world that, pressured by the market economy, no longer has room for emancipatory engagement as a foundation for critical practice.

Mapping the Future | 103

Design has thus become imprisoned in a fiction that does not respond to factual reality beyond the representations of the culture industry and its communicative monopoly. In principle, this intellectual impotence is still expressed in dualistic, product-oriented action and thought: on the one hand there is the individual’s attempt to renew the vocabulary—out of resistance to the social integration of the profession; on the other there is the intention to arrive at universal and utilitarian soberness of expression—within the existing symbolic and institutional order. Although the lines separating these two extremes are becoming blurred (as a consequence of postmodern- ist thinking and ongoing market differentiation), official design continues to be characterized by aesthetic compulsiveness and/or by a patriarchal fixation on reproductive ordering.

The social orientation of our action as designers is no longer as simple as that. We seem happy enough to earn our living in blind freedom, leading to vulgarization and simplification of our reflective and critical traditions. That is why it is time to apply our imaginative power once again to how we deal with communicative reality.

symbolic forms are social forms

Symbolic productions represent the social position and mentality of the elites that create and disseminate them. As ideological instruments, they serve private interests that are preferably presented as universal ones. The dominant culture does not serve to integrate the ruling classes only, how- ever; “It also contributes,” as Pierre Bourdieu describes it, “to the fictitious integration of society as a whole, and thus to the apathy (false consciousness) of the dominated classes; and finally, it contributes to the legitimation of the established order by establishing distinctions (hierarchies) and legiti- mating these distinctions.” 1 Consequently, the dominant culture forces all

1 Pierre Bourdieu, Language and

Symbolic Power (Cambridge,

MA: Harvard University Press,

1991), 167.

The intermediary lays down the law. Mediation determines the nature of

the message, there is a primacy of the relation over being. In other words,

it is the bodies that think, not the minds. The constraint of incorporation

produces corporations, which are these intermediary bodies and these

institutions of knowledge, abided by norms and formulating norms, known

as schools, churches, parties, associations, debating societies, etc.

Régis Debray | Media Manifestos: On the Technological Transmission

of Cultural Forms | 1996

The given facts that appear . . . as the positive index of truth are in fact

the negation of truth. . . . Truth can only be established by their destruction.

Herbert Marcuse | Reason and Revolution: Hegel and the Rise of Social

Theory | 1941

Valid critical judgment is the fruit not of spiritual dissociation but of

an energetic collusion with everyday life.

Terry Eagleton | The Function of Criticism: From the Spectator to

Post-Structuralism | 1985

Criticism is not an innocent discipline, and has never been. . . . The moment

when a material or intellectual practice begins to “think itself,” to take itself

as an object of intellectual inquiry, is clearly of dominant significance in

the development of that practice; it will certainly never be the same again.

What thrusts such a practice into self-reflexiveness is not merely an

internal pressure, but the complex unity it forms with adjacent discourses.

Terry Eagleton | Criticism and Ideology: A Study in Marxist Literary

Theory | 1976

104 | Graphic Design Theory

other cultures to define themselves in its symbolism, this being the instru- ment of knowledge and communication. This communicative dependency is particularly evident in the “solutions” that the dominant culture proposes for the social, economic, and political problems of what is defined as the “periphery”—of those who do not (yet) belong.

By definition, the confrontation between reality and symbolic represen- tation is uncertain. This uncertainty has now become undoubtedly painful, since, as Jean Baudrillard puts it, the experience of reality has disappeared “behind the mediating hyperreality of the simulacrum.” A progressive staging of everyday life that gives rise to great tension between ethics and symbolism, because of the dissonance between the moral intentions related to reality and the generalizations and distinctions of established cultural production.

For an independent and oppositional cultural production, another conceptual space must be created that lies beyond the destruction of direct experience by the simulacrum of institutional culture. The point is not to create a specific alternative in the form of a new dogma as opposed to the spiritual space of the institutions. On the contrary, the point is to arrive at a “mental ecology” 2 that makes it possible for mediating intellectuals, like designers, to leave the beaten path, to organize their opposition, and to articulate that in the mediated display. This is only possible by adopting a radically different position with respect to the production relationships— by exposing the variety of interests and disciplinary edifices in the message, commented on and held together by the mediator’s “plane of consistency.” 3

and mediocriTy

Opportunities for renewed engagement must be sought in initiatives creating new public polarities, according to Félix Guattari, in “untying the bonds of language” and “[opening] up new social, analytical, and aesthetic practices.” 4 This will only come about within the context of a political approach that, unlike the dominant neoliberal form of capitalism, is directed at real social problems. If we are to break through the existing communicative order, this “outside thought”5 should also reverberate in the way in which designers interpret the theme and program of the client. In

Symbolic power does not reside in “symbolic systems” in the form of

an “illocutionary force” but . . . is defined in and through a given relation

between those who exercise power and those who submit to it, i.e., in the

very structure of the field in which belief is produced and reproduced.

Pierre Bourdieu | Social Theory for a Changing Society | 1991

Designers must come to reflect upon the functions they serve, and on

the potentially hazardous implications of those functions. In the 1930s,

Walter Benjamin wrote that humankind’s “self-alienation has reached

such a degree that it can experience its own destruction as an aesthetic

pleasure of the first order.”

Stuart Ewen | “Notes for the New Millennium” | ID 31, no. 2 | March–

April 1990

2 Félix Guattari, “Postmodernism

and Ethical Abdications,” Profile 39

(1993): 11–13.

3 Gilles Deleuze and Félix Guattari,

A Thousand Plateaus (Minneapolis:

University of Minnesota Press,

1987), 506–508.

4 Guattari, “Postmodernism.”

5 Michel Foucault, “Maurice Blanchot:

The Thought from Outside,” in

Foucault/Blanchot, trans. Jeffrey

Mehiman and Brian Massumi (New

York: Zone Books, 1987).

Mapping the Future | 105

other words, the designer must take on an oppositional stance, implying a departure from the circle of common-sense cultural representation. This is an important notion, because the point is no longer to question whether the message is true, but whether it works as an argument—one that manifests itself more or less explicitly in the message, in relation to the conditions under which it was produced and under which it is disseminated.

Such activity is based on a multidimensional, complementary way of thinking with an essentially different attitude to viewers and readers. It imposes a complementary structure on the work as well, an assemblage that is expressed both in content and in form. The essence of this approach, however, is that, through the critical orientation of its products, the reflexive mentality raises questions among the public that stimulate a more active way of dealing with reality. In this manner it may contribute to a process that allows us to formulate our own needs, interest, and desires and resist the fascination with the endless fragmented and aestheticized varieties created by the corporate culture of commerce, state, media, and “attendant” disciplines.

subversive pleasures

Despite the symbolically indeterminable nature of culture, communicative design, as reflexive practice, must be realistic in its social ambitions. In the midst of a multiplicity of factors too numerous to take stock of, all of which influence the product, the aim is to arrive at a working method that produces commentaries rather than confirms self-referential fictions. Design will have to get used to viewing substance, program, and style as ideological constructions, as expressions of restricted choices that only show

The arts of imitation need something wild, primitive, striking. . . .

First of all move me, surprise me . . . make me tremble, weep, shudder,

outrage me; delight my eyes afterwards if you can.

Denis Diderot | “Essai sur la peinture” | 1766

The more it becomes clear that architecture is a total impossibility today,

the more exciting I find it. I have a great aversion to architecture in the

classical sense, but now that this kind of architecture has become entirely

impossible, I am excited to involve myself in it again. . . . It is indeed schizo-

phrenic. Our work is a battle against architecture in the form of architecture.

Rem Koolhaas | De Architect 25 | 1994.

For the situation, Brecht says, is complicated by the fact that less than ever

does a simple reproduction of reality express something about reality. A

photograph of the Krupp works or the A.E.G. reveals almost nothing about

these institutions. The real reality has shifted over to the functional. The

reification of human relations, for instance in industry, makes the latter no

longer revealing. Thus in fact it is to build something up, some-thing

artistic, created.

Walter Benjamin | “A Short History of Photography” | 1880

Not surprisingly, institutions and galleries are often resistant to products

that question generally held opinions and tastes. . . . But the peculiar

dialectics of consciousness, . . . and given the relative lack of uniformity

of interests within the culture industry and among its consumers,

nevertheless promote the surfacing of such critical works. . . . With this

modicum of openness, wherever suitable, the [galleries’] promotional

resources should be used without hesitation for a critique of the dominant

system of beliefs while employing the very mechanisms of that system.

Hans Haacke | Radical Attitudes to the Gallery | 1977

There are two positions in the mass media. The first says that if something

works, it is correct. . . . This idea is the enemy of our concept. On the other

hand, you have a principle of authenticity. Enlightened narration accepts

authenticity. I do not continually try to make general concepts that control

the individual; rather I let something retain its own genuineness. . . . There

follows from this a number of organizational principles. . . . In the structuring

of a particular work, that is, inaesthetic method.

Alexander Kluge | “On New German Cinema, Art, Enlightenment, and the

Public Sphere: An Interview with Alexander Kluge” | 1988

106 | Graphic Design Theory

a small sliver of reality in mediation. The inevitable consequence is that the formulation of messages continues to refer to the fundamental uneasiness between symbolic infinity and the real world.

This mentality demands a major investment in practical discourse in those fields and situations where experience and insight can be acquired through work. This is important not only because it is necessary to struggle against design in the form of design, echoing Rem Koolhaas’s statement about architecture, but also because partners are required with the same operational options.6 It is furthermore of public interest to acquaint a wider audience with forms of communication contributing to more independent and radical democratic shaping of opinion.

Moving from a reproductive order to a commentating one, operative criticism can make use of a long reflexive practice. All cultures have commu- nicative forms of fiction that refer to their own fictitiousness in resistance to the established symbolic order. “To this end,” Robert Stam writes, “they deploy myriad strategies—narrative discontinuities, authorial intrusions, essayistic digressions, stylistic virtuosities. They share a playful, parodic, and disruptive relation to established norms and conventions. They demystify fictions, and our naive faith in fictions, and make of this demystification a source for new fictions!”7 This behavior alone constitutes a continuous “ecological” process for qualitative survival in social and natural reality.

The control of representation and definition remains concentrated in the

products and services of media-cultural combines. That control can be

challenged and lessened only by political means. . . . Theories that ignore

the structure and locus of representational and definitional power and

emphasize instead the individual’s message of transformational capability

present little threat to the maintenance of the established order.

Herbert Schiller | Culture Inc: The Corporate Takeover of Public

Expression | 1989

Survival in fact is about the connections between things; in Eliot’s phrase,

reality cannot be deprived of the “other echoes [that] inhabit the garden.”

It is more rewarding—and more difficult—to think concretely and sympa-

thetically, contrapuntally, about others than only about “us.”

Edward Said | Culture and Imperialism | 1993

My goal is to raise a critical attitude, raise questions about reality, curiosity.

Gérard Paris-Clavel | in a conversation with van Toorn | Paris, 1994

The challenge for anti-illusionist fictions is how to respect the fabulating

impulse, how to revel in the joys of storytelling and the delights of artifice,

while maintaining a certain intellectual distance from the story. The subver-

sive pleasure generated by a Cervantes, a Brecht, or a Godard consists

in telling stories while comically undermining their authority. The enemy

to do away with, after all, is not fiction but socially generated illusion; not

stories but alienated dreams.

Robert Stam | Reflexivity in Film and Literature: From Don Quixote to

Jean-Luc Godard | 1992

6 Rem Koolhaas, “De ontplooiing

van de architectuur,” De Architect

25 (The Hague: ten Hagen en Stam,

1994): 16–25.

7 Robert Stam, Reflexivity in Film

and Literature: From Don Quixote

to Jean-Luc Godard (New York:

Columbia University Press, 1992), xi.

Mapping the Future | 107

“whaT design needs,” kalle lasn proclaims, “is Ten years of ToTal Turmoil . . .

anarchy . . . afTer ThaT maybe iT will mean someThing again . . . sTand for someThing

again.” He warns graphic designers, “We have lost our plot. Our story line. We have lost our soul.”1 Design

Anarchy, excerpted below, is his sprawling manifesto. Through it, Lasn forces us to look straight at the harmful

consequences of our profession. He rolls out the psychological and environmental damage of overconsump-

tion. Designers, he challenges, created a crisis—and they can solve it. Born in Estonia during World War II, Lasn

lived in a displaced person’s camp as a young boy. Later he moved with his family to Australia, then spent his

early adulthood traveling the world. In 1989 Lasn founded the Canadian-based magazine Adbusters. Through

Adbusters and the larger “culture jamming” movement, this marketing man turned media activist fights media

with media.2 Graphic design, he reminds us, is a powerful profession that can have nasty societal consequences.

design anarchy kalle lasn | 2006

culTural revoluTion is our business

We are a global network of artists, writers, environmentalists, teachers, downshifters, fair traders, rabble-rousers, shit-disturbers, incorrigibles, and malcontents. We are anarchists, guerrilla tacticians, meme warriors, neo- Luddites, pranksters, poets, philosophers, and punks. Our aim is to topple existing power structures and change the way we live in the twenty-first century. We will change the way information flows, the way institutions wield power, the way the food, fashion, car, and culture industries set their agendas. Above all, we will change the way we interact with the mass media and the way in which meaning is produced in our society.

design anarchy

Design Anarchy is madness. Choose it only if you’re certain the other options will corrode your soul and give you a bleeding ulcer, only if you know you are among the chosen few designers who hold Prometheus’s holy fire in your hands. You’ll suffer for years and live like a stray dog, but you’ll have the joy of breaking all the rules, of freely mixing art and politics, of pouring your beliefs and convictions into your work. Eventually, if you’re really as brilliant as you think, you’ll have a crack at pushing the boundaries of global culture with bold new forms and fresh ways of being.

1 Kalle Lasn, “The Future of Design”

(lecture, TYPO Berlin, 11th

International Design Conference,

Berlin, May 2006).

2 For more information about culture

jamming, see www.adbusters.org.

108 | Graphic Design Theory

michael rock sTraddles Two worlds: one academic, one pracTical. In the 1980s and

early 1990s, first at the Rhode Island School of Design and later at Yale University, Rock rallied the profes-

sion to embrace design criticism. And he led with his own writings. His seminal 1996 text, “The Designer

as Author,” provoked a debate—which still rages today—over the authorship of design content. In it Rock

poses the question: “What does it really mean to call for a graphic designer to be an author?” At the height

of his academic success, he jumped from the ivory tower and into the commercial world, taking a gang of

colleagues with him to become, in his words, “makers instead of critics.”1 They founded 2x4, a professional

design practice known for high-level collaborative work for clients like Prada. Today, his work is considered

conceptual, thought provoking, and highly process driven. From Yale to Prada, from critic to maker, Rock’s

journey emphasizes the importance of theory to our field. His carefully considered essay gives shape and

depth to this larger debate, just as his abstract intellectual approach to practical, professional work gives

shape and depth to his designs.

The designer as auThor michael rock | 1996

Graphic authorship may be an idea whose time has come, but it is not without its contradictions.

“Authorship” has become a popular term in graphic design circles, especially in those at the edges of the profession: the design academies and the murky territory between design and art. The word has an important ring to it, with seductive connotations of origination and agency. But the question of how designers become authors is a difficult one, and exactly who qualifies and what authored design might look like depends on how you define the term and determine admission into the pantheon.

Authorship may suggest new approaches to the issue of the design process in a profession traditionally associated more with the communication rather than the origination of messages. But theories of authorship also serve as legiti- mizing strategies, and authorial aspirations may end up reinforcing certain con- servative notions of design production and subjectivity—ideas that run counter to recent critical attempts to overthrow the perception of design as based on individual brilliance. The implications of such a re-definition deserve careful scrutiny. What does it really mean to call for a graphic designer to be an author?

The meaning of the word “author” has shifted significantly through history and has been the subject of intense scrutiny over the last forty years. The earliest definitions are not associated with writing per se, but rather

1 Michael Rock, An AIA SF/SFMOMA

public lecture and podcast video

program. San Francisco: Architecture

Radio, September 9, 2005, http://

www.architecture-radio.org/learn/

public/20050922-ROCK (accessed

July 9, 2008).

Mapping the Future | 109

denote “the person who originates or gives existence to anything.” Other usages have authoritarian—even patriarchal—connotations: “the father of all life,” “any inventor, constructor or founder,” “one who begets,” and “a director, commander, or ruler.” More recently, Wimsatt and Beardsley’s seminal essay “The Intention Fallacy” (1946) was one of the first to drive a wedge between the author and the text with its claim that a reader could never really “know” the author through his or her writing.2 The so-called “Death of the Author,” proposed most succinctly by Roland Barthes in a 1968 essay of that name, is closely linked to the birth of critical theory, especially theory based in reader response and interpretation rather than intentionality.3 Michel Foucault used the rhetorical question “What Is an Author?” in 1969 as the title of an influen- tial essay that, in response to Barthes, outlines the basic characteristics and functions of the author and the problems associated with conventional ideas of authorship and origination. 4

Foucault demonstrated that over the centuries the relationship between the author and the text has changed. The earliest sacred texts are authorless, their origins lost in history. In fact, the ancient, anonymous origin of such texts serves as a kind of authentication. On the other hand, scientific texts, at least until after the Renaissance, demanded an author’s name as validation. By the eighteenth century, however, Foucault asserts, the situation had reversed: literature was authored and science had become the product of anonymous objectivity. Once authors began to be punished for their writing—that is, when a text could be transgressive—the link between the author and the text was firmly established. Text became a kind of private property, owned by the author, and a critical theory developed that reinforced that relationship, searching for keys to the text in the life and intention of its writer. With the rise of scientific method, on the other hand, scientific texts and mathematical proofs were no longer seen as authored texts but as discovered truths. The scientist revealed an extant phenomenon, a fact anyone faced with the same conditions would have uncovered. Therefore the scientist and mathematician could be the first to discover a paradigm, and lend their name to it, but could never claim authorship over it.

Poststructuralist readings tend to criticize the prestige attributed to the figure of the author. The focus shifts from the author’s intention to the inter- nal workings of the writing: not what it means but how it means. Barthes ends his essay supposing “the birth of the reader must be at the cost of the death of the Author.” 5 Foucault imagines a time when we might ask, “What difference does it make who is speaking?” 6 The notion that a text is a line of words that releases a single meaning, the central message of an author/god, is overthrown.

2 W. K. Wimsatt and Monroe C.

Beardsley, “The Intentional Fallacy,”

in Hazard Adams, ed., Critical

Theory since Plato (New York:

Harcourt Brace Jovanovich, 1971),

1015–1022.

3 Roland Barthes, “The Death of

the Author,” in Image-Music-Text,

trans. Stephen Heath (New York:

Hill and Wang, 1977), 142–148.

5 Barthes, “The Death,” 145.

6 Foucault, “What Is an Author?” 160.

4 Michel Foucault, “What Is an

Author?” in Josué Harari, ed.,

Textual Strategies (Ithaca: Cornell

University Press, 1979), 141–160.

110 | Graphic Design Theory

7 Fredric Jameson, quoted in Mark

Dery, “The Persistence of Industrial

Memory,” Any 10 (1995): 25.

Postmodernism turned on a “fragmented and schizophrenic decentering and dispersion” of the subject, noted Fredric Jameson.7 The notion of a decentered text—a text that is skewed from the direct line of communication between sender and receiver, severed from the authority of its origin, and exists as a free-floating element in a field of possible significations—has figured heavily in recent constructions of a design based in reading and readers. But Katherine McCoy’s prescient image of designers moving beyond problem-solving and by “authoring additional content and a self-conscious critique of the message . . . adopting roles associated with art and literature” has as often as not been misconstrued.8 Rather than working to incorporate theory into their methods of production, many so-called “deconstructivist” designers literally illustrated Barthes’s image of a reader-based text—“a tissue of quotations drawn from innumerable centers of culture”—by scattering fragments of quotations across the surface of their “authored” posters and book covers.9 The dark implications of Barthes’s theory, note Ellen Lupton and J. Abbott Miller, were fashioned into “a romantic theory of self expression.”10

Perhaps after years as faceless facilitators, designers were ready to speak out. Some may have been eager to discard the internal affairs of formalism— to borrow a metaphor used by Paul de Man—and branch out into the foreign affairs of external politics and content.11 By the 1970s design had begun to discard the scientific approach that had held sway for decades, exemplified by the rationalist ideology that preached strict adherence to an eternal grid.

Müller-Brockmann’s evocation of the “aesthetic quality of mathematical thinking” is the clearest and most cited example of this approach.12 Müller- Brockmann and a slew of fellow researchers such as Kepes, Dondis, and Arnheim worked to uncover a preexisting order and form in the way a scientist reveals “truth.” But what is most peculiar and revealing in Müller-Brockmann’s writing is his reliance on tropes of submission: the designer submits to the will of the system, forgoes personality, withholds interpretation.

On the surface, at least, it would seem that designers were moving away from authorless, scientific texts—in which inviolable visual principles arrived at through extensive visual research were revealed—towards a position in which the designer could claim some level of ownership over the message (and this at a time when literary theory was moving away from that very position). But some of the institutional features of design practice are at odds with zealous attempts at self-expression. The idea of a decentered message does not necessarily sit well in a professional relationship in which the client is paying the designer to convey specific information or emotions.

9 Barthes, “The Death,” 146.

10 Ellen Lupton and J. Abbott Miller,

“Deconstruction and Graphic

Design: History Meets Theory,” in

“New Perspectives: Critical Histories

of Graphic Design: Part 2,” ed.

Andrew Blauvelt, special issue,

Visible Language 28, no. 2

(Autumn 1994): 352.

11 Paul de Man, “Semiology and

Rhetoric,” in Harari, Textual

Strategies, 121.

8 Katherine McCoy, “The New

Discourse,” Design Quarterly 148

(1990): 16.

12 Josef Müller-Brockmann, Grid

Systems in Graphic Design

(Stuttgart: Verlag Gerd Jatje,

1981), 10.

Mapping the Future | 111

In addition, most design is done in a collaborative setting, either within a client relationship or in the context of a studio that utilizes the talents of numerous creative people, with the result that the origin of any particular idea is uncertain. The ever-present pressure of technology and electronic communication only muddies the water further.

is There an auTeur in The house?

It is perhaps not surprising that Barthes’s “The Death of the Author” was written in Paris in 1968, the year students joined workers on the barricades in a general strike and the Western world flirted with real social revolution. The call for the overthrow of authority in the form of the author in favor of the reader—i.e., the masses—had a real resonance in 1968. But to lose power you must have already worn a mantle, which is perhaps why designers had a problem in trying to overthrow a power that they never possessed.

The figure of the author implied a totalitarian control over creative activity and seemed an essential ingredient of high art. If the relative level of genius— on the part of the author, painter, sculptor, or composer—was the ultimate measure of artistic achievement, activities that lacked a clear central author- ity figure were devalued. The development of film theory during the period serves as an interesting example. In 1954 film critic and budding film director François Truffaut had first promulgated the “politique des auteurs,” a polemi- cal strategy developed to reconfigure a critical theory of the cinema.13 The problem was how to create a theory that imagined a film, necessarily the result of broad collaboration, as the work of a single artist, thus a work of art. The solution was to determine a set of criteria that allowed a critic to define certain directors as auteurs. In order to establish the film as a work of art, auteur theory held that the director—hitherto merely one-third of the creative troika of director, writer, and cinematographer—had ultimate control over the entire project.

Auteur theory—especially as espoused by the American critic Andrew Sarris—speculated that directors must meet three criteria in order to pass into the sacred hall of auteurs.14 Sarris proposed that the director must demonstrate technical expertise, have a stylistic signature that is visible over the course of several films, and, through his or her choice of projects and cinematic treatment, show a consistency of vision and interior meaning. Since the film director had little control of the material he or she worked with—especially within the Hollywood studio system, where directors were assigned to projects—the signature way a range of scripts was treated was especially important.

13 Jim Hiller, Cahiers du cinema:

The 1950s: Neo-Realism, Hollywood,

New Wave (Cambridge,

MA: Harvard University Press,

1985), 4.

14 Andrew Sarris, The Primal Screen

(New York: Simon and Schuster,

1973), 50–51.

112 | Graphic Design Theory

The interesting thing about auteur theory is that film theorists, like designers, had to construct the notion of the author as a means of raising what was considered low entertainment to the plateau of fine art. The parallels between film direction and design practice are striking. Like the film director, the art director or designer is often distanced from his or her material and works collaboratively on it, directing the activity of a number of other creative people. In addition, over the course of a career both the film director and the designer work on a number of different projects with varying levels of creative potential. As a result, any inner meaning must come from aesthetic treatment as much as from content.

If we apply the criteria used to identify auteurs to graphic designers, we yield a body of work that may be elevated to auteur status. Technical proficiency could be claimed by any number of practitioners, but couple this with a signature style and the field narrows. The designers who fulfill these criteria will be familiar to any Eye reader; many of them have been featured in the magazine. (And, of course, selective republishing of certain work and exclusion of other construct a stylistically consistent oeuvre.) The list would probably include Fabian Baron, Tibor Kalman, David Carson, Neville Brody, Edward Fella, Anthon Beeke, Pierre Bernard, Gert Dunbar, Tadanoori Yokoo, Vaughn Oliver, Rick Valicenti, April Greiman, Jan van Toorn, Wolfgang Weingart, and many others. But great technique and style alone do not an auteur make. If we add the requirement of interior meaning, how does this list fare? Are there designers who by special treatment and choice of projects approach the issue of deeper meaning in the way Bergman, Hitchcock, or Welles does?

How do you compare a film poster with the film itself ? The very scale of a cinematic project allows for a sweep of vision not possible in graphic design. Therefore graphic auteurs, almost by definition, would have to have produced large established bodies of work in which discernible patterns emerge. Who, then, are the graphic auteurs? Perhaps Bernard and van Toorn, possibly Oliver, Beeke, and Fella. There is a sense of getting a bigger idea, a deeper quality to their work, aided in the case of Bernard and van Toorn by their political affiliations and in Oliver by long association that produces a consistent genre of music, allowing for a range of experi- mentation. In these cases the graphic auteur both seeks projects he is commissioned to work on from a specific, recognizable critical perspective. Van Toorn will look at a brief for a corporate annual report from a socioeco- nomic position; Bernard evokes a position of class struggle, capitalist

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“fuck content”

2005

Mapping the Future | 113

brutality, and social dysfunction; and Oliver examines dark issues of decay, rapture, and the human body. Jean Renoir observed that an artistic director spends his whole career remaking variations on the same film.

Great stylists such as Carson and Baron do not seem to qualify for admission to the auteur pantheon, at least according to Sarris’s criteria, as it is difficult to discern a message in their work that transcends the stylistic elegance of the typography in the case of Baron and the studied inelegance of that of Carson. (You have to ask yourself, “What is their work about?”) Valicenti and Brody try to inject inner meaning into their work—as in Valicenti’s self-published Aids advertising and Brody’s attachment to the post-linguistic alphabet systems—but their output remains impervious to any such intrusion. A judgment such as this, however, brings us to the Achilles’ heel of auteur theo- ry. In trying to describe interior meaning, Sarris resorts to “the intangible difference between one personality and another.”15 That retreat to intangibili- ty—the “I can’t say what it is but I know it when I see it” aspect—is one of the reasons why the theory has long since fallen into disfavor in film criticism circles. It also never dealt adequately with the collaborative nature of cinema and the messy problems of movie-making. But while the theory is passé, its effect is still with us: the director to this day sits squarely at the center of our perception of film structure. In the same way, it could be that we have been applying a modified graphic auteur theory for years without being aware of it. After all, what is design theory if not a series of critical elevations and demotions as our attitudes about style, meaning, and significance evolve? [ . . . ]

forward or backward?

If the ways a designer can be an author are complex and confused, the way designers have used the term and the value ascribed to it are equally so. Any number of recent statements claim authorship as the panacea to the woes of the brow-beaten designer. A recent call for entries for a design exhibition entitled “Designer as Author: Voices and Visions” sought to identify “graphic designers who are engaged in work that transcends the traditional service-oriented commercial production, and who pursue projects that are personal, social, or investigative in nature.”16 The rejection of the role of the facilitator and call to “transcend” traditional production imply that the authored design holds some higher, purer purpose. The amplification of the personal voice legitimizes design as equal to more traditional privileged forms of authorship.

15 Andrew Sarris, “Notes on the

Auteur Theory in 1962,” in P.

Adams Sitney, ed., Film Culture

Reader (New York: Praeger

Publishers, 1970), 133.

16 “Re:Quest for Submissions” to

the “Designer as Author: Voices

and Visions” exhibition, Northern

Kentucky University, 1996.

114 | Graphic Design Theory

But if designers should aim for open readings and free textual interpre- tations—as a litany of contemporary theorists have convinced us—that desire is thwarted by oppositional theories of authorship. Foucault noted that the figure of the author is not a particularly liberating one: the author as origin, authority, and ultimate owner of the text guards against the free will of the reader. Transferring the authority of the text back over to the author contains and categorizes the work, narrowing the possibilities for interpretation. The figure of the author reconfirms the traditional idea of the genius creator; the status of the creator frames the work and imbues it with mythical value.

While some claims for authorship may be simply an indication of a renewed sense of responsibility, at times they seem ploys to gain proper rights, attempts to exercise some kind of agency where there has tradition- ally been none. Ultimately the author equals authority. While the longing for graphic authorship may be the longing for legitimacy or power, is celebrating the design as central character necessarily a positive move? Isn’t that what has fuelled the last fifty years of design history? If we really want to go beyond the designer-as-hero model, we may have to imagine a time when we can ask, “What difference does it make who designed it?”

On the other hand, work is created by someone. (All those calls for the death of the author are made by famous authors.) While the development and definition of artistic styles, and their identification and classification, are at the heart of an outmoded Modernist criticism, we must still work to engage these problems in new ways. It may be that the real challenge is to embrace the multiplicity of methods—artistic and commercial, individual and collaborative—that comprises design language. An examination of the designer-as-author could help us to rethink process, expand design methods, and elaborate our historical frame to incorporate all forms of graphic discourse. But while theories of graphic authorship may change the way work is made, the primary concern of both the viewer and the critic is not who made it, but rather what it does and how it does it.

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“fuck content”

2005

Mapping the Future | 115

dmiTri siegel epiTomizes The new generaTion of design Thinkers. He is a pragmatic

intellectual who approaches crucial graphic design issues from the working field. While contributing essays

regularly to the influential blog Design Observer, as well as myriad other publications, Siegel is the creative

director for interactive and video for Urban Outfitters, a partner in the publicity venture Ante Projects, and

creative director for the magazine Anathema. He is also on the faculty of the Art Center College of Design

and has taught at University of the Arts in Philadelphia. Siegel stands solidly on the “sliver of land suspended

between culture and commerce,” a situation he once described as “the defining characteristic of graphic

design.”1 In the Design Observer entry printed below, he takes on the emerging cultural and economic model

of consumer as producer. Siegel describes this new DIY style of consumerism as “prosumerism—simultaneous

production and consumption.” Where, he asks, does the graphic designer fit within the new model? Who do

we work for, if everyone is “designing-it-themselves”?

designing our own graves dmiTri siegel | 2006

A recent coincidence caught my eye while at the bookstore. A new book by Karim Rashid called Design Your Self was sitting on the shelf next to a new magazine from Martha Stewart called Blueprint, which bore a similarly cheerful entreaty on its cover: “Design your life!” These two publications join Ellen Lupton’s recent DIY: Design It Yourself to form a sort of mini-explosion of literature aimed at democratizing the practice of design (never mind that, as Lupton has noted, Rashid’s book is actually more about designing his self than yours).

With the popularity of home improvement shows and self-help books, our society is positively awash in do-it-yourself spirit. People don’t just eat food anymore, they present it; they don’t look at pictures, they take them; they don’t buy T-shirts, they sell them. People are doing-it-themselves to no end. But to what end? The artist Joe Scanlan touches on the more troubling implications of the diy explosion in his brilliantly deadpan piece diy, which is essentially instructions for making a perfectly functional coffin out of an ikea bookcase.

Scanlan’s piece accepts the basic assumption of “Design your life” and Design Your Self: that design is something that anyone can (and should) partici- pate in. But what is behind all this doing-it-ourselves? Does that coffin have your career’s name on it?

1 Dmitri Siegel, “Context in Cri-

tique (review of Émigré No. 64,

Rant),” Adbusters (September–

October 2003): 79–81.

116 | Graphic Design Theory

The design-your-life mind-set is part of a wider cultural and economic phenomenon that I call prosumerism—simultaneous production and consumption. The confluence of work and leisure is common to a lot of hobbies, from scrap-booking to hot-rodding. But what was once a niche market has exploded in the last decade. Prosumerism is distinctly different from purchasing the tools for a do-it-yourself project. The difference can be seen most clearly in online products like Flickr and Wikipedia. These prod- ucts embody an emerging form of inverted consumerism where the consumer provides the parts and the labor. In The Wealth of Networks, Yale Law School professor Yochai Benkler calls this inversion “social production” and says it is the first potent manifestation of the much-hyped information economy. Call it what you will, this “non-market activity” is changing not just the way people share information but their definition of what a product is.

This evolving consumer mentality might be called “the templated mind.” The templated mind searches for text fields, metatags, and rankings like the handles on a suitcase. Data entry and customization options are the way prosumers grip this new generation of products. The templated mind hungers for customization and the opportunity to add their input—in essence to do-it-themselves. The templated mind trusts the result of social production more than the crafted messages of designers and copywriters. And this mentality is changing the design of products. Consider Movable Type, the software behind the blog revolution in general and this site in particular. This prosumer product has allowed hundreds of thousands of people to publish themselves on the web. For millions of people, their unconscious image of a website has been shaped by the constrained formats allowable by Movable Type templates. They unconsciously orient themselves to link and comments—they recognize the handiwork of a fellow prosumer. Any designer working on a webpage has to address that unconscious image. And it does not just impact designers in terms of form and style. As the template mentality spreads, consumers approach all products with the expectation of work. They are looking for the blanks, scanning for fields, checking for customization options, choosing their phone wallpaper, rating movies on Netflix, and uploading pictures of album art to Amazon. The template mentality emphasizes work over style or even clarity.

This shift in emphasis has the potential to marginalize designers. Take book covers. The rich tradition of cover design has developed because publishers have believed that a cover could help sell more books. But now more and more people are buying books based on peer reviews, user

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comment from

“designing our

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2006

Mapping the Future | 117

recommendations, and rankings. Word of mouth has always been a powerful marketing force, but now those mouths have access to sophisticated networks on which their words can spread faster than ever before. Covers are seen at 72 dpi at best. The future of the medium depends on how it is integrated into the process of social production. The budget that once went to design fees is already being redirected to manipulating search criteria and influenc- ing Google rankings. A good book cover can still help sell books, but it is up against a lot more competition for the marketing dollar.

Prosumerism is also changing the role of graphic design in the music industry. When the music industry made the shift to compact discs in the late 1980s, many designers complained that the smaller format would be the death of album art. Fifteen years later those predictions seem almost quaint. The mp3 format makes compact disc packaging seem like the broad side of a barn. The “it” bands of the last few years—Arctic Monkeys, Clap Your Hands Say Yeah, and Gnarls Barkley to name just a few—have all broken into the popular consciousness via file sharing. Arctic Monkeys and cyhsy generated huge buzz on MySpace before releasing records, and Gnarls Barkley’s irresistible hit “Crazy” made it to the top of the uk pop charts before it was even released, based entirely on mp3 downloads. The cover art for the new album from the Yeah Yeah Yeahs was the result of a do-it-yourself flag project the band ran online. The public image of a musician or band is no longer defined by an artfully staged photo or eye-popping album art. A file name that fits nicely into the “listening to” field in the MySpace template might be more important. The mp3 format and the ubiquity of downloading has shrunk the album art canvas to a 200 x 200–pixel jpeg. Music videos, once the ultimate designer dream gig, have shrunk as well. Imagine trying to watch M&Co.’s “Nothing But Flowers” video for the Talking Heads on a video iPod. As playlists and favorites become the currency of the music industry, the album as an organiz- ing principle may disappear entirely. Soon graphic designers may only be employed to create 6 x 6–pixel favicons.

In Revolutionary Wealth, veteran futurists Alvin and Heidi Toffler (Future Shock, The Third Wave) paint a very optimistic picture of prosumerism. They rightly make the connection between the do-it-yourself ethos and the stagger- ing increases in wealth that have occurred around the world in the last century. They describe a future where people use their extraordinary accumulated wealth to achieve greater and greater autonomy from industrial and corporate production. Benkler also spends a great deal of time celebrating the increased freedom and autonomy that social production provides.

118 | Graphic Design Theory

But is the unimpeded spread of this kind of autonomy really possible? Benkler raises serious concerns about efforts to control networks through private ownership and legislation. Wikipedia is not a kit that you buy; you do not own your Flickr account and you never will. When you update a MySpace account you are building up someone else’s asset. The prosumer model extracts the value of your work in real time, so that you are actually consuming your own labor.

And what would be the role of the designer in a truly do-it-yourself economy? Looking at Flickr or YouTube or MySpace, it seems that when people do it themselves, they need a great deal less graphic design to get it done. The more that our economy runs on people doing it themselves, the more people will demand opportunities to do so, and the more graphic designers will have to adapt their methods. What services and expertise do designers have to offer in the prosumer market? Rashid and Lupton have provided one answer (the designer as expert do-it-yourselfer), but unless designers come up with more answers, they may end up designing- it-themselves . . . and little else.

Mapping the Future | 119

Jessica helfand seized The slippery reins of new media while iT was sTill in iTs

infancy. She took on interactive design in the 1990s through website design, online identities, and her

media column, “Screen,” in Eye magazine. In 2003 she joined William Drenttel (her husband and business

partner), Michael Bierut, and Rick Poynor to create the blog Design Observer, an intellectual nexus for online

debate and discussion of graphic design. To Helfand, the web is the new frontier, and designers need the guts

to take it on. In the essay below she demands, “Where is the avant-garde in new media?” She herself sets

a bold example. From Winterhouse, their rural Connecticut studio, Helfand and Drenttel write, edit, publish,

educate, and design. They embody evolving models of graphic authorship as they crisscross the worlds of

print and new media. Their personal library of around eight thousand volumes informs their work both practi-

cally and theoretically. In 1994 Helfand became a critic at Yale School of Art. She says of the design profession,

“Somehow, I think graphic design succeeds best when it resists definition.”1

demaTerializaTion of screen space Jessica helfand | 2001

From the fifteenth through the early twentieth centuries, our understanding of space and time was bound by an unflinching belief in the four cornerstones of physical reality, framed by what is routinely considered to be a kind of Newtonian paradigm: space, time, energy, and mass. Like Euclidean space, which defines directional thinking in vectors (top, bottom, left, and right), the Western concept of space was absolute: boundless and infinite, flat and inert, knowable and fixed.

Then in 1905, Albert Einstein revolutionized five hundred years of quantum physics by suggesting that energy and mass are interchangeable, and that space and time share a kind of uninterrupted continuum—proving, quite simply, that the only true constant is the speed of light.

Today, as we sit illuminated by the glare of a billion computer screens, we are living proof that he was right. The computer is our connection to the world. It is an information source, an entertainment device, a communi- cations portal, a production tool. We design on it and for it, and are its most loyal subjects, its most agreeable audience. But we are also its prisoners: trapped in a medium in which visual expression must filter through a protocol of uncompromising programming scripts, “design” must submit

1 Jessica Helfand interview in

Debbie Millman, How to Think

Like a Great Graphic Designer

(New York: Allsworth Press,

2007), 147.

120 | Graphic Design Theory

to a series of commands and regulations as rigorous as those that once defined Swiss typography. Aesthetic innovation, if indeed it exists at all, occurs within ridiculously preordained parameters: a new plug-in, a modified code, the capacity to make pictures and words “flash” with a mouse in a nonsensical little dance. We are all little filmmakers, directing on a pathetically small screen—yet broadcasting to a potentially infinite audience. This in itself is conflicting (not to mention corrupting), but more importantly, what are we making? What are we inventing? What are we saying that has not been said before?

where is The avanT-garde in new media?

What Einstein did was challenge a fundamentally logical supposition. And looking back, what was particularly striking was the aesthetic response that paralleled his thinking over the next quarter of a century: from cubist fragmentation, to surrealist displacement, to futurist provocation, to con- structivist juxtaposition—each, in a sense, a radically new reconsideration of spatial paradigms in a material world. And while there was dissent, there was also consensus: streamlined shapes, a rejection of ornament, an appeal to minimalism, to functionalism, to simplicity. A response to the machine age—not just to the machine.

It is, of course, a particular conceit of postmodernism that a lack of consensus is precisely what separates the second half of the twentieth centu- ry from the first. But does this alone explain the creative disparity so evident in electronic space? More likely, it is not space that demands our attention now so much as our representation of space, and our ability to mold and manage ideas within boundaries that are fundamentally intangible: what we need is a reconsideration of spatial paradigms in an immaterial world.

To date, our efforts to define space on the Internet have required a basic fluency in the fundamental markup languages that are needed to bring design to life; sgml, html, xml, wap protocols, and soon, with the imminent convergence of television and the web, tvml. Each deals in linear, logical, Cartesian alignments: ones and zeroes, x’s and y’s, pull-down menus and scrolling screens. Supporting software products remain essentially rooted in the finite world of printed matter: most are based on editing and publishing models and, not surprisingly, have a page-oriented display system, adding additional “media” as needed to extend or evoke information beyond the customary offerings of text and image. And though they purport to be more multidimensional in nature, architectural opportunities to place 3D models

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interview with

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2007

Mapping the Future | 121

in “space” offer little more than sculptural simulations, providing basic toolsets for rotating geometric forms that mimic movement in a primitive, awkward, cartoony sort of way.

Nowhere do we see the kind of variety, or depth, or topographical distinctions we might expect, given the boundless horizons of Internet space. Nowhere do we see a new spatial paradigm, an alternative way of represent- ing ideas—of experimenting, for example, with what philosopher Gaston Bachelard lyrically refers to as “the psychological elasticity of an image.” Nowhere do we see, or feel, or discover a new sense of place, freed of the shack- les of Cartesian logic—space that might ebb and flow, expand and contract, dimensional space, elliptical space, new and unusual space. Homepages, in- deed! What could possibly be said to be homey about the web—or even about tv, for that matter? Do we find shelter, permanence, or comfort there? Does it smell good? Is it warm, familiar, personal? What domestic truths are mirrored in the space of the screen, projected back to us, and beamed elsewhere?

This is one of the more irritating myths about the electronic age, yet one that perpetually seems to reinstate itself with each new technological advance. Space on the screen is just that: on the screen. Not in it. Not of it. Design tools are mere control mechanisms perpetuating the illusion that Internet space is made up of pages, of words, of flat screens. Why is it that design thinking remains so brainwashed by this notion? The world of the Internet is its own peculiar galaxy, with its own constellations of information, its own orbits of content. And it is by no means flat.

displacemenT (of The observer)

The rectangle of the computer monitor frames everything we see on screen. Our peripheral vision is at all times influenced—if not altogether compro- mised—by the stultifying presence of the container, an unforgiving geometry if there ever was one. (Oddly, this same frame circumscribes the photographer looking through the camera lens—yet here, the frame itself fades from view the minute the shutter clicks. Not so when the mouse clicks, however.) More puzzling still, the lure of networked interaction on the web is predicated on precisely the opposite set of conditions: though circumscribed by a steadfast box, virtual space celebrates the intangible gesture, the dematerialized transac- tion, the inconquerable, timeless exchange.

What has not been recognized is the extent to which the viewer is a moving target. Are our conceptions of electronic space lodged in geometric exactitude in an effort to harness the dynamic of an unruly audience?

122 | Graphic Design Theory

Efforts to break out of the box—and here some of the experimental studies conducted at places like the mit Media Lab, among other schools and research facilities, merit attention—have addressed this conflict by creating what might broadly be characterized as “ambient” media: websites projected on walls, push-button and hand-held devices replaced by portable, mutable media that gesture and respond to sensory input—all are attempts both to reinterpret and reinforce monitor-free interaction between human beings and the machines that serve them.

But this trend in portability points to a broader, more significant cultural phenomenon: in an age in which perception itself is synonymous with transience, we remain more preoccupied with the space surrounding the technology than with the space inside the technology.

Though this is particularly true of the Internet, our understanding of tele- vision space is not dissimilar. Here, too, we chart the course, control the path, and click our way through a kind of visual no-man’s land. What has not been examined is the degree to which our spatial perception skews, like a reflex, as if to automatically compensate for the fragmented nature of the journey.

demaTerializaTion (of whaT is being observed)

What is missing from Internet space is not only a defining set of physical boundaries but the temporal references that give implicit direction— meaning, even—to our actions. Not so in the 24-7 space of the Internet, where space and time do, in fact, share an uninterrupted continuum, and where the conventions of timekeeping—clocks, calendars, the occasional sunrise—are rendered virtually immaterial. (The television tactic of rationalizing time through programming will itself be rendered somewhat immaterial as well if the promises of webtv are fulfilled. The introduction of TiVo—“tv your way”—is the first significant step in this direction.) More interesting, perhaps, is the shape of things as they are happening: indeed, the qualitative difference between hyperspace and more passive screen environments (television and film, for example) lies in the celebration of the journey itself. In interactive environments, the promenade—and its implicit digressions—are as important as the destination.

This is as close to a definition of “vernacular” as we are likely to get in electronic space: if the viewer moves through the information, and the information itself is moving, it is this kinetic activity—this act of moving— that circumscribes our perception, dominates our senses, and becomes, in a very noticeable sense, the new prevailing aesthetic.

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interview with cary

murnion in Baseline:

Journal of Parsons

School of Design

1997

Mapping the Future | 123

demarcaTion (of new boundaries)

It is easy to equate the notion of wide, open spaces with freedom and opportunity—qualities that we associate with the bold ambitions of early settlers, of westward expansion and manifest destiny and the inimitable American frontier. Such pioneering spirit has long retained its almost mythic status in modern culture, symbolizing freedom, individualism, and a kind of peculiarly American democracy.

Like the once-open West, Internet space is uncharted territory. Air is free and land is cheap. And, indeed, its presence in our lives points to a kind of utopian idealism prefigured a century ago, when we thrilled to the notion of pure, mechanized efficiency.

But today, the boundaries have shifted. New boundaries are enabled by new kinds of technologies, by the demands of new products and the impera- tives of new economies. The Internet is all these: a kind of chameleon-like civilization that seems to perpetually remap its identity in response to the ever-changing demands of a mercurial market. In a world in which everything is customized, even our boundaries are on the move.

So it all fits together: portable media, transient journeys, movable boundaries. Unlike our nineteenth-century predecessors we have not shaped this new world with nuance and detail, with an urban-industrial east or a preservationist west. We have not responded with a hue and cry borne of the kind of revolutionary fervor typified by early-twentieth-century designers and artists. More likely, our response has been a reactive one: to technological imperatives, to pragmatic considerations, and to each other. To think beyond these practicalities is to respond to a broader and more compelling challenge: the idea that, as designers, we might begin to tackle the enormous opportunities to be had in staking claim to and shaping a new and unprecedented universe. There, if anywhere, lies the new avant-garde.

124 | Graphic Design Theory

kenya hara grew up in Tokyo, where his faTher was boTh a businessman and a

shinTo priesT. Hara himself draws deeply from the Japanese traditions of “emptiness and potentiality”

so integral to Shinto.1 Out of such traditions Hara creates impeccable graphic design that replaces frenzied

technology-driven experience with sensory-driven design. In his 2007 book, Designing Design, from which

the essay below is taken, he provides an alternative to the voracious Western appetite for “newness.” In his

words, “Design is . . . the originality that repeatedly extracts astounding ideas from the crevices of the very

commonness of everyday life.”2 He urges designers to stop straining to keep up with technology and instead

begin to experience anew the world in which we actually live. “Human happiness,” he explains, “lies in how

fully we can savor our living environment.”3 A designer, author, curator, and educator, Hara leads an emerging

powerhouse of Japanese designers. As creative director for the Japanese company muji, he oversees

the design development of hundreds of products for home and office. There he has crafted a global strategy

for marketing and advertising that expresses the company’s “no-brand” philosophy. In addition, Hara is

managing director of the prestigious Nippon Design Center.

designing design kenya hara | 2007

compuTer Technology and design

Where does design stand today? The remarkable progress of informa- tion technology has thrown our society into great turmoil. The computer promises, we believe, to dramatically increase human ability, and the world has overreacted to potential environmental change in that computer-filled future. In spite of the fact that our rockets have only gone as far as the moon, the world busies itself with worries and preparations for intergalactic travel.

The cold war between East and West is over, and the world long ago began revolving on the unspoken standard of economic might. In a world in which economic power accounts for the majority of our values, people believe that the best plan for preserving that power is to respond quickly to forecasted changes to the environment. Convinced of a paradigm shift to rival the Industrial Revolution, people are so worried about missing the bus that they beat their brains out trying to get to a new place, but are only acting on precepts of precomputer education.

In a world in which the motive force is the desire to get the jump on the next person, to reap the wealth computer technology is expected to yield, people have no time to leisurely enjoy the actual benefits and treasures

1 See interview with Maggie

Kinser Hohle, “Kenya Hara:

Praise the Gap,” Graphis (July–

August 2002): 32–53.

2 Kenya Hara, Designing Design,

trans. Maggie Kinser Hohle

and Yukiko Naito (Baden: Lars

Müller, 2007), 435.

3 Kenya Hara, interview with

Maggie Kinser Hohle, “Kenya

Hara: MUJI Creative Director,”

Theme 3 (Fall 2005), http://

www.thememagazine.com

(accessed February 1, 2008).

Mapping the Future | 125

already available, and in leaning so far forward in anticipation of the possibili- ties, they’ve lost their balance and are in a highly unstable situation, barely managing to stay upright as they fall forward into their next step.

Apparently, people think they shouldn’t criticize technological progress. It may be that deeply seated in the consciousness of our contemporaries is an obsession of a sort, to the effect that those who contradicted the Indus- trial Revolution or the machine civilization were thought of as lacking in foresight and were looked down upon. That’s why people have such a hard time speaking out against flaws that are likely felt by everyone. This is probably because they’re afraid that anyone who grumbles about technology will be thought an anachronism. Society has no mercy for those who can’t keep up with the times.

However, at the risk of being misunderstood, I have to say that tech- nology ought to evolve more slowly and steadily. It would be best if it took the time to mature, through trial and error. We are so excessively and frantically competitive that we have repeatedly planted unsteady systems in unsteady ground, which have evolved into a variety of trunk systems that are weak and liable to fail, but have been left to develop anyway. Having no way to stop, they barrel down the track, completely exhausted. People have wrapped themselves in this unhealthy technological environment and are accumulating more stress every day. Technology continues to advance and has multiplied beyond the amount knowable by a single individual; its entirety can be neither grasped nor seen, and it’s so vast its edges fade from view. There is nothing aesthetically appealing about communication or the practice of making things when their ideology and education remain unable to cope with this situation, but just continue on their familiar trodden paths.

The computer is not a tool but a material. So says John Maeda, a professor at the Massachusetts Institute of Technology. The implication is that we shouldn’t use computers in the manner of just swallowing whatever software comes along, but need to think deeply and carefully about what kind of intellectual world can be cultivated based on this new material that operates with numbers. I think his suggestion deserves our respect. For any material to become a superb material, we need to purify its distinguishing attributes as much as possible. As a material for modeling and carving, clay has endless plasticity, but that limitless plasticity is not unrelated to the material’s development. If it were filled with nails or other shards of metal, we wouldn’t be able to knead it to a usable consistency. These days it’s as

126 | Graphic Design Theory

if we’re kneading the clay until our hands bleed. I have trouble believing that anything generated in this kind of impossible situation is going to bring any satisfaction to our lives.

Design today has been given the role of presenting the latest innova- tions of technology and here, too, is strained. Design, which is accustomed to showing its strength in “making what’s fresh today look old tomorrow” as well as bringing novel fruits to a table full of curious diners, is further exacerbating its contortions, in obedience to the new technology.

beyond modernism

Digging a little deeper into the relationship between technology and communication, some designers have begun to rethink the possibilities of the quality of information; putting aside the rough information that swirls around like dust on the Internet and clings to our monitors, they have recognized the profundity of the quality of information perceptible only when the senses become mobilized. A symbolic example is the attention in recent years that the field of cognitive science (which studies virtual reality) has showered on the “haptic” senses—those besides sight and hearing. The very delicate human senses have begun to become very important in the forefront of technology. Human beings and the environment being equally tangible, the comfort as well as the satisfaction we sense is based on how we appreciate and cherish our communication with the world via our diverse sensory organs. In terms of this perspective, the paired fields of design and technology and of design and science are headed in the same direction. I specialize in communication but have come to think that the ideal of this discipline is not trying to catch the audience’s eye with an arresting image, but having the image permeate the five senses. This is communication that is very elusive yet solid and therefore tremendously powerful, which succeeds before we even realize it’s there.

Mapping the Future | 127

lev manovich addresses new media Through work ThaT is boTh highly TheoreTical

and imminenTly pracTical. This Moscow-born artist is also a commercial designer, animator, program-

mer, author, and educator. His texts, published primarily online, are developed side by side with art experiments

that include conceptual software, streaming novels, and database-supported films. In the essay below, he

shakes graphic design’s aesthetic foundations, pointing to a fundamental transformation in our shared visual

language. As Manovich explains, specific techniques, artistic languages, and vocabularies previously isolated

within individual professions are being imported and exported across software applications and professions to

create shared “metamedia.” This new common language of hybridity and “remixability,” through which most

visual artists now work, is unlike anything seen before. Manovich is a professor at the University of California,

San Diego, where he teaches both practical courses in digital art and theoretical courses in digital culture.

imporT/exporT, or deSign workflow and contemporary aeStheticS lev manovich | 2008

Although “import”/“export” commands appear in most modern media author- ing and editing software running under gui, at first sight they do not seem to be very important for understanding software culture. You are not authoring new media or modifying media objects or accessing information across the globe, as in web browsing. All these commands allow you to do is to move data around between different applications. In other words, they make data created in one application compatible with other applications. And that does not look so glamorous.

Think again. What is the largest part of the economy of the greater Los Angeles area? It is not entertainment—from movie production to museums and everything in between (around 15%). It turns out that the largest part is the import/export business (more than 60%). More generally, one commonly evoked characteristic of globalization is greater connectivity—places, systems, countries, organizations, etc. becoming connected in more and more ways. And connectivity can only happen if you have a certain level of compatibility: between business codes and procedures, between shipping technologies, between network protocols, and so on.

Let us take a closer look at import/export commands. As I will try to show below, these commands play a crucial role in software culture, and in particular in media design. Because my own experience is in visual media, my examples

128 | Graphic Design Theory

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velvet revolution

in modern culture.

part 1”

2006

will come from this area, but the processes I describe apply now to all media designed with software.

Before they adopted software tools in the 1990s, filmmakers, graphic designers, and animators used completely different technologies. Therefore, as much as they were influenced by each other or shared the same aesthetic sensibilities, they inevitably created different-looking images. Filmmakers used camera and film technology designed to capture three-dimensional physical reality. Graphic designers were working with offset printing and lithography. Animators were working with their own technologies: transparent cells and an animation stand with a stationary film camera capable of making exposures one frame at a time as the animator changed cells and/or moved backgrounds.

As a result, twentieth-century cinema, graphic design, and animation (I am talking here about standard animation techniques used by commercial studios) developed distinct artistic languages and vocabularies in terms of both form and content. For example, graphic designers worked with a two-dimensional space, film directors arranged compositions in three-dimensional space, and cell animators worked with a “two-and-a-half ” dimensional space. This holds for the overwhelming majority of works produced in each field, although of course exceptions do exist. For instance, Oskar Fischinger made one abstract film that involved moving three-dimensional shapes—but as far as I know, this is the only time in the whole history of abstract animation where we see an abstract three-dimensional space.

The differences in technology influenced what kind of content would appear in different media. Cinema showed “photorealistic” images of nature, built environments and human forms articulated by special lighting. Graphic designs feature typography, abstract graphic elements, monochrome backgrounds, and cutout photographs. And cartoons show hand-drawn flat characters and objects animated over hand-drawn but more detailed back- grounds. The exceptions are rare. For instance, while architectural spaces frequently appear in films because they could explore their three dimension- ality in staging scenes, they practically never appear in animated films in any detail—until animation studios start using 3D computer animation.

Why was it so difficult to cross boundaries? For instance, in theory one could imagine making an animated film in the following way: printing a series of slightly different graphic designs and then filming them as though they were a sequence of animated cells. Or a film where a designer simply made a series of hand drawings that used the exact vocabulary of graphic design and then filmed them one by one. And yet, to the best of my knowledge, such a film was never made. What we find instead are many abstract animated films that

Mapping the Future | 129

have certain connections to various styles of abstract painting. For example, Oskar Fischinger’s films and paintings share certain forms. We can find abstract films and animated commercials and movie titles that have certain connections to graphic design of the times. For instance, some moving image sequences made by motion graphics pioneer Pablo Ferro around 1960s display psyche- delic aesthetics that can be also found in posters, record covers, and other works of graphic design in the same period.

And yet, it is never exactly the same language. One reason is that projected film could not adequately show the subtle differences between typeface sizes, line widths, and grayscale tones crucial for modern graphic design. Therefore, when the artists were working on abstract art films or commercials that used design aesthetics (and most key abstract animators produced both), they could not simply expand the language of printed page into time dimension. They had to invent essentially a parallel visual language that used bold contrasts, more easily readable forms, and thick lines—which because of their thickness were in fact no longer lines but shapes.

Although the limitations in resolution and contrast of film and television image in contrast to the printed page played a role in keeping the distance between the languages used by abstract filmmakers and graphic designers for most of the twentieth century, ultimately I do not think they were the decisive factor. Today the resolution, contrast, and color reproduction between print, computer screens, and television screens are also substantially different—and yet we often see exactly the same visual strategies deployed across these different display media. If you want to be convinced, leaf through any book or magazine on contemporary 2D design (i.e., graphic design for print, broadcast, and the web). When you look at a spread featuring the works of a particular designer or a design studio, in most cases it’s impossible to identify the origins of the images unless you read the captions. Only then do you find that this image is a poster, that one is a still from a music video, and this one is magazine editorial.

I am going to use Taschen’s Graphic Design for the 21st Century: 100 of the World’s Best Graphic Designers (2003) for examples. Peter Anderson’s images [left] showing a heading against a cloud of hundreds of little letters in various ori- entations turn out to be the frames from the title sequence for a Channel Four documentary. His other image [page 131], which similarly plays on the contrast between jumping letters in a larger font against irregularly cut planes made from densely packed letters in much smaller fonts, turns to be a spread from IT magazine. Since the first design was made for broadcast while the second was made for print, we would expect that the first design would employ bolder forms—however, both designs use the same scale between big and small fonts

peTer anderson Raised from

the Deep, title sequence for

Channel Four documentary, 2001.

130 | Graphic Design Theory

and feature texture fields composed from text that no longer need to be read. [ . . . ]

These designs rely on software’s ability (or on the designer being influenced by software use and following the same logic while doing the design manually) to treat text as any graphical primitive and to easily create compositions made from hundreds of similar or identical elements posi- tioned according to some pattern. And since an algorithm can easily modify each element in the pattern, changing its position, size, color, etc., instead of the completely regular grids of modernism we see more complex structures that are made from many variations of the same element.

[ . . . ] Everybody who is practically involved in design and art today knows that

contemporary designers use the same set of software tools to design every- thing. However, the crucial factor is not the tools themselves but the workflow process, enabled by “import” and “export” operations.

When a particular media project is being put together, the software used at the final stage depends on the type of output media and the nature of the project—for instance, After Effects for motion graphics projects and video compositing, Illustrator or Freehand for print illustrations, InDesign for graphic design, Flash for interactive interfaces and web animations, 3ds Max or Maya for 3D computer models and animations. But these programs are rarely used alone to create a media design from start to finish. Typically, a designer may create elements in one program, import them into another program, add elements created in yet another program, and so on. This happens regardless of whether the final product is an illustration for print, a website, or a motion graphics sequence; whether it is a still or a moving image, interactive or noninteractive, etc. Given this production workflow, we may expect that the same visual techniques and strategies will appear in all media designed with computers.

For instance, a designer can use Illustrator or Freehand to create a 2D curve (technically, a spline). This curve becomes a building block that can be used in any project. It can form a part of an illustration or a book design. It can be imported into an animation program where it can be set to motion, or imported into a 3D program where it can be extruded in 3D space to define a solid form.

Each of the types of programs used by media designers—3D graphics, vector drawing, image editing, animation, compositing—excel at particular design operations, i.e., particular ways of creating a design element or modi- fying an already existing element. These operations can be compared to the

Mapping the Future | 131

different blocks of a Lego set. While you can make an infinite number of projects out of these blocks, most of the blocks will be utilized in every project, although they will have different functions and appear in different combina- tions. For example, a rectangular red block may become a part of a tabletop, part of the head of a robot, etc.

Design workflow that uses multiple software programs works in a similar way, except in this case the building blocks are not just different kinds of visual elements one can create—vector patterns, 3D objects, particle systems, etc.— but also various ways of modifying these elements: blur, skew, vectorize, change transparency level, spherisize, extrude, etc. This difference is very important. If media creation and editing software did not include these and many other modification operations, we would have seen an altogether different visual language at work today. We would have seen “digital multimedia,” i.e., designs that simply combine elements from different media. Instead, we see what I call “metamedia”—the remixing of working methods and techniques of different media within a single project.

Here are a few typical examples of this media “remixability” that can be seen in the majority of design projects done today around the world. Motion blur is applied to 3D computer graphics; computer-generated fields of particles are blended with live-action footage to give it an enhanced look, flat drawings are placed into a virtual space where a virtual camera moves around them, flat typography is animated as though it is made from a liquid-like material (the liquid simulation coming from computer animation software). Today a typical short film or a sequence may combine many of such pairings within the same frame. The result is a hybrid, intricate, complex, and rich media language—or, rather, numerous languages that share the basic logic of remixability.

As we can see, the production workflow specific to the software age has two major consequences: the hybridity of media language we see today across the contemporary design universe, and the use of the similar techniques and strategies regardless of the output media and type of project. Like an object built from Lego blocks, a typical design today combines techniques coming

peTer anderson Moving

Surnames, Northern Ireland

series 2, Treble page spread,

IT Magazine.

132 | Graphic Design Theory

from multiple media. More precisely, it combines the results of the operations specific to different software programs that were originally created to imitate work with different physical media. (Illustrator was created to make illustra- tions, Photoshop to edit digitized photographs, After Effects to create 2D animation, etc.) While these techniques continue to be used in relation to their original media, most of them are now also used as part of the workflow on any design job.

The essential condition that enables this new design logic and the result- ing aesthetics is compatibility between files generated by different programs. In other words, “import” and “export” commands of graphics, animation, video editing, compositing, and modeling software are historically more important than the individual operations these programs offer. The ability to combine raster and vector layers within the same image, to place 3D elements into a 2D composition and vice versa, and so on is what enables the produc- tion workflow with its reuse of the same techniques, effects, and iconography across different media.

The consequences of this compatibility between software and file formats, which was gradually achieved during the 1990s, are hard to overestimate. Besides the hybridity of modern visual aesthetics and reappearance of exactly the same design techniques across all output media, there are also other effects. For instance, the whole field of motion graphics as it exists today came into existence to a large extent because of the integration between vector- drawing software, specifically Illustrator, and animation/compositing soft- ware such as After Effects. A designer typically defines various composition elements in Illustrator and then imports them into After Effects, where they are animated. This compatibility did not exist when the initial versions of different media authoring and editing software initially became available in the 1980s. It was gradually added in particular software releases. But when it was achieved around the middle of the 1990s, within a few years the whole language of contemporary graphic design was fully imported into the moving- image area—both literally and metaphorically.

In summary, the compatibility between graphic design, illustration, anima- tion, and visual effects software plays the key role in shaping visual and spatial forms of the software age. On the one hand, never before have we witnessed such a variety of forms as today. On the other hand, exactly the same techniques, compositions, and iconography can now appear in any media. And at the same time, any single design may combine multiple operations that previously only existed within distinct physical or computer media.

And you thought that “import”/“export” commands did not matter that much?

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“after effects, or

velvet revolution

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part 1”

2006

Mapping the Future | 133

ellen lupTon gave graphic design a new vocabulary. Through her seminal books

and exhibiTions, she Took key TheoreTical ideas encompassing arT, liTeraTure,

and culTure and applied Them To our profession. When people want to understand design,

they turn to Lupton. Beginning in 1992, she served as contemporary design curator for the Cooper-Hewitt, Na-

tional Design Museum. In 2003 she launched a graphic design mfa program in Baltimore at the Maryland Insti-

tute College of Art. Through her work at these institutions and through her prolific writing, she has opened up

the discourse of design to the general public. As the tools of publishing become increasingly available, Lupton

explains, design thinking becomes increasingly essential. Through a broader understanding of design, citizens

can become communicators; consumers can become producers. She believes, as she asserts in the essay below,

that graphic design “is a mode of thinking and doing that belongs to everyone on earth.” This essay was written

with Lupton’s twin sister Julia, a renowned Shakespeare scholar who has become a diy designer on the side.

The Lupton twins have embarked on a series of books and projects focused on bringing design skills and design

thinking to new audiences; “Univers Strikes Back” was their first coauthored published piece.

univers sTrikes back ellen and Julia lupTon | 2007

In Print magazine in 2002, Katherine McCoy challenged designers to support local cultures by practicing audience-centered design. McCoy was voicing the postmodern disillusion with universal design. “As a Modernist Swiss-school graphic designer in the late sixties,” McCoy wrote, “I knew we were going to remake the world in Helvetica.” Modernism sought a common language built on systems and modularity; in contrast, the postmodernists valorized the special idioms and dialects of cultures and subcultures.

Today, culture seems as much a problem as a solution. Differences in ideology, religion, and national identity are tearing apart communities, coun- tries, and the world itself. Tribal hatreds and civil warfare as well as corporate greed and imperial arrogance are doing the damage. No longer satisfied by the cult of cultures, philosophers, theologians, journalists, and artists around the world are recovering the universal ideas embedded in their particular religious, national, or communal orientations, whether it’s love of neighbor, the equality of citizens, human rights, or responsibility for a shared planet.

Kwame Anthony Appiah, the Princeton philosopher and ethicist born and raised in Ghana, has questioned the values of multiculturalism in the name of a new “cosmopolitanism,” literally, “world citizenship.” Kumasi, the thriving, multilingual capital of Ghana’s Asante region, is populated by people of Asante,

134 | Graphic Design Theory

Hausa, South Asian, Middle Eastern, and British descent. In a small village just twenty miles away, the population is more ethnically homogeneous, but the cul- ture is nonetheless connected to the world. “The villagers,” Appiah writes, “will have radios; you will probably be able to get a discussion going about the World Cup in soccer, Muhammad Ali, Mike Tyson, and hip hop.” They’ll be drinking Guinness and Coca-Cola as well as Star lager, Ghana’s own beer. But, he notes, you’ll hear the local language, not English, playing on the radio, and their favor- ite soccer teams will be Ghanaian. These villages may be connected globally, but their homogeneity “is still the local kind”—the same level and style of homoge- neity, he writes provocatively, that you would find in a New Jersey suburb.1

Appiah eloquently opposes the attempt to create artificial museums out of local cultures. The world, he argues, is made up of individuals, not of cultures. Individuals belong to a shared humanity and a global civilization as well as to a local community. A cosmopolitan place such as New York or Paris or Kumasi draws its energy from a mix of persons, inextricably connected with a larger world, who have the right to participate in a world discourse.

Postmodernists exposed the ideal of universal communication as naively utopian at best and oppressively colonial at worst. After World War II, ideas pioneered by the modernist avant-garde came to serve globalization, whose international branding campaigns allow international brands, from Coca-Cola and McDonald’s to ikea and Starbucks, to compete with indigenous goods and services. Witness, in New York City, the gradual disappearance of the clas- sic Greek diner coffee cup, designed by Leslie Buck in 1963 for a Connecticut paper goods manufacturer; once a ubiquitous throwaway, the rise of Starbucks has rendered it a nostalgic museum-shop souvenir.

But can global design sometimes affirm cultural identity while enhanc- ing millions of lives? Consider ikea, a company that has integrated furniture design, manufacturing, and branding with the social trends of nomadic living, customization, and disposability. Objects such as the humble Klippan couch, designed by Lars Engman in 1980, make good on the democratic ideals of the early modernist designers. Whereas few Bauhaus products ever reached mass markets, the Klippan, selling for under $200, has found a place in over a million homes in dozens of regions around the world.

One could fault ikea for spreading the monotony of globalization. Although ikea is a global company, it maintains a distinct regional identity (think meatballs, lingonberries, and cured salmon). Founded in 1943, ikea built its product line around a Scandinavian variant of modernism—comfort- able, casual, and adaptable to individual tastes. ikea soon established stores in other Scandinavian countries and then across Western Europe and beyond.

1 Kwame Anthony Appiah,

Cosmopolitanism: Ethics in

a World of Strangers (New York:

W. W. Norton, 2006), 102.

Mapping the Future | 135

When ikea built its first United States store in 1985, the company already had outlets in Hong Kong, Australia, Saudi Arabia, and Dubai. Wherever ikea opens its doors, people line up outside. In contrast with Coca-Cola and McDonald’s, companies that tune their marketing and their recipes to local tastes, ikea’s merchandise and store design are more or less uniform across the world. At the same time, their products reflect and acknowledge global influences. A current store display tucks a tiny Japanese tea room at the end of a galley kitchen, marrying Nordic and Asian modes of minimalism.

Take the case of clothing sizes. In 1958, the U.S. government standardized sizes so that consumers could shop more reliably. In 1983, in the face of the changing shape of American bodies, these standards were abandoned and com- panies set their own. When you choose a brand, you’re choosing a whole bundle of identifiers—not just gender, but age, class, and lifestyle. Hanes are oversized for the underclass, while American Apparel is slimmed down for the youth market. Tim Kaeding, creative director for 7 for All Mankind, a California jeans company, confessed in a recent interview, “In the jeans world especially, size is not a precise science. It’s almost an irrelevant, made-up number system.” Whose fault is that, anyway? Consumers practice the art of denial in response to a diet of fast food carbonated by images of the rich and thin. Marketers are there to make us feel better and buy more. A return to universal sizing would lead to greater transparency for consumers and producers everywhere.

How does this argument bear on graphic design? Consider the template, which offers generic solutions to common problems in a lame bid to automate design. Designer Dmitri Siegel has criticized what he calls the “templated mind,” which searches for blanks to fill out, wallpapers to customize, and products to rank and rate. The dismal templates of PowerPoint serve more to control production than to empower its users with tools for agile thinking, yielding wordy, gimmick-ridden documents.

Yet PowerPoint has become an indispensable tool because it crosses platforms, giving everyone from schoolchildren to mid-level executives access to multimedia authoring. The challenge for designers—a group that increasingly includes thoughtful users as well as professional typographers—is to disable the stylistic limitations of templates without forgoing the expanded access to the tools of communication. For what makes design “universal” today is not the clean lines of Helvetica, but rather the spread of software such as Photoshop, Flash, and After Effects to vast new user groups, not just around the world but down the hall and across the street.

Transparency, layering, and hybridity have been features of artistic practice, including typography and design, since at least the rise of commercial printing.

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136 | Graphic Design Theory

What makes these principles new again in today’s context is their ubiquitous accessibility through commonly available software. They have become, in a different way from Helvetica, universal. The new universality pursues not a fixed, closed totality but an open infinity. It emanates from particular situations, from individual users solving specific problems. Their quirks and their quandaries force design to change and expand.

Consider the attempt to define “universal design.” Does “universal design” refer to a single language or a global, panlinguistic typeface? Does it promote common access to education, tools, and software? Does it enumerate shared standards and protocols that allow information to be easily exchanged? Does it demand designing for users with diverse physical and cognitive abilities? Does it delineate a basic form language capable of describing an infinite array of visual relationships? “Universal design” encompasses all of these reference points, many of which were not concerns during modern design theory’s first wave.

Multiculturalism celebrates the ethnic, racial, or gender identities of design- ers and their audiences. But designers are also drawn together by design itself as a common language. Each reader of this magazine produces work informed by his or her cultural background. But we are also engaged in a common exploration of the language of design, itself shaped by a variety of discourses, from typography to music to religion. We are developing our particular voices as people—as men and women, as members of a generation, as participants in local communities and institutions, but also as practitioners of a global design discourse. Moreover, more and more, whether we like it or not, we must approach our audiences not only as consumers of our designs, but as contribu- tors to the designed world. The baseline that draws us all together is design.

Universal design as it is emerging now, after postmodernism, is not a gener- ic, neutral mode of communication. Rather, it is a visual language enmeshed in a technologically evolving communications environment stretched and tested by an unprecedented range of people. Individuals can engage this language on their own terms, infusing it with their own energy and sensibilities in order to create communications that are appropriate to particular publics and purposes. Just as the Asante people of Ghana enjoy both Coca-Cola and Star lager, people around the world have access to pencils, pens, and paint as well as Photoshop, html, and Processing. People around the world sit on ikea’s Klippan couch. They talk on cell phones (in many languages) and surf the Internet (using common protocols). Design is a visual language whose endless permutations result from the particularities of individuals, institutions, and locales that are increasingly connected to one another by acts of communication and exchange.

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Theory at Work | 137

EllEn lupton Spread from

Design Writing Research: Writing

on Graphic Design, 1996. Written

and designed by Lupton and

J. Abbott Miller, this influential book

presents an early example of the

contemporary move toward graphic

designers as authors.

EllEn lupton Spread from

Graphic Design: The New Basics,

2008, written and designed by Ellen

Lupton and Jennifer Cole Phillips.

Through this book Lupton explores

emerging universals within the

practice of graphic design, including

newly relevant concepts like trans-

parency and layering.

138 | Graphic Design Theory

KEnya Hara Paper and

Design, 2000. Book project for

an exhibition to commemorate

the centennial of the Takeo Paper

Company. This project exemplifies

Hara’s reframing of books as “infor-

mation sculpture.” As he notes in

Designing Design, “If electronic

media is reckoned a practical tool

for information conveyance, books

are information sculpture; from

now on, books will probably be

judged according to how well they

awaken that materiality, because

the decision to create a book will be

based on a definite choice of paper

as the medium.”1

1 Kenya Hara, Designing Design, trans.

Maggie Kinser Hohle and Yukiko Naito

(Baden: Lars Müller, 2007), 201.

Theory aT Work

Contemporary Design

Theory at Work | 139

KEnya Hara MUJI advertise-

ments, 2003 (above) and 2004

(below). As creative director and

advisory board member of MUJI,

Hara does not advocate a philosophy

of business and design meant to

stir up individual desire. Instead, he

embraces what he terms, “‘global

rational value,’ a philosophy that

advocates the use of resources and

objects according to an exceedingly

rational perspective.”1 MUJI advertising

images suggest “moderation” and

“detached reason,” speaking not to the

egotistical mind but the rational one.

1 Kenya Hara, Designing Design, trans. Maggie

Kinser Hohle and Yukiko Naito (Baden: Lars

Müller, 2007), 240.

140 | Graphic Design Theory

Jan van toorn Spreads

from the visual essay “Pan-

orama of Habits—Ten Everyday

Landscapes” in van Toorn’s book,

Design’s Delight, 2006. Each

spread is meant to be closely read

and interpreted by the reader.

Through such work van Toorn

suggests that designs are never

neutral. The designer should

expose the manipulation of the

message inherent in the work

and encourage readers to do

the same.

Theory at Work | 141

Dmitri SiEgEl Design for

Nicholas Herman et al., Russian

Art in Translation, 2007. This book

is a catalog of emerging and

established artists whose practice

engages Russian identity and its

complex legacy as a (failed) radical

utopian state. Siegel produced this

book through his publishing venture

Ante Projects, which he founded

with Herman in 2002 while they

were students at the Yale University

School of Art.

CHECK rES CHECK rES

142 | Graphic Design Theory

miCHaEl roCK Identity for

the Brooklyn Museum, 2004. Rock’s

Brooklyn identity, designed by his

firm 2x4, is an early example of

flexible logo systems that have

since become popular. Such vari-

able systems take full advantage

of the multiple digital media now

at play. Although some core visual

remains consistent in such systems,

the identity itself includes variable

elements. The sharp contrast

between the static controlled logos

of twentieth-century designers

like Paul Rand and new dynamic

identities reflects the changing

aesthetic emphasized by media

theorist Lev Manovich.

Dmitri SiEgEl Urban Outfitters

Blog, 2008. The UO blog is the

first horizontal scrolling blog in the

history of the Internet. It compiles

brand inspiration from around the

world that can be easily filtered by

city or keyword. Siegel designed the

site to emphasize the uniqueness of

authentic local “scenes,” attempt-

ing to subvert the homogenizing

tendency of many digital social

networking sites. Blog formats like

this illustrate what Siegel terms

“postsumerism—the simultaneous

production and consumption

of content.”

Theory at Work | 143

miCHaEl roCK Poster from

Waist Down, a traveling exhibit

originally sited in the Prada Tokyo

Epicenter, 2004. Rock’s firm, 2x4,

worked with exhibition designers

at OMA-AMO to develop the exhibit

and all collateral materials. Simul-

taneously working in Rotterdam,

Milan, New York, and Tokyo, 2x4

took full advantage of the current

global working climate. Such work

demonstrates the kind of collabora-

tion for which Rock is known.

144 | Graphic Design Theory

top: JESSiCa HElfanD, William DrEnttEl, anD gEoff

HalbEr Spread from Below the

Fold, Danger Issue, Fall 2005, pub-

lished by the Winterhouse Institute.

This self-initiated journal exemplifies

the shift toward design authorship

taking place within the graphic

design industry, as well as within

larger society. Each issue critically

investigates a single topic through

word and image.

right:JESSiCa HElfanD,

William DrEnttEl, anD bEtSy

varDEll The New Yorker website

(redesign), 2007.

Glossary | 145

AvAnt-gArde Driven by utopian visions, avant-garde artists of

the early twentieth century, particularly those discussed in the context

of graphic design, sought new visual forms capable of objective,

universal communication. These artists attempted to radically alter

their own societies by merging art with everyday life, shifting the

arts away from the individual, subjective, and, in their minds, corrupt

visions of the past. Often the avant-garde used mass communication—

books, magazines, exhibitions—to spread their ideals internationally.

BAuhAus Under the leadership of Walter Gropius, this influential

school opened in Weimar in 1919. Initially its express purpose was

to merge art and craft, thereby elevating German industrial design.

Although the experimental work there varied greatly, graphic designers

usually focused on efforts by prominent Bauhaus members, including

László Moholy-Nagy and Herbert Bayer, to uncover a universally

comprehensible visual language. This quest greatly influenced New

Typography. Also of note is the Bauhaus Vorkurs, or basic course, which

became a curriculum model for art and design schools internationally,

particularly in the United States. More generally, the Bauhaus has

become synonymous with high modern design.

ConstruCtivism In 1921 a group of twenty-one Russian artists,

inspired by Kazimir Malevich’s Black Square, founded the Working

Group of Constructivists. These artists put aside their easels, declaring

that artists should produce only utilitarian art. The artist became the

worker, the constructor. Founding members included Aleksandr

Rodchenko, his partner Varvara Stepanova, Vladimir Tatlin, Aleksei

Gan, and El Lissitzky. The movement’s popularity faded in the USSR

in the early 1930s after spreading across much of Europe.

CrAft As digital technology increasingly dominates the creation

and production of graphic design, a growing number of designers

are looking instead to the physical act of making. They are incorporat-

ing a sense of the handmade into new technology or putting such

technology aside altogether to explore older production methods like

letterpress printing. In “The Macramé of Resistance,” Lorraine Wild

positions craft as central to a “designer’s voice.” For Wild, craft

suggests a crucial knowledge acquired through making. She argues

that this kind of knowledge, in addition to more verbal, conceptual

approaches, must “form the foundation of a designer’s education

and work.” Craft is often associated with the resurgence of ornament

in the design community, as well as the broader DIY movement.

CrystAl goBlet This well-known metaphor of typography is

taken from Beatrice Warde’s famous 1930 lecture, later published

as an essay. According to Warde, typography should be beautifully

transparent, communicating the message as clearly as possible

while not calling attention to its own form.

Culture JAmmers These activists use techniques of disruption

to rebel against Corporate America’s dominance of the media.

They attack mainstream advertising through various techniques,

including billboard liberation, media hoaxing, audio agitprop,

subvertisements, and anti-ads. Adbusters magazine, founded by

Kalle Lasn in 1989, has become a catalyst for culture jamming activi-

ties. See www.adbusters.org. A 1993 book entitled Culture Jamming,

written by cultural critic Mark Dery, is the central text of the movement.

deAth of the Author In 1967 French theorist Roland Barthes

deconstructed the literary author’s position as the originator of

meaning through his concept of the death of the author. According to

Barthes, instead of turning to the author to discern the meaning

of a text, we should focus on the “open web of referents” in which the

text functions. The author as the key producer of meaning was and is,

in effect, dead. In the words of Barthes, “The birth of the reader must

be at the cost of the death of the Author.”

deConstruCtion Jacques Derrida introduced the concept of

deconstruction in his book Of Grammatology in France in 1967. In

simplest terms deconstruction is a mode of questioning that breaks

down the hierarchical oppositions of language, revealing its inherent

instability. Within the design community this term is most widely

applied to a complex, layered design style popular in the 1980s and

1990s that literally translated poststructuralist theories, including

Derrida’s key concept of deconstruction, into visual layouts. Involved

work took place most notably at Cranbrook Academy of Art, where

designers actively engaged the intricacies of poststructuralist

thought within a broad body of work.

diy (do-it-yourself) movement Supporters of this move-

ment actively resist dependence on mass-produced goods and the

multinational corporations that generally produce and distribute

such goods. Instead participants encourage individuals to produce

goods themselves, thereby protesting corporate exploitative labor

and environmental practices while empowering individuals to become

producers rather than just consumers.

free Culture movement This social movement advocates

a participatory rather than proprietary structure to society.

To achieve this kind of open culture, participants put the power

of communication, creation, and distribution into the hands of

individuals by resisting and critiquing concepts of copyright and

intellectual property. A crucial text for the movement is Free

Culture, a book by Stanford University law professor Lawrence

Lessig. The roots of the movement lie in the free software

movement. See http://freeculture.org.

funCtionAlism In the early 1900s, avant-garde artists stripped

their work of anything useless and/or ornamental in favor of

utilitarian, highly functional design. This approach evolved into the

core modern tenet of “form follows function,” still much quoted as

the key component of effective design. Postmodernists rebelled

against these standards at the end of the twentieth century. Function-

alism resurged in popularity at the onset of the twenty-first century

as the vast amount of information archived and communicated

through digital technology foregrounded issues of interface

and usability.

glossAry

146 | Graphic Design Theory

futurism Led by poet F. T. Marinetti, futurists shook off nine-

teenth century conventions, using the arts instead to express their

unique vision of the twentieth century, a vision dominated by speed,

aggression, and war. Marinetti’s radical typographic experimenta-

tion freed other avant-garde artists, including prominent members

of the Bauhaus, to explore dynamic new typographic forms that

engaged the machine aesthetic of the industrialized world.

grAphiC Authorship This term was first used by Cranbrook

Academy of Art director Katherine McCoy in 1990. During that

period, the concept was used to explore a postmodern shift toward

personal, expressive work. During the 2000s, however, the term

took on new meaning as designers began to author texts of design

history and theory, as well as initiate other entrepreneurial endeav-

ors. Within this authorship model of graphic design the presence

of a client is no longer key to the design process.

grid Grids divide and order content. They are most notoriously

associated with International Style or Swiss-style design. For

practitioners of this influential design approach, complex, modular

grids play a crucial role in establishing a tightly controlled design

methodology. Although the popularity of grids peaked with Swiss

style in the 1950s and 1960s, they have recently incited new inter-

est, since the broad expanse of the web demands complex universal

ordering mechanisms.

internAtionAl style This design ideology stems from a

modernist, rational, systematic approach. Designers often use a limited

typographic and color palette, carefully constructed modular grids,

and objective imagery. Such designers put aside personal vision and

become, instead, translators who clearly, objectively communicate the

client message. This “valueless” approach helped professionalize the

design field in the 1950s and 1960s, moving it away from the arts and

into the semiscientific realm. Such systems were particularly useful for

large-scale corporate identities that began to appear during that time.

legiBility WArs During the 1980s and 1990s a conflict broke out

between modern and postmodern designers. Modernists advocated

legibility as a key component of graphic design; postmodernists

questioned this, sacrificing legibility when necessary to achieve visual

impact. Steven Heller’s essay “The Cult of the Ugly” was a touchstone

for this debate.

metAmediA According to Lev Manovich all forms of new media are

merging into a giant all-encompassing metamedia in which working

methods and techniques of different media are remixed within a

single project. This evolving metamedia is radically transforming

contemporary aesthetics.

modernism The Modern movement falls roughly between the

1860s and the 1970s. It is typically defined as artists’ attempts to

cope with a newly industrialized society. Modernism is progressive

and often utopian, empowering humans to improve or remake their

environments. Within modernism falls various other movements

crucial to the development of graphic design. These include futur-

ism, constructivism, and New Typography. The design community

continues to debate the value of modernism, as basic modernist

tenets still define conventional standards for effective design.

neW mediA This term typically refers to the distribution of

information by digital means. However, as Lev Manovich notes in

The Language of New Media, the term can be more accurately

broadened to include the transformation of all media, old and new,

through using digital technology.

neW typogrAphy Avant-garde approaches to typography—sans

serif type, asymmetrical balance, conscious utilization of the optical

nature of type, and so forth—were developed by artists all over

Europe, but primarily at the Bauhaus. These approaches are often re-

ferred to as New Typography. László Moholy-Nagy used this term in his

essay of the same name written in 1923. Jan Tschichold codified these

ideas in his seminal work The New Typography in 1928.

neW WAve Often used interchangeably with postmodernism or

late modernism. Designers typically associate New Wave design with

Wolfgang Weingart, a leader of the second wave of Swiss typographic

style. Through this New Wave Weingart rebelled against Swiss design

luminaries of the 1950s and 1960s, pushing intuition and personal

expression to the forefront of his work. Notable students are April

Greiman and Dan Friedman.

postmodernism Postmodernists recognize that meaning is

inherently unstable; there is no essence or center that one should

strive to reach. The broad term postmodernism is closely associ-

ated with the critical field of poststructuralism. Within the design

community it can be used to refer to a layered, complex style or

a poststructuralist critical approach to design. The postmodern

movement begins roughly in the 1960s. There is no definite end

point, although most suggest we have already moved into a post-

postmodern world. Critics describe postmodernism as either a

reaction against or the ultimate continuation of modernism. Either

way, postmodernism moves away from the quest for absolutes and

universally applicable values that characterize modernism.

soCiAl responsiBility movement Participants in this move-

ment urge the graphic design community to confront the negative

societal and environmental consequences of our rampant consumer

culture. The “First Things First Manifesto 2000,” initially signed by

thirty-three influential designers, brought such issues to the fore-

front of design discourse. The manifesto was published in numerous

magazines and journals internationally and is still a controversial

topic. Note that it was an updated version of the “First Things First”

manifesto published by Ken Garland in 1964.

typophoto László Moholy-Nagy uses this term in his book Malerei,

Photographie, Film (Painting, Photography, Film) published in 1925.

Typophoto refers to the combination of photography and typography

in layout form, specifically in book and advertising formats. Typophoto,

for Moholy-Nagy, allowed the designer to communicate clearly

and objectively.

universAl Herbert Bayer designed this geometric alphabet of

lowercase letterforms at the Bauhaus in 1925. This alphabet evokes

Bayer’s quest to fundamentally rethink letterforms by efficiently

stripping them of past values and conventions. Although not mass

produced during the first half of the century, it has recently been

made into a digital font.

21 F. T. Marinetti, “The Founding and Manifesto of Futurism,” in

F. T. Marinetti: Critical Writings, ed. Günter Berghaus, trans. Doug

Thompson (New York: Farrar, Straus and Giroux, 2006), 11–17. First

published in Le Figaro, February 20, 1909.

22 Aleksandr Rodchenko, Varvara Stepanova, and Aleksei Gan,

“Who We Are: Manifesto of the Constructivist Group,” in Aleksandr

Rodchenko: Experiments of the Future, ed. Alexander N. Lavrentiev

(New York: Modern Museum of Art, 2005), 143–145. First published

from a typewritten copy c. 1922 preserved in the A. Rodchenko and V.

Stepanova archive.

25 El Lissitzky, “Our Book,” in El Lissitzky: Life, Letters, Texts, ed.

Sophie Lissitzky-Küppers, trans. Helene Aldwinckle (London: Thames

and Hudson, 1968), 356–359). Abridged from the original version

published in Gutenberg-Jahrbuch (Mainz, 1926).

33 László Moholy-Nagy, “Typophoto,” in Painting, Photography, Film,

trans. Janet Seligman (Cambridge, MA: MIT Press, 1973), 38–40. First

published in German as Malerei, Photographie, Film (Munich: Albert

Langen Verlag, 1925).

35 Jan Tschichold, “The Principles of the New Typography,” in The

New Typography: A Handbook for Modern Designers, trans. Ruari

McLean (Berkeley: University of California Press, 1998), 64–84.

First published in German as Die neue Typographie: Ein Handbuch

für Zeitgemäss Schaffende (Berlin: Bildungs verband der Deutschen

Buchdrucker, June 1928).

39 Beatrice Warde, “The Crystal Goblet, or Why Printing Should Be

Invisible,” in The Crystal Goblet: Sixteen Essays on Typography (Cleve-

land: World Publishing, 1956), 11–17. Originally presented as a speech

entitled “Printing Should Be Invisible” to the British Typographers

Guild, St. Bride Institute, London, October 7, 1930.

44 Herbert Bayer, “On Typography,” herbert bayer: painter designer

architect (New York: Reinhold, 1967), 75–77.

58 Karl Gerstner, Designing Programmes (Zurich: Niggli, 1964), 8–9, 11.

63 Josef Müller-Brockmann, “Grid and Design Philosophy,” in Grid

Systems in Graphic Design: A Visual Communication Manual for

Graphic Designers, Typographers, and Three Dimensional Designers

(Zurich: Niggli, 1981), 10.

64 Paul Rand, “Good Design Is Goodwill,” AIGA Journal of Graphic

Design 5, no. 3 (1987): 1–2, 14.

70 Robert Venturi, Denise Scott Brown, and Steven Izenour, Learning

from Las Vegas: The Forgotten Symbolism of Architectural Form

(Cambridge, MA: MIT Press, 1972), 3–18.

77 Wolfgang Weingart, My Way to Typography, trans. Katherine Wolff

and Catherine Schelbert (Baden: Lars Müller, 2000), 268–272, 308–321.

81 Katherine McCoy with David Frej, “Typography as Discourse,” ID

Magazine 35, no. 5 (March–April 1988): 34–37.

84 Lorraine Wild, excerpt from “The Macramé of Resistance,” Emigre

47 (1998): 14–23. This essay was based on a lecture presented at

the 1997 Conference of the American Institute of Graphic Design,

New Orleans, November 1998.

87 Paula Scher, “The Dark in the Middle of the Stairs,” Graphis 264

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107 Kalle Lasn, Design Anarchy (Vancouver: Adbuster Media, 2006),

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150 | Graphic Design Theory

inside front, inside back illustration by Eduard Kachan

18, 49, 54, 55, 93 Herbert Bayer, reprinted courtesy of Jonathon

Bayer.

20, 50, 51 F. T. Marinetti, courtesy The Beinecke Rare Book and

Manuscript Library © 2008 Artists Rights Society (ARS), New York /

SIAE, Rome.

23, 52 Aleksandr Rodchenko © Estate of Aleksandr Rodchenko/RAO,

Moscow/VAGA, New York, New York.

31, 53 El Lissitzky, courtesy Slavic and Baltic Division, The New York

Public Library, Astor, Lenox and Tilden Foundations, © 2008

Artists Rights Society (ARS), New York / VG Bild-Kunst, Bonn.

32 László Moholy-Nagy, photography Dan Meyers © 2008 Artists

Rights Society (ARS), New York / VG Bild-Kunst, Bonn.

36, 37, 38, 55 Jan Tschichold, © University of California Press,

by permission of University of California Press.

43 Beatrice Warde photo, courtesy of Dr. Shelley Gruendler

and the St. Bride Library, London.

56, 91 Josef Müller-Brockmann © 2008 Artists Rights Society (ARS),

New York / Pro Litteris, Zurich.

62 Josef Müller-Brockmann © 1981 Verlag Niggli AG.

66, 69, 92 Paul Rand, reprinted courtesy Marion Rand.

72 Robert Venturi, Denise Scott Brown, and Steven Izenour,

© 1977 Massachusetts Institute of Technology, by permission

of The MIT Press.

137B Ellen Lupton, Graphic Design: The New Basics (New York:

Princeton Architectural Press, 2008). Photography included within

spread, clockwise from top right, Jason Okutake, Jeremy Botts, and

Kelley McIntyre.

137t Ellen Lupton and J. Abbott Milller, Design Writing Research: Writ-

ing on Graphic Design (New York: Kiosk, 1996).

21 F. T. Marinetti, “The Founding and Manifesto of Futurism,” © 2007

Artists Rights Society (ARS), New York / SAIE, Rome.

22 Aleksandr Rodchenko, “Who We Are: Manifesto of the Constructiv-

ist Group,” © Estate of Aleksandr Rodchenko / RAO, Moscow / VAGA,

New York, New York.

25 El Lissitzky, “Our Book,” in El Lissitzky: Life, Letters, Text, ed.

Sophie Lissitzky-Küppers, trans. Helene Aldwinckle and Mary Whittall.

Reprinted by permission of Thames and Hudson, Ltd., London.

32 László Moholy-Nagy, Painting, Photography, Film, 38–40, © 1969

Lund Humphries, by permission of The MIT Press.

35 Jan Tschichold, “The Principles of the New Typography,” in The

New Typography: A Handbook for Modern Designers, © University

of California Press, by permission of University of California Press.

44 Herbert Bayer, “On Typography,” reprinted courtesy of Jonathon

Bayer.

63 Josef Müller-Brockmann, “Grid and Design Philosophy,” Grid

Systems in Graphic Design 10, © 1981 Verlag Niggli AG.

64 Paul Rand, “Good Design Is Goodwill,” reprinted courtesy of AIGA.

70 Robert Venturi, Denise Scott Brown, and Steven Izenour, Learning

from Las Vegas, revised edition: The Forgotten Symbolism of Architec-

tural Form, text from pages 3–18, © 1977 Massachusetts Institute of

Technology, by permission of The MIT Press.

Special thanks to Karl Gerstner, Kenya Hara, Jessica Helfand,

Steven Heller, Kalle Lasn, Ellen and Julia Lupton, Katherine McCoy,

Lev Manovich, Michael Rock, Paula Scher, Dmitri Siegel, Jan van Toorn,

Wolfgang Weingart, and Lorraine Wild for permission to reproduce

their work.

imAge Credits text Credits

Index | 151

index

Adbusters, 14, 97, 101, 107, 115, 145

After Effects, 128, 130, 132, 135

Albers, Josef, 11

Anderson, Peter, 129, 131

Arp, Hans, 25

authorship, graphic, 9–10, 15,

114, 119

avant-garde, 9, 15, 19, 145–6

Baron, Fabian, 112

Barthes, Roland, 109, 145

Baudrillard, Jean, 104

Bauhaus, 11, 14–15, 25, 32, 35, 44,

49, 54, 55, 57, 71, 82, 92,

98, 134, 145–6, 148

Bayer, Herbert, 9, 11, 14, 16, 19,

44–6, 49, 54–5, 57, 92–3,

145–8, 150

Beall, Lester, 14

Beeke, Anthon, 112

Benjamin, Walter, 104–5

Bernard, Pierre, 112

Bernbach, Bill, 64

Berthold Akzidenz-Grotesk, 80

Bierut, Michael, 119

Bill, Max, 9, 14

Bourdieu, Pierre, 103–4

Brody, Neville, 112

Carson, David, 62, 112, 148

Cendrars, Blaise, 28

Cleland, T. M., 42

Concrete Art, 58

constructivism, 15, 22, 35, 52,

82, 145

craft, 84–6, 136, 145

Cranbrook Academy of Art, 14,

57, 81–2, 84, 95, 145–6, 148

Crystal Goblet, 39–40, 42, 145,

147–8

Culture Jammers, 145

Dada, 82, 100, 148

de Man, Paul, 110

Debray, Régis, 102

deconstruction, 110, 145

Deleuze, Gilles, 104

Derrida, Jacques, 145, 149

Design Observer, 10, 98, 101, 115

119, 147, 149

De Stijl, 11, 19, 35, 148

Deutscher Werkbund, 98

DIY movement, 10, 115, 133

Dormer, Peter, 84

Drenttel, William, 119, 144, 149

Drucker, Johanna, 14

Dunbar, Gert, 112

Dwiggins, W. A., 85

Eagleton, Terry, 102

Einstein, Albert, 61, 119–20

Ewen, Stuart, 104

Fella, Edward, 86, 112

Flash, 130, 135

Flickr, 116, 118

Foucault, Michel, 104, 109, 114,

149

Free Culture movement, 10, 145

Frej, David, 81, 147–8

Friedman, Dan, 77, 146

Frutiger, Adrian, 79

functionalism, 19, 22, 120

futurism, 11, 19, 146

Gan, Aleksei, 22, 145

Gerstner, Karl, 9, 17, 57–60, 90,

147–8, 150

Godard, Jean-Luc, 106

Greiman, April, 77, 112, 146, 148

grid, 9, 24, 50, 61–3, 81, 110

Gropius, Walter, 46

Gruendler, Shelley, 8, 39, 150

Guattari, Félix, 104

Gutenberg, Johannes, 45

Haacke, Hans, 105

Hara, Kenya, 3, 7, 12, 15, 17, 97,

124–5, 138–9, 147, 149–50

Harari, Josué, 109–10, 149

Helfand, Jessica, 15, 17, 119–20,

122, 144, 147, 149–50

Heller, Steven, 14, 17, 98–100,

146–50

Helvetica, 7, 81, 133, 135–6

Hofman, Armin, 77

IBM, 64, 66, 69, 92

InDesign, 130

International Style, 9, 14–15, 57,

73, 90–91, 146, 148

internet, 120–3, 126, 136, 142

Izenour, Steven, 70–71, 75, 147,

149–50

Jameson, Fredric, 110

Kalman, Tibor, 112

Kandinsky, Wassily, 54

Kepes, György, 93

Klein, Naomi, 14

Kluge, Alexander, 105

Klutsis, Gustav, 29

Koolhaas, Rem, 105–6

Künstgewerbeschule, 14, 77

Lasn, Kalle, 14, 17, 97, 107, 145,

147, 149–50

Le Corbusier (Corbu), 61, 68,

70–72

Legibility Wars, 81, 146

Lévy, Pierre, 10

Lissitzky, El, 7, 9, 11, 13, 16, 22, 25,

27–28, 31, 53, 79, 145, 147–8,

150

Lissitzky-Küppers, Sophie, 25,

147

Lupton, Ellen, 6, 8, 11, 13, 17,

88, 110, 115, 118, 133, 135–7,

147–50

Lupton, Julia, 13, 133, 147, 150

Lustig, Alvin, 85, 93

Maeda, John, 125, 149

Malevich, Kazimir, 24

Manovich, Lev, 11, 13, 17, 127–8,

132, 142, 146–7, 149–50

Marcuse, Herbert, 102

Margolin, Victor, 11, 22

Marinetti, F. T., 16, 20–21, 50–51,

146–8, 150

Mayakovsky, Vladimir, 28–29, 53

McCoy, Katherine, 7, 14, 17, 57,

81–82, 84, 94–95, 110, 133,

146–8, 150

McCoy, Michael, 82, 148

McCullough, Malcolm, 86

M&Co., 117

Meggs, Philip B., 82, 149

Merz, 25, 28, 148

metamedia, 11, 127, 131, 146

Miller, J. Abbott, 11, 110, 137, 148

Millman, Debbie, 119–120

Modern, 14, 53, 57, 65, 67, 70–73,

82, 99, 128, 132, 147–8, 150

modernism, 151

Moholy-Nagy, László, 9, 11, 13, 16,

22, 25, 32–33, 145–8, 150

Mondrian, Piet, 25

Monotype Corporation, 39

Morison, Stanley, 39, 43

muji, 12, 124, 139

Müller-Brockmann, Josef, 9–10,

17, 57, 62–63, 91, 110, 147–50

New Advertising, 64

new media, 30, 44, 62, 119, 127,

146

New Typography, 14, 19, 32,

35–38, 54–55, 146–8, 150

New Wave, 14, 57, 77, 81–83, 94,

97, 111, 146

Oliver, Vaughn, 112

Paepcke, Walter, 93

Paris-Clavel, Gérard, 106

Pei, I. M., 71–72

Pentagram, 87

Popova, Liubov, 28–29

PowerPoint, 135

Poynor, Rick, 14, 119, 149

Rand, Paul, 7, 14, 16, 57, 64–66,

68–69, 92–93, 142, 147–8,

150

Rashid, Karim, 115

Rock, Michael, 10, 17, 108, 112, 114,

142–3, 147, 150

Rodchenko, Aleksandr, 9, 11,

13, 16, 22–24, 29, 52–53,

145–8, 150

Ruder, Emil, 9, 14, 77–79

Said, Edward, 106

Sarris, Andrew, 111, 113

Scher, Paula, 87–89, 147, 149–50

Schiller, Herbert, 106

Schwitters, Kurt, 25, 79

Scott Brown, Denise, 70–71, 75,

147, 149–50

Siegel, Dmitri, 10, 17, 115–6, 135

141–2, 147, 149–50

Stam, Robert, 106

Stepanova, Varvara, 22, 29,

145–6

Stewart, Martha, 115

Suprematism, 27

Tatlin, Vladimir, 145

Tschichold, Jan, 16, 35–38, 55,

146–8, 150

typophoto, 11, 33, 146–8

universal (alphabet), 44, 49, 146

Valicenti, Rick, 112

Van Doesburg, Theo, 25, 148

van Toorn, Jan, 17, 97, 102, 112,

140, 147, 149–50

Venturi, Robert, 16, 70–71, 75, 81,

147, 149–50

Vienne, Veronique, 14, 149

Vorkurs, 145

Warde, Beatrice, 8, 16, 39–40,

42–43, 145, 147–8, 150

web, 97, 116, 119–21, 130, 145–6

website, 116, 119, 130, 144

Weiner Werkstätte, 98

Weingart, Wolfgang, 7, 14, 17,

57, 77–81, 83, 94, 112, 146–7,

149–50

Werkbund, 68, 98

Wikipedia, 116, 118

Wild, Lorraine, 7, 84, 145, 147, 150

Yokoo, Tadanoori, 112

ABout the Author Helen Armstrong is a graphic designer and educator based in

Baltimore, Maryland. She has taught and lectured at the University

of Mississippi, University of Tennessee, University of Maryland, and

Maryland Institute College of Art (where she teaches graphic design

theory to seniors and graduate students). She has an MA in English

literature, an MA in Publications Design, and an MFA in graphic

design. In addition to teaching, Armstrong also works as principal and

creative director of her company, Strong Design. Her design work — for

such clients as Sage College of Albany, USInternetworking, and New

College of Florida — has won regional and international awards. Her work

has been included in numerous publications in the United States and

the United Kingdom, including HOW International Design Annual, The

Complete Typographer, and The Typography Workbook.

Colophon Book designer: Helen Armstrong

editor: Clare Jacobson, Princeton Architectural Press

typogrAphy: Interstate designed by Tobias Frere-Jones, 1993;

Seria designed by Martin Majoor, 2000.

  • Contents
  • Foreword
  • Acknowledgments
  • Introduction
  • Timeline
  • Section One
  • Section Two
  • Section Three
  • Glossary
  • Text Sources
  • Bibliography
  • image Credits
  • Text Credits
  • Index