Mini Programming project
The syntax ----------
Program = "program" Identifier ":" Body "." .
Body = [ Declarations ] Statements .
Declarations = Declaration { Declaration } .
Declaration = ( "bool | "int" ) Identifier { "," Identifier } ';' .
Statements = Statement { ";" Statement } .
Statement = AssignmentStatement | ConditionalStatement | IterativeStatement | PrintStatement .
AssignmentStatement = Identifier ":=" Expression .
ConditionalStatement = "if" Expression "then" Body [ "else" Body ] "end" .
IterativeStatement = "while" Expression "do" Body "end" .
PrintStatement = "print" Expression .
Expression = SimpleExpression [ RelationalOperator SimpleExpression ] .
RelationalOperator = "<" | "=<" | "=" | "!=" | ">=" | ">" .
SimpleExpression = Term { AdditiveOperator Term } .
AdditiveOperator = "+" | "-" | "or" .
Term = Factor { MultiplicativeOperator Factor } .
MultiplicativeOperator = "*" | "/" | "mod" | "and" .
Factor = [ UnaryOperator ] (Literal | Identifier | "(" Expression ")" ) .
UnaryOperator = "-" | "not" .
Literal = BooleanLiteral | IntegerLiteral .
BooleanLiteral = "false" | "true" .
IntegerLiteral = Digit { Digit } .
Identifier = Letter { Letter | Digit | "_" }.
Digit = "0" | "1" | "2" | "3" | "4" | "5" | "6" | "7" | "8" | "9" .
Letter = "a" | "b" | "c" | "d" | "e" | "f" | "g" | "h" | "i" | "j" | "k" | "l" | "m" | "n" | "o" | "p" | "q" | "u" | "r" | "s" | "t" | "u" | "v" | "w" | "x" | "y" | "z" | "A" | "B" | "C" | "D" | "E" | "F" | "G" | "H" | "I" | "J" | "K" | "L" | "M" | "N" | "O" | "P" | "Q" | "U" | "R" | "S" | "T" | "U" | "V" | "W" | "X" | "Y" | "Z" .
Comments: --------
0. Integer literals and identifiers are treated as terminal symbols.
1. White space is allowed anywhere, except within terminal symbols.
1. A comment begins with a double slash ("//") and terminates at the end of the line.
2. "Maximum munch" applies. For example, "if1" is an identifier, not an "if" followed by a "1".
3. The scope of a variable is from its declaration to the end of the nearest enclosing body. Standard rules for hiding (a.k.a. shadowing) apply.