Milestone 3 - Adventure Game Outline: Module Development

p_patel359
2.docx

Running Head: ADVENTURE GAME OUTLINE: FLOWCHART DEVELOPMENT 1

ADVENTURE GAME OUTLINE: FLOWCHART DEVELOPMENT 2

Adventure Game Outline: Flowchart Development

Poojan Patel

National Louis University

Action is chosen

Horse Riding

Start Action Module

Player Chooses task

Game Writes into Screen

Start the module

Start the Game

The Game Prompts the User for the name

Get the game into screen and start action module

Start Chapter one Module

The user is assigned player variable

Input User Name

End game and start Chapter two

Scouting the Kingdom

Feeding the army

Action is chosen

Start Second Action Module

Player Chooses task

Game Writes into Screen

Start the module

Start Game Chapter Two

The Game Prompts the User for the name

Get the game into screen and start action module

Start Chapter two Module

The user is assigned player variable

Input User Name

End game and start Chapter three

Revenge to the Enemies

Credits

Exit

Action is chosen

Start Third Action Module

Player Chooses task

Game Writes into Screen

Start the module

Start Game Chapter Three

The Game Prompts the User for the name

Get the game into screen and start action module

Start Chapter three Module

The user is assigned player variable

Input User Name

End game and start Chapter four

Jungle Training

Credits

Exit

Warrior Skill Learning

Horse Riding

Action is chosen

Start fourth Action Module

Player Chooses task

Game Writes into Screen

Start the module

Start Game Chapter Four

The Game Prompts the User for the name

Get the game into screen and start action module

Start Chapter four Module

The user is assigned player variable

Input User Name

End game and start Chapter five

Creating his own army

Credits

Exit

Freeing his people from slavery

Action is chosen

Start fifth Action Module

Player Chooses task

Game Writes into Screen

Start the module

Start Game Final Chapter Five

The Game Prompts the User for the name

Get the game into screen and start action module

Start Chapter Five Module

The user is assigned player variable

Input User Name

End game FINAL STAGE

Locating and killing the enemy

Credits

Exit

Resource collection for fighting back

Getting back his kingdom and living happily forever