Python homework
Use these libraries and global variables that should remain immutable (they're "constants") – you MUST
use these constants in your code so if they're changed, everything will still work as it should. Your code
should handle four 20-sided die rolled nine times per test just as easily as five 6-sided die rolled three
times per test
Define a class called 3 (singular for "dice") that will have the following methods:
++ ++0 %) (+%+ 1 creates a 3 object with the given number of sides (for
example, +53061 a "normal" 6-sided die, or
+5301 for a gamer's 20-sided die.
It should even be able to handle an odd number, such as a 17-sided die! We are not limited by the need
for physical symmetry here.
(0 %1 will roll the 3 based on the number of sides and assigns the value rolled to a "hidden"
variable – a positive integer from 1 to the number of sides. For example, a 6-sided 3 will generate and
return a value from 1 to 6. Hint: ( ( 0
)
1 will generate a random integer whose
value is equally likely to be any integer from 1 through 100, including both 1 and 100.
0 %1 will return an integer, the current value of the die as it was last rolled. If the die has
never been rolled, it should return a value of .
Also, in your "main" code at the bottom of the Python module, write Python code to create a list called
+. whose items are 3 objects. This
+. list will represent the dice in your main
executable code, and must match the requirements for the +. parameter for the pre-written
functions.
Part II
Using 3 objects as defined above, you will define the function called
+
>0+.1
(much like
+ 01 in the previous project), that will perform the simulation as specified
below.
The function will return =( if the outcome is a Yahtzee, and ' if it is not.
In the game of Yahtzee, a player rolls dice. In your function, the player will try to get a Yahtzee by
following these rules:
(1) For the first roll, roll all the dice
(2) Determine which value is on the most dice, and set those dice aside so they won't be re-rolled
(3) Re-roll all the dice that weren't set aside
(4) Repeat steps (2) and (3) until you're out of rolls (in Yahtzee, it's a maximum of 3 rolls)
(5) If, after the rolls, all the dice have the same value, you have a Yahtzee! If not, then you don't.
Consider the following code to print the values of all your dice to the screen. The parameter +.
is a list of 3 objects – notice how each die is represented by
^^ this is part of the homework, if u r intrested please let me know
thank you
10 years ago 40
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